コード例 #1
0
ファイル: test_model_season.py プロジェクト: jeffder/legends
    def setUp(self):
        # Create some saesons
        for year in range(1994, 2015):
            season = Season(season=year)
            season.save()

        self.seasons = Season.objects.all()
コード例 #2
0
def create_new_season(current_season, end_date):

    # New season.
    logger.info("detected season change")

    # New season date is not super important, ladders around break will end up in correct season, so
    # set it to today + 1 day.
    season = current_season

    season.end_date = end_date
    season.save()
    logger.info("set end date %s on season %d" % (season.end_date, season.id))

    next_season = season.get_next()
    next_season.start_date = end_date + timedelta(days=1)
    next_season.year = next_season.start_date.year
    next_season.number = 1 if next_season.year != season.year else season.number + 1
    next_season.name = "%d Season %d" % (next_season.year, next_season.number)
    next_season.save()
    logger.info("set start data %s, year, name and number on season %d" %
                (next_season.start_date, next_season.id))

    next_next_season = Season(id=next_season.id + 1,
                              start_date=None,
                              end_date=None,
                              year=0,
                              number=0,
                              name='',
                              version=Version.LOTV)
    next_next_season.save()
    logger.info("created empty season %d" % next_next_season.id)

    # Fixing rankings if they ended up with data time after season end.

    rankings = Ranking.objects.filter(
        season=season,
        status__in=(Ranking.COMPLETE_WITH_DATA, Ranking.COMPLETE_WITOUT_DATA),
        data_time__gte=season.end_time()).order_by('-id')

    for i, ranking in enumerate(rankings):
        ranking.data_time = season.end_time() - timedelta(seconds=i)
        ranking.save()
        logger.info(
            "changed data_time to %s for ranking %d since it was after season break"
            % (ranking.data_time, ranking.id))

    # Warn about the event to make monitoring send eamil.

    logger.warning(
        "season break detected, current is now season %d, start_date %s" %
        (next_season.id, next_season.start_date))
コード例 #3
0
class Db(object):
    """ Helper class to create test data in db. """
    def __init__(self):
        self.db_name = connection.settings_dict['NAME']
        print(self.db_name)
        self.team = None
        self.cache = None
        self.player = None
        self.season = None
        self.ladder = None
        self.ranking = None
        self.ranking_data = None
        self.default_ranking_data__data = {}
        self.clear_defaults()

    def clear_defaults(self):
        self.default_ranking_data__data = {}

    @staticmethod
    def filter(klass, *args, **kwargs):
        return klass.objects.filter(*args, **kwargs)

    @staticmethod
    def count(klass, *args, **kwargs):
        return klass.objects.filter(*args, **kwargs).count()

    @staticmethod
    def get(klass, *args, **kwargs):
        return klass.objects.get(*args, **kwargs)

    @staticmethod
    def objects(klass):
        return klass.objects

    @staticmethod
    def all(klass):
        return klass.objects.all()

    @staticmethod
    def execute(sql):
        cursor = connection.cursor()
        cursor.execute(sql)
        return cursor

    def delete_all(self, keep=None, delete=None):
        for d in (delete or [
                RankingData, RankingStats, Cache, Ranking, Team, Player,
                Ladder, Season
        ]):
            if d not in (keep or []):
                if d == Ranking:
                    cursor = connection.cursor()
                    cursor.execute("update cache set ranking_id = NULL")
                if d == Ladder:
                    cursor = connection.cursor()
                    cursor.execute("update cache set ladder_id = NULL")
                self.all(d).delete()

    def create_season(self, **kwargs):
        kwargs = merge_args(
            {
                'id': 16,
                'start_date': '2013-11-11',
                'end_date': '2014-01-03',
                'name': '2013 Season 6',
                'year': 2013,
                'number': 6,
                'version': Version.HOTS
            }, **kwargs)
        try:
            self.get(Season, id=kwargs['id'])
            raise AssertionError("Season with id %d already exists." %
                                 kwargs['id'])
        except Season.DoesNotExist:
            pass
        self.season = Season(**kwargs)
        self.season.save()
        return self.season

    def create_cache(self, type=Cache.LADDER, members=None, **kwargs):
        data = kwargs.pop('data', None)
        if data is None and members is not None:
            data = gen_ladder_data(members)

        kwargs = merge_args(
            {
                'bid': randint(1, 1e6),
                'url': 'http://bnet/' + uniqueid(10),
                'type': type,
                'region': Region.EU,
                'created': utcnow(),
                'updated': utcnow(),
                'status': 200,
                'retry_count': 0
            }, **kwargs)
        kwargs['data'] = json.dumps(data)

        self.cache = Cache(**kwargs)
        self.cache.save()
        return self.cache

    def create_ladder(self, **kwargs):
        kwargs = merge_args(
            {
                'bid': 1,
                'region': Region.EU,
                'strangeness': Ladder.GOOD,
                'league': League.GOLD,
                'tier': 0,
                'version': Version.HOTS,
                'mode': Mode.TEAM_1V1,
                'season': self.season,
                'first_join': utcnow(),
                'last_join': utcnow(),
                'created': utcnow(),
                'updated': utcnow(),
                'max_points': 20
            }, **kwargs)

