コード例 #1
0
    def test_group_size(self):
        # 9C9
        self.assertEqual(
            len(main.group([9], ['aldo', 'beat', 'carla', 'david', 'evi', 'flip', 'gary', 'hugo', 'ida'])),
            1)

        # 9C5 * 4C4
        self.assertEqual(
            len(main.group([5, 4], ['aldo', 'beat', 'carla', 'david', 'evi', 'flip', 'gary', 'hugo', 'ida'])),
            126)

        # 9C2 * 7C3 * 4C4
        self.assertEqual(
            len(main.group([2, 3, 4], ['aldo', 'beat', 'carla', 'david', 'evi', 'flip', 'gary', 'hugo', 'ida'])),
            1260)
コード例 #2
0
ファイル: test_group.py プロジェクト: RensOliemans/randomshit
    def test_simple_message(self):
        message = """23/01/2022, 13:16 - Vicky: Wordle 218 3/6

⬛⬛⬛⬛⬛
🟨🟩🟩🟨⬛
🟩🟩🟩🟩🟩
"""
        grouped = group(lines)
        self.assertEqual(message, grouped)
コード例 #3
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 def test_transcodeToALL_chord(self, mock_chord):
     self.app.post('/transcodeALL')
     transcoding_tasks = main.group(
         main.transcode_1080p.signature(queue='tasks', priority=1, immutable=True),
         main.transcode_720p.signature(queue='tasks', priority=2, immutable=True),
         main.transcode_480p.signature(queue='tasks', priority=3, immutable=True),
         main.transcode_360p.signature(queue='tasks', priority=4, immutable=True)
     )
     # main.end_processing.signature(queue='tasks', immutable=True) -- Not used in chord?!
     mock_chord.assert_called_once_with(transcoding_tasks)
コード例 #4
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def getHeadToHeadTable(tourney_id):
	"""returns a table of the player's head to head results.
	see end of the function for exactly what is returned"""

	#Load all finished games
	finishedGames = clot.getFinishedGames(tourney_id)
	logging.info("finishedGames:")
	logging.info(finishedGames)

	#get player_id : name   dict
	players_id_name_dict = clot.getPlayersIDNameDict(tourney_id)
	logging.info('players_id_name_dict')
	logging.info(players_id_name_dict)

	#get list of players, sorted by currentRank, highest First.
	players_sorted_by_rank = [[p.player_id, p.currentRank] for p in players.Player.all().filter("tourney_id =", tourney_id)]
	players_sorted_by_rank.sort(key=lambda x: x[1])
	players_ids_sorted_by_rank = [int(p[0]) for p in players_sorted_by_rank]
	##logging.info('players_ids_sorted_by_rank')
	##logging.info(players_ids_sorted_by_rank)

	#Group finished games by who won
	finishedGamesGroupedByWinner = main.group(finishedGames, lambda g: g.winner)
	logging.info("finishedGamesGroupedByWinner:")
	logging.info(finishedGamesGroupedByWinner)

	#make the head-to-head table
	head_to_head_2d = [[getHeadToHead(p,o,finishedGamesGroupedByWinner) for o in players_ids_sorted_by_rank] for p in players_ids_sorted_by_rank]
	players_for_h2h = [p for p in players_ids_sorted_by_rank]
	logging.info('head_to_head_2d:')
	logging.info(head_to_head_2d)

	#now package it up for the html
	biggermat = deepcopy(head_to_head_2d)
	biggermat.insert(0,players_for_h2h)
	players_for_h2h_padded = deepcopy(players_for_h2h)
	players_for_h2h_padded_22 = [str(player) + '::'+str(players_id_name_dict[player]) for player in players_for_h2h_padded]
	logging.info(players_for_h2h_padded_22)

	players_for_h2h_padded_22.insert(0,'player_id')
	for i,j in zip(biggermat, players_for_h2h_padded_22):
		i.insert(0,j)
	logging.info(biggermat)

