コード例 #1
0
ファイル: application.py プロジェクト: Vedrillan/lutris
 def set_tray_icon(self):
     """Creates or destroys a tray icon for the application"""
     active = settings.read_setting("show_tray_icon", default="false") == "true"
     if active and not self.tray:
         self.tray = LutrisTray(application=self)
     if self.tray:
         self.tray.set_visible(active)
コード例 #2
0
ファイル: application.py プロジェクト: mcardillo55/lutris
class Application(Gtk.Application):
    def __init__(self):
        super().__init__(
            application_id="net.lutris.Lutris",
            flags=Gio.ApplicationFlags.HANDLES_COMMAND_LINE,
        )
        logger.info("Running Lutris %s", settings.VERSION)
        gettext.bindtextdomain("lutris", "/usr/share/locale")
        gettext.textdomain("lutris")

        run_all_checks()
        migrate()
        AsyncCall(init_dxvk_versions)

        GLib.set_application_name(_("Lutris"))
        self.running_games = []
        self.window = None
        self.tray = None
        self.css_provider = Gtk.CssProvider.new()

        if os.geteuid() == 0:
            ErrorDialog(
                "Running Lutris as root is not recommended and may cause unexpected issues"
            )

        try:
            self.css_provider.load_from_path(
                os.path.join(datapath.get(), "ui", "lutris.css"))
        except GLib.Error as e:
            logger.exception(e)

        if hasattr(self, "add_main_option"):
            self.add_arguments()
        else:
            ErrorDialog(
                "Your Linux distribution is too old, Lutris won't function properly"
            )

    def add_arguments(self):
        if hasattr(self, "set_option_context_summary"):
            self.set_option_context_summary(
                "Run a game directly by adding the parameter lutris:rungame/game-identifier.\n"
                "If several games share the same identifier you can use the numerical ID "
                "(displayed when running lutris --list-games) and add "
                "lutris:rungameid/numerical-id.\n"
                "To install a game, add lutris:install/game-identifier.")
        else:
            logger.warning("GLib.set_option_context_summary missing, "
                           "was added in GLib 2.56 (Released 2018-03-12)")
        self.add_main_option(
            "version",
            ord("v"),
            GLib.OptionFlags.NONE,
            GLib.OptionArg.NONE,
            _("Print the version of Lutris and exit"),
            None,
        )
        self.add_main_option(
            "debug",
            ord("d"),
            GLib.OptionFlags.NONE,
            GLib.OptionArg.NONE,
            _("Show debug messages"),
            None,
        )
        self.add_main_option(
            "install",
            ord("i"),
            GLib.OptionFlags.NONE,
            GLib.OptionArg.STRING,
            _("Install a game from a yml file"),
            None,
        )
        self.add_main_option(
            "exec",
            ord("e"),
            GLib.OptionFlags.NONE,
            GLib.OptionArg.STRING,
            _("Execute a program with the lutris runtime"),
            None,
        )
        self.add_main_option(
            "list-games",
            ord("l"),
            GLib.OptionFlags.NONE,
            GLib.OptionArg.NONE,
            _("List all games in database"),
            None,
        )
        self.add_main_option(
            "installed",
            ord("o"),
            GLib.OptionFlags.NONE,
            GLib.OptionArg.NONE,
            _("Only list installed games"),
            None,
        )
        self.add_main_option(
            "list-steam-games",
            ord("s"),
            GLib.OptionFlags.NONE,
            GLib.OptionArg.NONE,
            _("List available Steam games"),
            None,
        )
        self.add_main_option(
            "list-steam-folders",
            0,
            GLib.OptionFlags.NONE,
            GLib.OptionArg.NONE,
            _("List all known Steam library folders"),
            None,
        )
        self.add_main_option(
            "json",
            ord("j"),
            GLib.OptionFlags.NONE,
            GLib.OptionArg.NONE,
            _("Display the list of games in JSON format"),
            None,
        )
        self.add_main_option(
            "reinstall",
            0,
            GLib.OptionFlags.NONE,
            GLib.OptionArg.NONE,
            _("Reinstall game"),
            None,
        )
        self.add_main_option(
            GLib.OPTION_REMAINING,
            0,
            GLib.OptionFlags.NONE,
            GLib.OptionArg.STRING_ARRAY,
            _("uri to open"),
            "URI",
        )

