コード例 #1
0
ファイル: gsscene_new.py プロジェクト: hw233/python_3dkserver
    def create_table_data(self,
                          scene_id,
                          dungeon_id,
                          dungeon_star=0,
                          dungeon_today_count=0,
                          dungeon_last_time=0,
                          dungeon_award=0):
        gsattrib = GSAttribute(self.cid, GSSceneMgr._table)
        res_err = yield gsattrib.new(cid=self.cid,
                                     scene_id=scene_id,
                                     dungeon_id=dungeon_id,
                                     dungeon_star=dungeon_star,
                                     dungeon_today_count=dungeon_today_count,
                                     dungeon_award=dungeon_award,
                                     dungeon_last_time=dungeon_last_time)
        if res_err:
            log.error('GSSceneMgr create table data error. ')
            defer.returnValue((UNKNOWN_ERROR, None))

        if self.__scenes.has_key(gsattrib.scene_id):
            _scene_data = self.__scenes[gsattrib.scene_id]
            _scene_data[gsattrib.dungeon_id] = gsattrib
        else:
            _scene_data = {gsattrib.dungeon_id: gsattrib}
            self.__scenes[gsattrib.scene_id] = _scene_data
        defer.returnValue((NO_ERROR, gsattrib))
コード例 #2
0
ファイル: gsbag_jade.py プロジェクト: cash2one/3dkserver
    def create_table_data(self,
                          item_type,
                          item_id,
                          item_num,
                          time_now,
                          camp_id=0,
                          position_id=0,
                          level=0,
                          exp=0):
        gsattrib = GSAttribute(self.cid, GSBagJadeMgr._table)
        res_err = yield gsattrib.new(cid=self.cid,
                                     item_type=item_type,
                                     item_id=item_id,
                                     item_num=item_num,
                                     camp_id=camp_id,
                                     position_id=position_id,
                                     level=level,
                                     exp=exp,
                                     deleted=0,
                                     create_time=time_now,
                                     update_time=time_now,
                                     del_time=0)
        if res_err:
            log.error('GSBagJadeMgr create table data error. ')
            defer.returnValue((res_err, None))

        self.__gsattribs[gsattrib.attrib_id] = gsattrib
        defer.returnValue((NO_ERROR, gsattrib))
コード例 #3
0
    def create_table_data(self, item_type, item_id, item_num, time_now):
        gsattrib = GSAttribute( self.cid, GSBagFellowsoulMgr._table )
        res_err  = yield gsattrib.new( cid=self.cid, item_type=item_type, item_id=item_id, item_num=item_num, deleted=0, create_time=time_now, update_time=time_now, del_time=0, aux_data='' )
        if res_err:
            log.error('GSBagFellowsoulMgr create table data error. ')
            defer.returnValue( (UNKNOWN_ERROR, None) )

        self.__gsattribs[gsattrib.attrib_id] = gsattrib
        defer.returnValue( (NO_ERROR, gsattrib) )
コード例 #4
0
    def create_table_data(self, item_type, item_id, item_num, time_now, level=0, exp=0, refine_level=0, camp_id=0, position_id=0):
        gsattrib = GSAttribute( self.cid, GSBagTreasureMgr._table )
        res_err  = yield gsattrib.new( cid=self.cid, item_type=item_type, item_id=item_id, item_num=item_num, camp_id=camp_id, position_id=position_id, level=level, exp=exp, refine_level=refine_level, deleted=0, create_time=time_now, update_time=time_now, del_time=0, aux_data='' )
        if res_err:
            log.error('GSBagTreasureMgr create table data error. ')
            defer.returnValue( (UNKNOWN_ERROR, None) )

        self.__gsattribs[gsattrib.attrib_id] = gsattrib
        defer.returnValue( (NO_ERROR, gsattrib) )
コード例 #5
0
ファイル: gsbag_equip.py プロジェクト: hw233/python_3dkserver
    def create_table_data(self, item_type, item_id, item_num, time_now, level=0, refine_attribute=[], refine_cost=0, camp_id=0, position_id=0, strengthen_cost=0):
        gsattrib = GSAttribute( self.cid, GSBagEquipMgr._table )
        # refine_attribute 是json格式保存
        res_err  = yield gsattrib.new( cid=self.cid, item_type=item_type, item_id=item_id, item_num=item_num, camp_id=camp_id, position_id=position_id, level=level, strengthen_cost=strengthen_cost, refine_attribute=dumps(refine_attribute), refine_cost=refine_cost, deleted=0, create_time=time_now, update_time=time_now, del_time=0, aux_data='' )
        if res_err:
            log.error('GSBagEquipMgr create table data error. ')
            defer.returnValue( (UNKNOWN_ERROR, None) )

        self.__gsattribs[gsattrib.attrib_id] = gsattrib
        defer.returnValue( (NO_ERROR, gsattrib) )
コード例 #6
0
ファイル: gsscene_new.py プロジェクト: anson-tang/3dkserver
    def create_table_data(self, scene_id, dungeon_id, dungeon_star=0, dungeon_today_count=0, dungeon_last_time=0, dungeon_award=0):
        gsattrib = GSAttribute( self.cid, GSSceneMgr._table )
        res_err  = yield gsattrib.new( cid=self.cid, scene_id=scene_id, dungeon_id=dungeon_id, dungeon_star=dungeon_star, dungeon_today_count=dungeon_today_count, dungeon_award=dungeon_award, dungeon_last_time=dungeon_last_time )
        if res_err:
            log.error('GSSceneMgr create table data error. ')
            defer.returnValue( (UNKNOWN_ERROR, None) )

