def test_enemy_discard_and_safe_tiles(self): client = Client() client.table.init_round(0, 0, 0, 0, 0, [0, 0, 0, 0]) client.table.players[0].in_riichi = True client.enemy_discard(1, 10) self.assertEqual(len(client.table.players[0].safe_tiles), 1)
def test_enemy_discard(self): client = Client() client.table.init_round(0, 0, 0, 0, 0, [0, 0, 0, 0]) self.assertEqual(client.table.count_of_remaining_tiles, 70) client.enemy_discard(1, 10) self.assertEqual(len(client.table.get_player(1).discards), 1) self.assertEqual(client.table.count_of_remaining_tiles, 69)