def ready(self, *args, **kwargs): self.num_players = kwargs.get('players', 4) self.timer = GameTimer() self.sequence_manager = SceneManager() self.sequence_manager.set_scenes({'ready':ReadySequence(self), 'game':GameSequence(self), 'result':ResultSequence(self), 'pause':PauseSequence(self), }) self.bgm = BGM(u"../resources/music/main_intro.wav", -1, u"../resources/music/main_loop.wav") self.sequence_manager.change_scene('ready') self.timer.play()