    def do_startup(self):
        Gtk.Application.do_startup(self)
        signal.signal(signal.SIGINT, signal.SIG_DFL)

        action = Gio.SimpleAction.new("quit")
        action.connect("activate", lambda *x: self.quit())
        self.add_action(action)
        self.add_accelerator("<Primary>q", "app.quit")

        builder = Gtk.Builder.new_from_file(
            os.path.join(datapath.get(), "ui", "menus.ui"))
        appmenu = builder.get_object("app-menu")
        self.set_app_menu(appmenu)

        menubar = builder.get_object("menubar")
        self.set_menubar(menubar)

    def set_tray_icon(self):
        """Creates or destroys a tray icon for the application"""
        active = settings.read_setting("show_tray_icon",
                                       default="false") == "true"
        if active and not self.tray:
            self.tray = LutrisTray(application=self)
        if self.tray:
            self.tray.set_visible(active)

    def do_activate(self):
        if not self.window:
            self.window = LutrisWindow(application=self)
            screen = self.window.props.screen
            Gtk.StyleContext.add_provider_for_screen(
                screen, self.css_provider,
                Gtk.STYLE_PROVIDER_PRIORITY_APPLICATION)
        self.window.present()

    @staticmethod
    def _print(command_line, string):
        # Workaround broken pygobject bindings
        command_line.do_print_literal(command_line, string + "\n")

    def do_command_line(self, command_line):
        options = command_line.get_options_dict()

        # Use stdout to output logs, only if no command line argument is
        # provided
        argc = len(sys.argv) - 1
        if "-d" in sys.argv or "--debug" in sys.argv:
            argc -= 1
        if not argc:
            # Switch back the log output to stderr (the default in Python)
            # to avoid messing with any output from command line options.

            # Use when targetting Python 3.7 minimum
            # console_handler.setStream(sys.stderr)

            # Until then...
            logger.removeHandler(log.console_handler)
            log.console_handler = logging.StreamHandler(stream=sys.stdout)
            log.console_handler.setFormatter(log.SIMPLE_FORMATTER)
            logger.addHandler(log.console_handler)

        # Set up logger
        if options.contains("debug"):
            log.console_handler.setFormatter(log.DEBUG_FORMATTER)
            logger.setLevel(logging.DEBUG)

        # Text only commands

        # Print Lutris version and exit
        if options.contains("version"):
            executable_name = os.path.basename(sys.argv[0])
            print(executable_name + "-" + settings.VERSION)
            logger.setLevel(logging.NOTSET)
            return 0

        # List game
        if options.contains("list-games"):
            game_list = pga.get_games()
            if options.contains("installed"):
                game_list = [game for game in game_list if game["installed"]]
            if options.contains("json"):
                self.print_game_json(command_line, game_list)
            else:
                self.print_game_list(command_line, game_list)
            return 0
        # List Steam games
        elif options.contains("list-steam-games"):
            self.print_steam_list(command_line)
            return 0
        # List Steam folders
        elif options.contains("list-steam-folders"):
            self.print_steam_folders(command_line)
            return 0

        # Execute command in Lutris context
        elif options.contains("exec"):
            command = options.lookup_value("exec").get_string()
            self.execute_command(command)
            return 0

        try:
            url = options.lookup_value(GLib.OPTION_REMAINING)
            installer_info = self.get_lutris_action(url)
        except ValueError:
            self._print(command_line, "%s is not a valid URI" % url.get_strv())
            return 1
        game_slug = installer_info["game_slug"]
        action = installer_info["action"]
        revision = installer_info["revision"]

        installer_file = None
        if options.contains("install"):
            installer_file = options.lookup_value("install").get_string()
            installer_file = os.path.abspath(installer_file)
            action = "install"
            if not os.path.isfile(installer_file):
                self._print(command_line, "No such file: %s" % installer_file)
                return 1

