def init(game, options): game.seed = options.seed game.mapFilename = options.mapFilename game.shouldSaveImage = options.shouldSaveImage game.numMaps = options.numMaps game.shouldExitAfterMapgen = options.shouldExitAfterMapgen game.isRecording = options.isRecording if options.logLevel is not None: import logger logger.setLogLevel(options.logLevel) game.shouldDisplayFPS = 1 pygame.display.set_caption('Jetblade')
def main(): logger.setLogLevel(logger.DEBUG) l = Lock() cur_running = Value('d', 0) p_command_me = Process(target=command_me.func, args=(l,)) p_rainbow = Process(target=rainbow.func, args=(l,cur_running, 1)) p_bored = Process(target=bored.func, args=(l, cur_running, 2)) p_command_me.start() p_rainbow.start() #p_bored.start() print 'All process start()\'s invoked' p_command_me.join() p_rainbow.join()
def main(): logger.setLogLevel(logger.DEBUG) l = Lock() cur_running = Value('d', 0) p_command_me = Process(target=command_me.func, args=(l, )) p_ewust = Process(target=twitter.func, args=(l, )) p_rainbow = Process(target=rainbow.func, args=(l, cur_running, 1)) p_bored = Process(target=bored.func, args=(l, cur_running, 2)) p_command_me.start() p_ewust.start() p_rainbow.start() p_bored.start() print 'All process start()\'s invoked' p_command_me.join() p_ewust.join() p_rainbow.join() p_bored.join()
log(FATAL, data) def none(data): # Uh...what? pass if __name__ == "__main__": # Unit test/example usage: import logger # Set the logging type you want to use (stdout logging): logger.setLogger(FileLogger(sys.stdout)) # Set the most verbose you want to log (TRACE, DEBUG, INFO, WARN, ERROR, FATAL, NONE) logger.setLogLevel(logger.TRACE) # Log a message: logger.log(logger.INFO, "logger!") time.sleep(0.01) # Alternatively, use logger.error("errrrr") logger.trace("some trace data: %d - %f - %s" % (5, 8.3, 'cows'))
else: log.debug("interrupted ... maybe a shutdown ??") time.sleep(1) # end of main loop log.info("app. is shutting down ... have a nice day!") _shutdownEvent.set() time.sleep(4) # Execution or import if __name__ == "__main__": # print("\n###\n[neOCampus] dataCOllector app.\n###") # defined debug mode ? if (os.getenv("DEBUG") == '1' or os.getenv("DEBUG") is True): log.info("DEBUG mode activation ...") setLogLevel(logging.DEBUG) # print all environment variables print(os.environ) #sys.exit(0) # Start main app. main() # The END - Jim Morrison 1943 - 1971 #sys.exit(0)
def set_log_level(level): setLogLevel(level)
def none(data): # Uh...what? pass # default setLogger(FileLogger(sys.stdout)) setLogLevel(INFO) if __name__ == "__main__": # Unit test/example usage: import logger # Set the most verbose you want to log (TRACE, DEBUG, INFO, WARN, ERROR, FATAL, NONE) logger.setLogLevel(logger.INFO) logger.info( "This is a long line, it's pretty long, butitalso hasbig wordsthat areprobably hardtobreak oninan easywayforthe ncurseslib, sowhatdoes itdo then?" ) logger.info("aa " + "a" * 70 + "B") for i in range(20): logger.info("iteration #%d/20" % i) time.sleep(0.3) # Alternatively, use logger.error("errrrr") logger.trace("some trace data: %d - %f - %s" % (5, 8.3, 'cows'))
log(FATAL, data) def none(data): # Uh...what? pass # default setLogger(FileLogger(sys.stdout)) setLogLevel(INFO) if __name__ == "__main__": # Unit test/example usage: import logger # Set the most verbose you want to log (TRACE, DEBUG, INFO, WARN, ERROR, FATAL, NONE) logger.setLogLevel(logger.INFO) logger.info("This is a long line, it's pretty long, butitalso hasbig wordsthat areprobably hardtobreak oninan easywayforthe ncurseslib, sowhatdoes itdo then?") logger.info("aa " + "a"*70 + "B") for i in range(20): logger.info("iteration #%d/20" % i) time.sleep(0.3) # Alternatively, use logger.error("errrrr") logger.trace("some trace data: %d - %f - %s" % (5, 8.3, 'cows'))
def fatal(data): log(FATAL, data) def none(data): # Uh...what? pass if __name__ == "__main__": # Unit test/example usage: import logger # Set the logging type you want to use (stdout logging): logger.setLogger(FileLogger(sys.stdout)) # Set the most verbose you want to log (TRACE, DEBUG, INFO, WARN, ERROR, FATAL, NONE) logger.setLogLevel(logger.TRACE) # Log a message: logger.log(logger.INFO, "logger!") time.sleep(0.01) # Alternatively, use logger.error("errrrr") logger.trace("some trace data: %d - %f - %s" % (5, 8.3, 'cows'))