コード例 #1
0
ファイル: swap.py プロジェクト: TeamSWAP/swap
 def onParserReady(self):
     for fight in log_parser.get().fights:
         if fight == log_parser.get().fight:
             continue
         self.addFightToSelector(fight)
コード例 #2
0
ファイル: raid_client.py プロジェクト: TeamSWAP/swap
    def run(self):
        prnt("RaidClient: Booting up...")

        self.conn = net.node.connect(self.serverNode, "swap:raid")
        if not self.conn or self.conn.state != fuzion.CS_CONNECTED:
            raid.leaveRaid()
            wx.CallAfter(self.failureFunc, "node_connect_failed")
            prnt("RaidClient: Connection failed, shutting down...")
            return

        # Inform the UI of raid join success.
        wx.CallAfter(self.successFunc)

        while not self.stoppedEvent.isSet():
            if self.pausedEvent.isSet():
                sleep(0.4)
                continue

            if self.conn.recvPending():
                data = self.conn.recv()
                if data == None:
                    if self.conn.closedReason != 0:
                        # If we're paused, we don't want to reconnect yet.
                        if self.pausedEvent.isSet():
                            continue

                        prnt("RaidClient: Connection lost, reason=%s"%fuzion.formatError(self.conn.closedReason))

                        # Fetch new raid info
                        self.serverNode = None
                        self.conn = None
                        while self.serverNode == None or self.conn == None:
                            prnt("RaidClient: Reconnecting...")
                            self.serverNode = raid.getNewServerNode()
                            if self.serverNode == None:
                                prnt("RaidClient: Failed to get new server node...")
                                sleep(2)
                                continue
                            conn = net.node.connect(self.serverNode, "swap:raid")
                            if conn.state == fuzion.CS_CONNECTED:
                                self.conn = conn
                                self.lastTicks = 2
                                continue
                            else:
                                prnt("RaidClient: Failed to connect to new node! Connection state = %d"%conn.state)
                            sleep(2)
                    continue
                packet = data.readByte()
                if packet == pkt.RAID_UPDATE:
                    self.gotRaidUpdate(data)

            now = time()
            if now - self.lastUpdateSent >= 2 and (log_parser.get().inCombat or self.lastTicks >= 1):
                if not log_parser.get().inCombat:
                    self.lastTicks -= 1
                else:
                    self.lastTicks = 2
                self.sendPlayerUpdate()
                self.lastUpdateSent = now
            sleep(0.1)

        self.conn.close()

        prnt("RaidClient: Shutting down...")
コード例 #3
0
ファイル: swap.py プロジェクト: TeamSWAP/swap
    def __init__(self):
        wx.Frame.__init__(self, None, title="SWAP %s"%VERSION, size=(900, 520))

        if not util.isCombatLoggingEnabled():
            dlg = wx.MessageDialog(self, MSG_COMBAT_LOGGING_DISABLED_TEXT, MSG_COMBAT_LOGGING_DISABLED_TITLE, wx.OK | wx.CANCEL | wx.ICON_ERROR)
            result = dlg.ShowModal()
            dlg.Destroy()

            if result == wx.ID_OK:
                util.enableCombatLogging()

        # Check for changelog
        try:
            f = open('_changelog.txt', 'r')
        except IOError:
            pass
        else:
            with f:
                changelog = f.read()
            changelogDialog = ChangelogDialog(changelog)
            changelogDialog.ShowModal()
            changelogDialog.Destroy()
            os.remove('_changelog.txt')

        self.SetMinSize((900, 520))

        if IS_FROZEN:
            self.SetIcon(wx.Icon('swap.exe', wx.BITMAP_TYPE_ICO))
        else:
            self.SetIcon(wx.Icon('../etc/app.ico', wx.BITMAP_TYPE_ICO))