	#biggermat [x][y] for x,y>0 is the number of games player x won against player y.  
	#biggermat [0][y] for y>0 is the player_id of player y.
	#biggermat [x][0] for x>0 is the player_id of player x.
	return biggermat, head_to_head_2d
コード例 #5
0
ファイル: clot.py プロジェクト: Grzechooo/CLOT
def setRanks_ByNumWinsOnly(tourney_id):
	"""This looks at what games everyone has won and sets their currentRank field.
	The current algorithm is very simple - just award ranks based on number of games won.
	You should replace this with your own ranking logic."""
	
	logging.info('in setRanks()')

	#Load all finished games
	finishedGames = games.Game.all().filter("winner !=", None).filter("tourney_id =", tourney_id)
	logging.info("finishedGames:")
	logging.info(finishedGames)

	players_id_name_dict = getPlayersIDNameDict(tourney_id)
	logging.info('players_id_name_dict')
	logging.info(players_id_name_dict)

	#Group them by who won
	finishedGamesGroupedByWinner = main.group(finishedGames, lambda g: g.winner)
	logging.info("finishedGamesGroupedByWinner:")
	logging.info(finishedGamesGroupedByWinner)
	for game in games.Game.all().filter("tourney_id =", tourney_id):
		logging.info('game:')
		logging.info(game)
		
		if game.winner != None:
			pass

	#Get rid of the game data, and replace it with the number of games each player won
	winCounts = dict(map(lambda (playerID,the_games): (playerID, len(the_games)), finishedGamesGroupedByWinner.items())) 

	#Map this from Player.all() to ensure we have an entry for every player, even those with no wins
	playersMappedToNumWins = [(p, winCounts.get(p.key().id(), 0)) for p in players.Player.all().filter("tourney_id =", tourney_id)] 

	#sort by the number of wins each player has.
	playersMappedToNumWins.sort(key=lambda (player,numWins): numWins, reverse=True)

	#Now that it's sorted, we can just loop through each player and set their currentRank
	for index,(player,numWins) in enumerate(playersMappedToNumWins):
		player.currentRank = index + 1 #index is 0-based, and we want our top player to be ranked #1, so we add one.
		player.numWins = numWins #added by unkn
		player.save()
		logging.info('player:')
		logging.info(player)

	logging.info('setRanks finished')
コード例 #6
0
ファイル: home.py プロジェクト: osbert-lancaster-v/CLOT
def index_new(request,tourney_id):
	"""Request / """
	logging.info('in index_new(' +str(tourney_id)+ ')')

	tourney_id = int(tourney_id)
	logging.info('tourney_id = '+str(tourney_id))
	tourney_clotconfig = main.getClotConfig(tourney_id)

	if not main.doesTourneyExist(tourney_id, tourney_clotconfig):
		logging.info('tourney does not exist, redirecting user to tourneys info instead')
		return shortcuts.render_to_response('tourney_does_not_exist.html' )

	#arrange players by rank
	the_players = players.Player.all().filter("tourney_id =", tourney_id)#.run(batch_size=1000)
	the_players = sorted(the_players, key=lambda z: z.currentRank)

	gamePlayers = main.group(games.GamePlayer.all().filter("tourney_id =", tourney_id), lambda z: z.gameID)  #.run(batch_size=1000)

	#arrange games by reverse of created date
	the_games = games.Game.all().filter("tourney_id =", tourney_id)#.run(batch_size=1000)
	the_games = sorted(the_games, key=lambda z: z.dateCreated, reverse=True)
	#for game in the_games:
	#	logging.info('game: '+str(game))
	#	logging.info('game.winningTeamName = '+str(game.winningTeamName))


	#do the head-to-head table
	biggermat, head_to_head_2d = new_utility_functions.getHeadToHeadTable(tourney_id)
	biggermat_str = deepcopy(biggermat)
	for i in range(1,len(biggermat_str)):
		for j in range(1,len(biggermat_str[i])):
			if i==j:
				biggermat_str[i][j] = "---"
			else:
				biggermat_str[i][j] = str(biggermat_str[i][j][0]) + "-" + str(biggermat_str[i][j][1])

