def on_browse_files(self, widget): game = Game(self.view.selected_game) path = game.get_browse_dir() if path and os.path.exists(path): Gtk.show_uri(None, "file://" + path, Gdk.CURRENT_TIME) else: dialogs.NoticeDialog("Can't open %s \nThe folder doesn't exist." % path)
def on_browse_files(self, widget): game = Game(self.view.selected_game) path = game.get_browse_dir() if path and os.path.exists(path): system.xdg_open(path) else: dialogs.NoticeDialog("Can't open %s \nThe folder doesn't exist." % path)
def on_browse_files(self, widget): game = Game(self.view.selected_game) path = game.get_browse_dir() if path and os.path.exists(path): Gtk.show_uri(None, 'file://' + path, Gdk.CURRENT_TIME) else: dialogs.NoticeDialog("Can't open %s \nThe folder doesn't exist." % path)
def on_browse_files(self, widget): game = Game(self.view.selected_game) path = game.get_browse_dir() if path and os.path.exists(path): subprocess.Popen(['xdg-open', path]) else: dialogs.NoticeDialog("Can't open %s \nThe folder doesn't exist." % path)
def on_browse_files(self, widget): game = Game(self.view.selected_game) path = game.get_browse_dir() if path and os.path.exists(path): subprocess.Popen(['xdg-open', path]) else: dialogs.NoticeDialog( "Can't open %s \nThe folder doesn't exist." % path)
def on_browse_files(self, _widget): """Callback to open a game folder in the file browser""" game = Game(self.view.selected_game) path = game.get_browse_dir() if path and os.path.exists(path): open_uri('file://%s' % path) else: dialogs.NoticeDialog("Can't open %s \nThe folder doesn't exist." % path)
def on_browse_files(self, widget): game = Game(self.view.selected_game) path = game.get_browse_dir() if path and os.path.exists(path): system.xdg_open(path) else: dialogs.NoticeDialog( "Can't open %s \nThe folder doesn't exist." % path )