        # Setup menu bar
        menuBar = wx.MenuBar()
        self.SetMenuBar(menuBar)

        # File
        menu = wx.Menu()
        menuBar.Append(menu, "&File")
        m_exit = menu.Append(MENU_ID_EXIT, MENU_TITLE_EXIT, MENU_TIP_EXIT)
        self.Bind(wx.EVT_MENU, self.onClose, id=MENU_ID_EXIT)

        # Tools
        menu = wx.Menu()
        menuBar.Append(menu, "&Tools")

        m_preferences = menu.Append(MENU_ID_PREFERENCES, MENU_TITLE_PREFERENCES, MENU_TIP_PREFERENCES)
        self.Bind(wx.EVT_MENU, self.onPreferences, id=MENU_ID_PREFERENCES)

        menu.AppendSeparator()

        m_enrageTime = menu.Append(MENU_ID_ENRAGE_TIME, MENU_TITLE_ENRAGE_TIME, MENU_TIP_ENRAGE_TIME)
        self.Bind(wx.EVT_MENU, self.onSetEnrageTime, id=MENU_ID_ENRAGE_TIME)

        # Overlay
        menu = wx.Menu()
        menuBar.Append(menu, "&Overlay")

        categoryMenus = {}
        for category in overlays.getOverlayCategoryList():
            name = category['name']
            title = category['title']
            categoryMenus[name] = subMenu = wx.Menu()
            menu.AppendSubMenu(subMenu, title, "")

        self.m_overlays = {}
        for overlay in overlays.getOverlayList():
            targetMenu = menu
            if overlay['category'] != None:
                targetMenu = categoryMenus[overlay['category']]
            if overlay['name'] == '-':
                targetMenu.AppendSeparator()
                continue
            id = wx.NewId()
            self.m_overlays[id] = targetMenu.AppendCheckItem(id, overlay['title'], MENU_TIP_OVERLAY_SELECT)
            self.Bind(wx.EVT_MENU, (lambda n: lambda e: overlays.toggleOverlay(n))(overlay['name']), id=id)

        menu.AppendSeparator()
        m_dark = menu.AppendCheckItem(MENU_ID_OVERLAY_DARK, MENU_TITLE_OVERLAY_DARK, MENU_TIP_OVERLAY_DARK)
        m_dark.Check(overlays.isDarkTheme())
        self.Bind(wx.EVT_MENU, lambda e: overlays.toggleDarkTheme(), id=MENU_ID_OVERLAY_DARK)

        m_sizeToGrid = menu.AppendCheckItem(MENU_ID_OVERLAY_SIZE_TO_GRID, MENU_TITLE_OVERLAY_SIZE_TO_GRID, MENU_TIP_OVERLAY_SIZE_TO_GRID)
        m_sizeToGrid.Check(config.get("overlaySizeToGrid") == True)
        self.Bind(wx.EVT_MENU, lambda e: config.set("overlaySizeToGrid", m_sizeToGrid.IsChecked()), id=MENU_ID_OVERLAY_SIZE_TO_GRID)

        m_snapOverlays = menu.AppendCheckItem(MENU_ID_OVERLAY_SNAP, MENU_TITLE_OVERLAY_SNAP, MENU_TIP_OVERLAY_SNAP)
        m_snapOverlays.Check(config.get("overlaySnap") == True)
        self.Bind(wx.EVT_MENU, lambda e: config.set("overlaySnap", m_snapOverlays.IsChecked()), id=MENU_ID_OVERLAY_SNAP)

        m_clickThrough = menu.AppendCheckItem(MENU_ID_OVERLAY_CLICK_THROUGH, MENU_TITLE_OVERLAY_CLICK_THROUGH, MENU_TIP_OVERLAY_CLICK_THROUGH)
        m_clickThrough.Check(config.get("overlayClickThrough") == True)
        self.Bind(wx.EVT_MENU, lambda e: config.set("overlayClickThrough", m_clickThrough.IsChecked()), id=MENU_ID_OVERLAY_CLICK_THROUGH)