	#see if players are gated
	players_gated_string = "players may join or leave"
	if main.arePlayersGated(tourney_id, tourney_clotconfig):
		players_gated_string = "players may NOT join or leave"

	#get tourney_status_string
	tourney_status_string = 'Tourney Not Yet Started'
	if main.isTourneyInPlay(tourney_id, tourney_clotconfig):
		if str(main.getTourneyType(tourney_id, tourney_clotconfig)) == 'swiss':
			tourney_status_string = 'Tourney In Progress.  Round '+str(main.getRoundNumber(tourney_id, tourney_clotconfig))+' of '+str(main.getNumRounds(tourney_id, tourney_clotconfig))
		else:
			tourney_status_string = 'Tourney In Progress.'
	elif main.hasTourneyFinished(tourney_id, tourney_clotconfig):
		winner = the_players[0]
		winner_name = winner.name
		tourney_status_string = 'Tourney has finished.  Congratulations to '+str(winner_name)+'!'

	minNumPlayersString= 'minNumPlayers: '+str(main.getMinimumNumberOfPlayers(tourney_id, tourney_clotconfig))
	maxNumPlayersString= 'maxNumPlayers: '+str(main.getMaximumNumberOfPlayers(tourney_id, tourney_clotconfig))
	starttimeString = 'starttime will be:  '+str(main.getStarttime(tourney_id, tourney_clotconfig))+'    provided we have minimum number of players.'
	currentTimeString = 'current time =     '+str(main.getCurrentTime())
	tourney_type_string = str(main.getTourneyType(tourney_id, tourney_clotconfig)) + ' tourney'
	how_long_you_have_to_join_games_string = 'You have '+str(main.getHowLongYouHaveToJoinGames(tourney_id, tourney_clotconfig))+' minutes to join your auto-created games.  After that you may lose that game!!'
	template_id = main.getTemplateID(tourney_id, tourney_clotconfig)

	#things for specific tourney types
	if main.getTourneyType(tourney_id, tourney_clotconfig)=='swiss':
		swiss_games_info_table = tournament_swiss.getTourneyRoundsAndGameInfo(tourney_id)
	else:
		swiss_games_info_table = 0
	#end of things for specific tourney types

	return shortcuts.render_to_response('tourney_home.html',{'players': the_players, 'config': tourney_clotconfig, 'games': the_games, 
			'biggermat':biggermat_str,
			'players_gated_string':players_gated_string,
			'minNumPlayersString':minNumPlayersString,
			'maxNumPlayersString':maxNumPlayersString,
			'tourney_status_string':tourney_status_string,
			'starttimeString':starttimeString,
			'currentTimeString':currentTimeString,
			'tourney_type_string':tourney_type_string,
			'how_long_you_have_to_join_games_string':how_long_you_have_to_join_games_string,
			'template_title_string':'Game Template',
			'template_id':template_id,
			'swiss_games_info_table':swiss_games_info_table,
			'join_url':'/tourneys/'+str(tourney_id)+'/join',
			'leave_url':'/tourneys/'+str(tourney_id)+'/leave',
			'tourney_id':str(tourney_id)
			})
コード例 #7
0
    def test_group(self):
        groups = main.group([2, 3, 4], ['aldo', 'beat', 'carla', 'david', 'evi', 'flip', 'gary', 'hugo', 'ida'])

        self.assertEqual(len(groups), 1260)
        self.assertTrue([['aldo', 'beat'], ['carla', 'david', 'evi'], ['flip', 'gary', 'hugo', 'ida']] in groups)
        self.assertTrue([['hugo', 'ida'], ['evi', 'flip', 'gary'], ['aldo', 'beat', 'carla', 'david']] in groups)