        self.ladder = Ladder(**kwargs)
        self.ladder.save()
        return self.ladder

    def create_player(self, **kwargs):
        kwargs = merge_args(
            {
                'bid': randint(0, 1e9),
                'region': Region.EU,
                'realm': 1,
                'mode': Mode.TEAM_1V1,
                'season': self.season,
                'race': Race.ZERG,
                'name': uniqueid(12),
                'clan': uniqueid(32),
                'tag': uniqueid(6)
            }, **kwargs)
        self.player = Player(**kwargs)
        self.player.save()
        return self.player

    def create_team(self, **kwargs):
        kwargs = merge_args(
            dict(region=Region.EU,
                 mode=Mode.TEAM_1V1,
                 season=self.season,
                 version=Version.HOTS,
                 league=League.GOLD,
                 member0=self.player,
                 member1=None,
                 member2=None,
                 member3=None,
                 race0=Race.ZERG,
                 race1=Race.UNKNOWN,
                 race2=Race.UNKNOWN,
                 race3=Race.UNKNOWN), **kwargs)

        self.team = Team(**kwargs)
        self.team.save()
        return self.team

    def create_teams(self, count=1, **kwargs):
        teams = []
        for i in range(count):
            self.create_player(name="%s-%d" % (uniqueid(8), i))
            teams.append(self.create_team(**kwargs))
        return teams

    def get_teams_by_member0_bids(self, *bids, mode=Mode.TEAM_1V1):
        tids = []
        for bid in bids:
            p = self.get(Player, bid=bid)
            tids.append(self.get(Team, member0=p, mode=mode).id)
        return tids

    def create_ranking(self, **kwargs):
        kwargs = merge_args(
            dict(created=utcnow(),
                 data_time=utcnow(),
                 min_data_time=utcnow(),
                 max_data_time=utcnow(),
                 status=Ranking.COMPLETE_WITH_DATA,
                 season=self.season), **kwargs)

        self.ranking = Ranking.objects.create(**kwargs)
        return self.ranking

    def _default_team_rank(self, team_rank):
        """ Update a team_rank dict with defaults. """
        for k, v in self.default_ranking_data__data.items():
            team_rank.setdefault(k, v)
        team_rank.setdefault("team_id", self.team.id)
        team_rank.setdefault("data_time", to_unix(self.ranking.data_time))
        team_rank.setdefault("version", Version.HOTS)
        team_rank.setdefault("region", Region.EU)
        team_rank.setdefault("mode", Mode.TEAM_1V1)
        team_rank.setdefault("league", League.GOLD)
        team_rank.setdefault("tier", 0)
        team_rank.setdefault("ladder_id", self.ladder.id)
        team_rank.setdefault("join_time", to_unix(self.ranking.data_time))
        team_rank.setdefault("source_id", self.cache.id)
        team_rank.setdefault("mmr", 1000)
        team_rank.setdefault("points", 100.0)
        team_rank.setdefault("wins", 10)
        team_rank.setdefault("losses", 10)
        team_rank.setdefault("race0", Race.ZERG)
        team_rank.setdefault("race1", Race.UNKNOWN)
        team_rank.setdefault("race2", Race.UNKNOWN)
        team_rank.setdefault("race3", Race.UNKNOWN)
        team_rank.setdefault("ladder_rank", 1)
        team_rank.setdefault("ladder_count", 1)
        team_rank.setdefault("league_rank", 1)
        team_rank.setdefault("league_count", 1)
        team_rank.setdefault("region_rank", 1)
        team_rank.setdefault("region_count", 1)
        team_rank.setdefault("world_rank", 1)
        team_rank.setdefault("world_count", 1)

    def create_ranking_data(self, raw=True, **kwargs):
        kwargs = merge_args(dict(ranking=self.ranking, updated=utcnow()),
                            kwargs)
        data = kwargs.pop('data', [])
        ranking = kwargs['ranking']

        for team_rank in data:
            self._default_team_rank(team_rank)
            ranking.sources.add(self.get(Cache, pk=team_rank['source_id']))

        self.ranking_data = RankingData.objects.create(**kwargs)
        sc2.save_ranking_data_raw(self.db_name, ranking.id, 0, data, True)
        if not raw:
            cpp = sc2.RankingData(self.db_name, Enums.INFO)
            cpp.load(ranking.id)
            cpp.save_data(ranking.id, ranking.season_id, to_unix(utcnow()))
            cpp.release()

        return self.ranking_data

    def update_ranking_stats(self, ranking_id=None):
        """ Will build ranking stats based of the ranking by calling c++. """
        if ranking_id is None: ranking_id = self.ranking.id
        cpp = sc2.RankingData(self.db_name, Enums.INFO)
        cpp.load(ranking_id)
        cpp.save_stats(ranking_id, to_unix(utcnow()))
        cpp.release()