        menu.AppendSeparator()

        m_reset = menu.Append(MENU_ID_OVERLAY_RESET, MENU_TITLE_OVERLAY_RESET, MENU_TIP_OVERLAY_RESET)
        self.Bind(wx.EVT_MENU, self.onResetOverlays, id=MENU_ID_OVERLAY_RESET)

        m_close = menu.Append(MENU_ID_OVERLAY_CLOSE, MENU_TITLE_OVERLAY_CLOSE, MENU_TIP_OVERLAY_CLOSE)
        self.Bind(wx.EVT_MENU, self.onCloseOverlays, id=MENU_ID_OVERLAY_CLOSE)

        # Help
        menu = wx.Menu()
        menuBar.Append(menu, "&Help")
        m_checkUpdates = menu.Append(MENU_ID_HELP_UPDATES, MENU_TITLE_HELP_UPDATES, MENU_TIP_HELP_UPDATES)
        m_openLog = menu.Append(MENU_ID_HELP_LOG, MENU_TITLE_HELP_LOG, MENU_TIP_HELP_LOG)
        m_sendLog = menu.Append(MENU_ID_HELP_SEND_LOG, MENU_TITLE_HELP_SEND_LOG, MENU_TIP_HELP_SEND_LOG)
        menu.AppendSeparator()
        m_about = menu.Append(MENU_ID_HELP_ABOUT, MENU_TITLE_HELP_ABOUT, MENU_TIP_HELP_ABOUT)
        self.Bind(wx.EVT_MENU, self.onCheckUpdates, id=MENU_ID_HELP_UPDATES)
        self.Bind(wx.EVT_MENU, self.onOpenLog, id=MENU_ID_HELP_LOG)
        self.Bind(wx.EVT_MENU, self.onSendLog, id=MENU_ID_HELP_SEND_LOG)
        self.Bind(wx.EVT_MENU, self.onAbout, id=MENU_ID_HELP_ABOUT)

        # UI
        self.panel = wx.Panel(self)
        self.panel.SetDoubleBuffered(True)
        self.horzBox = wx.BoxSizer(wx.HORIZONTAL)
        self.box = wx.BoxSizer(wx.VERTICAL)
        self.horzBox.Add(self.box, 1, wx.EXPAND)

        # -----------------------------------
        # Header
        # -----------------------------------

        headerBox = wx.BoxSizer(wx.HORIZONTAL)

        self.keyText = wx.StaticText(self.panel, -1, "Key:")
        self.keyBox = wx.TextCtrl(self.panel, -1, "", size=(150, -1))

        lastRaidKey = config.get("lastRaidKey")
        if lastRaidKey:
            self.keyBox.SetValue(lastRaidKey)

        self.keyGenerateButton = wx.Button(self.panel, -1, "Generate")
        self.keyGenerateButton.Bind(wx.EVT_BUTTON, self.onGenerateButton)

        self.keyJoinButton = wx.Button(self.panel, -1, "Join Raid")
        self.keyJoinButton.Bind(wx.EVT_BUTTON, self.onJoinRaidButton)

        self.keyVanityCheck = wx.CheckBox(self.panel, -1, "Generate Vanity Key")
        self.keyStatus = wx.StaticText(self.panel, -1, "")

        self.fightSelector = wx.Choice(self.panel, -1)
        self.fightSelector.Append("Latest Fight", None)
        self.fightSelector.SetSelection(0)
        self.fightSelector.Bind(wx.EVT_CHOICE, self.onFightSelected)

        log_parser.get().registerObserver(log_parser.Parser.EVENT_FIGHT_BEGIN, util.wxFunc(self.onFightBegin))
        log_parser.get().registerObserver(log_parser.Parser.EVENT_FIGHT_END, util.wxFunc(self.onFightEnd))
        log_parser.get().registerObserver(log_parser.Parser.EVENT_NEW_LOG, util.wxFunc(self.onNewLog))
        log_parser.get().registerObserver(log_parser.Parser.EVENT_READY, util.wxFunc(self.onParserReady))

