def gameplay_form(request): if request.method == 'POST': form = TeamForm(request.POST) if form.is_valid(): teamid = form.cleaned_data['team'].teamid return HttpResponseRedirect(request.path+'/'+str(teamid)) # Redirect after POST else: form = TeamForm() return render(request, 'team_form.tmpl', {'form': form, 'path': request.path})
def createTeam(request): if not request.user.is_authenticated(): return HttpResponseRedirect("/") if request.method == 'POST': # If the form has been submitted... form = TeamForm(request.POST) # A form bound to the POST data if form.is_valid(): # All validation rules pass # Process the data in form.cleaned_data theName = form.cleaned_data['teamName'] aTeam = Team() aTeam.name = theName aTeam.dateCreated = datetime.datetime.utcnow().replace(tzinfo=utc) aTeam.active = True aTeam.save() return HttpResponseRedirect('/team/edit/' + aTeam.id.__str__() + '/') # Redirect after POST else: form = TeamForm() # An unbound form context = { 'form': form, } return render(request, 'createTeam.html', context)