        # Graphical commands
        self.activate()
        self.set_tray_icon()

        db_game = None
        if game_slug:
            if action == "rungameid":
                # Force db_game to use game id
                db_game = pga.get_game_by_field(game_slug, "id")
            elif action == "rungame":
                # Force db_game to use game slug
                db_game = pga.get_game_by_field(game_slug, "slug")
            elif action == "install":
                # Installers can use game or installer slugs
                db_game = pga.get_game_by_field(
                    game_slug, "slug") or pga.get_game_by_field(
                        game_slug, "installer_slug")

            else:
                # Dazed and confused, try anything that might works
                db_game = (pga.get_game_by_field(game_slug, "id")
                           or pga.get_game_by_field(game_slug, "slug") or
                           pga.get_game_by_field(game_slug, "installer_slug"))

        if not action:
            if db_game and db_game["installed"]:
                # Game found but no action provided, ask what to do
                dlg = InstallOrPlayDialog(db_game["name"])
                if not dlg.action_confirmed:
                    action = None
                elif dlg.action == "play":
                    action = "rungame"
                elif dlg.action == "install":
                    action = "install"
            elif game_slug or installer_file:
                # No game found, default to install if a game_slug or
                # installer_file is provided
                action = "install"

        if action == "install":
            InstallerWindow(
                game_slug=game_slug,
                installer_file=installer_file,
                revision=revision,
                parent=self.window,
                application=self,
            )
        elif action in ("rungame", "rungameid"):
            if not db_game or not db_game["id"]:
                logger.warning("No game found in library")
                return 0

            logger.info("Launching %s", db_game["name"])

            # If game is not installed, show the GUI before running. Otherwise leave the GUI closed.
            if not db_game["installed"]:
                self.window.present()
            self.launch(db_game["id"])

        else:
            self.window.present()

        return 0

    def launch(self, game):
        """Launch a Lutris game"""
        logger.debug("Adding game %s (%s) to running games", game, id(game))
        self.running_games.append(game)
        game.connect("game-stop", self.on_game_stop)
        game.play()

    def get_game_by_id(self, game_id):
        for game in self.running_games:
            if game.id == game_id:
                return game

    def on_game_stop(self, game):
        """Callback to remove the game from the running games"""
        game_index = None
        for i, running_game in enumerate(self.running_games):
            if game is running_game:
                game_index = i
        if game_index is not None:
            self.running_games.pop(game_index)
        game.emit("game-stopped", game.id)

    @staticmethod
    def get_lutris_action(url):
        installer_info = {"game_slug": None, "revision": None, "action": None}

        if url:
            url = url.get_strv()

        if url:
            url = url[0]  # TODO: Support multiple
            installer_info = parse_installer_url(url)
            if installer_info is False:
                raise ValueError
        return installer_info

    def print_game_list(self, command_line, game_list):
        for game in game_list:
            self._print(
                command_line,
                "{:4} | {:<40} | {:<40} | {:<15} | {:<64}".format(
                    game["id"],
                    game["name"][:40],
                    game["slug"][:40],
                    game["runner"] or "-",
                    game["directory"] or "-",
                ),
            )

    def print_game_json(self, command_line, game_list):
        games = [{
            "id": game["id"],
            "slug": game["slug"],
            "name": game["name"],
            "runner": game["runner"],
            "directory": game["directory"],
        } for game in game_list]
        self._print(command_line, json.dumps(games, indent=2))

    def print_steam_list(self, command_line):
        steamapps_paths = get_steamapps_paths()
        for platform in ("linux", "windows"):
            for path in steamapps_paths[platform]:
                appmanifest_files = get_appmanifests(path)
                for appmanifest_file in appmanifest_files:
                    appmanifest = AppManifest(
                        os.path.join(path, appmanifest_file))
                    self._print(
                        command_line,
                        "  {:8} | {:<60} | {:10} | {}".format(
                            appmanifest.steamid,
                            appmanifest.name or "-",
                            platform,
                            ", ".join(appmanifest.states),
                        ),
                    )

    @staticmethod
    def execute_command(command):
        """Execute an arbitrary command in a Lutris context
        with the runtime enabled and monitored by a MonitoredCommand
        """
        logger.info("Running command '%s'", command)
        monitored_command = exec_command(command)
        try:
            GLib.MainLoop().run()
        except KeyboardInterrupt:
            monitored_command.stop()

    def print_steam_folders(self, command_line):
        steamapps_paths = get_steamapps_paths()
        for platform in ("linux", "windows"):
            for path in steamapps_paths[platform]:
                self._print(command_line, path)

    def do_shutdown(self):
        logger.info("Shutting down Lutris")
        Gtk.Application.do_shutdown(self)
        if self.window:
            self.window.destroy()