        if log_parser.get().ready:
            self.onParserReady()

        self.dashboardFight = None
        self.historicRaidFights = {}

        headerBox.Add(self.keyText, 0, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT, 10)
        headerBox.Add(self.keyBox, 0, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT, 10)
        headerBox.Add(self.keyGenerateButton, 0, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT, 5)
        headerBox.Add(self.keyJoinButton, 0, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT, 10)
        headerBox.Add(self.keyVanityCheck, 0, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT)
        headerBox.Add(self.keyStatus, 0, wx.ALIGN_CENTER_VERTICAL | wx.LEFT, 10)
        headerBox.Add(self.fightSelector, 1, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT, 10)
        self.box.Add(headerBox, 0, wx.EXPAND | wx.ALL, 10)

        # -----------------------------------
        # Tabs
        # -----------------------------------

        self.tabs = wx.Notebook(self.panel)

        # Create Overview tab
        self.overviewPanel = wx.Panel(self.tabs)
        self.overviewSizer = wx.BoxSizer(wx.VERTICAL)
        self.overviewPanel.SetSizer(self.overviewSizer)
        self.overviewPanel.Layout()
        self.createOverviewView(self.overviewSizer, self.overviewPanel)
        self.tabs.AddPage(self.overviewPanel, "Overview")

        # Create Report tab
        self.reportPanel = wx.Panel(self.tabs)
        self.reportSizer = wx.BoxSizer(wx.VERTICAL)
        self.reportPanel.SetSizer(self.reportSizer)
        self.reportPanel.Layout()
        self.createReportView(self.reportSizer, self.reportPanel)
        self.tabs.AddPage(self.reportPanel, "Report")

        # Create Raid tab
        self.raidPanel = wx.Panel(self.tabs)
        self.raidSizer = wx.BoxSizer(wx.VERTICAL)
        self.raidPanel.SetSizer(self.raidSizer)
        self.raidPanel.Layout()
        self.createRaidView(self.raidSizer, self.raidPanel)
        self.tabs.AddPage(self.raidPanel, "Raid")

        # Create Ability tab
        self.abilityPanel = wx.Panel(self.tabs)
        self.abilitySizer = wx.BoxSizer(wx.VERTICAL)
        self.abilityPanel.SetSizer(self.abilitySizer)
        self.abilityPanel.Layout()
        self.createAbilityView(self.abilitySizer, self.abilityPanel)
        self.tabs.AddPage(self.abilityPanel, "By Ability")

        # Create Targets tab
        self.targetsPanel = wx.Panel(self.tabs)
        self.targetsSizer = wx.BoxSizer(wx.VERTICAL)
        self.targetsPanel.SetSizer(self.targetsSizer)
        self.targetsPanel.Layout()
        self.createTargetsView(self.targetsSizer, self.targetsPanel)
        self.tabs.AddPage(self.targetsPanel, "By Target")

        self.box.Add(self.tabs, 1, wx.EXPAND | wx.ALL & ~wx.TOP, 10)

        # -----------------------------------
        # Console
        # -----------------------------------
        self.console = wx.TextCtrl(self.panel, style=wx.TE_MULTILINE |
             wx.TE_READONLY, size=(200, -1))
        self.console.SetFont(wx.Font(7, wx.DEFAULT, wx.NORMAL, wx.NORMAL))
        self.horzBox.Add(self.console, 0, wx.EXPAND | wx.ALL & ~wx.LEFT, 10)

        self.panel.SetSizer(self.horzBox)
        self.panel.Layout()

        # Events
        self.Bind(wx.EVT_CLOSE, self.onClose)

        log_analyzer.get().registerFrame(self)

        self.addToConsole("SWAP %s started."%(VERSION))
コード例 #4
0
ファイル: swap.py プロジェクト: TeamSWAP/swap
 def onFightEnd(self):
     fight = log_parser.get().fights[-1]
     self.addFightToSelector(fight)
     self.historicRaidFights[fight] = raid.playerData
コード例 #5
0
ファイル: swap.py プロジェクト: TeamSWAP/swap
 def updateOverviewView(self, analyzer):
     self.overviewUsername.SetLabel(log_parser.get().me.name.upper())
     for analyzerUpdater in self.overviewUpdaters:
         analyzerUpdater(analyzer)
     self.overviewPanel.Layout()
コード例 #6
0
ファイル: swap.py プロジェクト: TeamSWAP/swap
    locale.setlocale(locale.LC_ALL, '')

    if IS_FROZEN:
        if len(sys.argv) != 2 or sys.argv[1] != '--from-updater':
            subprocess.Popen(["updater.exe"], close_fds=True)
            exit()

    prnt("SWAP %s booting up..."%VERSION)

    net.init()
    config.load()
    log_parser.start()
    log_analyzer.start(log_parser.getThread())

    if config.get('tr0lled') == None:
        p = log_parser.get()
        def f():
            if p.me.name in ('Darith', 'Bev\xec\xecn'):
                import webbrowser
                webbrowser.open("http://www.youtube.com/watch?v=gvGyS5j9aFY")
                config.set('tr0lled', True)
                config.save()
        if p.me:
            f()
        else:
            log_parser.get().registerObserver(log_parser.Parser.EVENT_PLAYER_IDENTIFIED, f)

    if os.path.isdir("pending"):
        prnt("Finalizing update...")

        for f in os.listdir("pending"):
コード例 #7
0
    def run(self):
        prnt("RaidClient: Booting up...")

        self.conn = net.node.connect(self.serverNode, "swap:raid")
        if not self.conn or self.conn.state != fuzion.CS_CONNECTED:
            raid.leaveRaid()
            wx.CallAfter(self.failureFunc, "node_connect_failed")
            prnt("RaidClient: Connection failed, shutting down...")
            return

        # Inform the UI of raid join success.
        wx.CallAfter(self.successFunc)

        while not self.stoppedEvent.isSet():
            if self.pausedEvent.isSet():
                sleep(0.4)
                continue

            if self.conn.recvPending():
                data = self.conn.recv()
                if data == None:
                    if self.conn.closedReason != 0:
                        # If we're paused, we don't want to reconnect yet.
                        if self.pausedEvent.isSet():
                            continue

                        prnt("RaidClient: Connection lost, reason=%s" %
                             fuzion.formatError(self.conn.closedReason))

                        # Fetch new raid info
                        self.serverNode = None
                        self.conn = None
                        while self.serverNode == None or self.conn == None:
                            prnt("RaidClient: Reconnecting...")
                            self.serverNode = raid.getNewServerNode()
                            if self.serverNode == None:
                                prnt(
                                    "RaidClient: Failed to get new server node..."
                                )
                                sleep(2)
                                continue
                            conn = net.node.connect(self.serverNode,
                                                    "swap:raid")
                            if conn.state == fuzion.CS_CONNECTED:
                                self.conn = conn
                                self.lastTicks = 2
                                continue
                            else:
                                prnt(
                                    "RaidClient: Failed to connect to new node! Connection state = %d"
                                    % conn.state)
                            sleep(2)
                    continue
                packet = data.readByte()
                if packet == pkt.RAID_UPDATE:
                    self.gotRaidUpdate(data)

            now = time()
            if now - self.lastUpdateSent >= 2 and (log_parser.get().inCombat
                                                   or self.lastTicks >= 1):
                if not log_parser.get().inCombat:
                    self.lastTicks -= 1
                else:
                    self.lastTicks = 2
                self.sendPlayerUpdate()
                self.lastUpdateSent = now
            sleep(0.1)

        self.conn.close()

        prnt("RaidClient: Shutting down...")