        if self.__scenes.has_key( gsattrib.scene_id ):
             _scene_data = self.__scenes[gsattrib.scene_id]
             _scene_data[gsattrib.dungeon_id] = gsattrib
        else:
             _scene_data = {gsattrib.dungeon_id: gsattrib}
             self.__scenes[gsattrib.scene_id] = _scene_data
        defer.returnValue( (NO_ERROR, gsattrib) )
コード例 #7
0
    def create_table_data(self,
                          fellow_id,
                          is_major,
                          camp_id,
                          on_troop,
                          way_type=WAY_UNKNOWN,
                          way_others=''):
        yield self._load()

        time_now = int(time())  #datetime2string()
        gsattrib = GSAttribute(self.cid, GSFellowMgr._table)
        res_err = yield gsattrib.new(cid=self.cid,
                                     fellow_id=fellow_id,
                                     level=1,
                                     exp=0,
                                     advanced_level=0,
                                     on_troop=on_troop,
                                     is_major=is_major,
                                     camp_id=camp_id,
                                     deleted=0,
                                     create_time=time_now,
                                     update_time=time_now,
                                     del_time=0)
        if res_err:
            log.error(
                'GSBagEquipMgr create table data error. res_err: {0}.'.format(
                    res_err))
            defer.returnValue((UNKNOWN_ERROR, None))

        self.__gsattribs[gsattrib.attrib_id] = gsattrib
        # 创建玩家角色时初始化阵容等信息
        if is_major:
            self.initialize(gsattrib)

        conf = get_fellow_by_fid(fellow_id)
        if conf:
            # 判断图鉴
            yield self.user.atlaslist_mgr.new_atlaslist(
                CATEGORY_TYPE_FELLOW, conf['Camp'], conf['Quality'], fellow_id)
            if conf['Quality'] >= QUALITY_PURPLE:
                yield self.user.goodwill_mgr.create_table_data(fellow_id)
            # add syslog
            syslogger(LOG_FELLOW_GET, self.cid, self.user.level,
                      self.user.vip_level, self.user.alliance_id,
                      gsattrib.attrib_id, fellow_id, conf['QualityLevel'],
                      conf['Star'], way_type, way_others)
        defer.returnValue((NO_ERROR, gsattrib))
コード例 #8
0
    def create_table_data(self, item_type, item_id, item_num, time_now):
        gsattrib = GSAttribute(self.cid, GSBagEquipshardMgr._table)
        res_err = yield gsattrib.new(cid=self.cid,
                                     item_type=item_type,
                                     item_id=item_id,
                                     item_num=item_num,
                                     deleted=0,
                                     create_time=time_now,
                                     update_time=time_now,
                                     del_time=0,
                                     aux_data='')
        if res_err:
            log.error('GSBagEquipshardMgr create table data error. ')
            defer.returnValue((UNKNOWN_ERROR, None))

        self.__gsattribs[gsattrib.attrib_id] = gsattrib
        defer.returnValue((NO_ERROR, gsattrib))
コード例 #9
0
ファイル: gsgoodwill.py プロジェクト: anson-tang/3dkserver
    def create_table_data(self, fellow_id):
        gsattrib = yield self.get_fellow(fellow_id)
        if gsattrib:
            defer.returnValue( (NO_ERROR, gsattrib) )

        gsattrib = GSAttribute(self.cid, GSGoodwillMgr._table)
        res_err  = yield gsattrib.new(cid=self.cid, fellow_id=fellow_id, goodwill_exp=0, goodwill_level=0, last_gift=0)
        if res_err:
            log.error('GSGoodwillMgr create table data error. ')
            defer.returnValue( (UNKNOWN_ERROR, None) )

        self.__goodwills[gsattrib.fellow_id] = gsattrib

        if self.last_fellow_id == 0:
            self.last_fellow_id = fellow_id

        defer.returnValue( (NO_ERROR, gsattrib) )
コード例 #10
0
    def create_table_data(self, fellow_id):
        gsattrib = yield self.get_fellow(fellow_id)
        if gsattrib:
            defer.returnValue((NO_ERROR, gsattrib))

        gsattrib = GSAttribute(self.cid, GSGoodwillMgr._table)
        res_err = yield gsattrib.new(cid=self.cid,
                                     fellow_id=fellow_id,
                                     goodwill_exp=0,
                                     goodwill_level=0,
                                     last_gift=0)
        if res_err:
            log.error('GSGoodwillMgr create table data error. ')
            defer.returnValue((UNKNOWN_ERROR, None))

        self.__goodwills[gsattrib.fellow_id] = gsattrib

        if self.last_fellow_id == 0:
            self.last_fellow_id = fellow_id

        defer.returnValue((NO_ERROR, gsattrib))
コード例 #11
0
ファイル: gsfellow_new.py プロジェクト: anson-tang/3dkserver
    def create_table_data(self, fellow_id, is_major, camp_id, on_troop, way_type=WAY_UNKNOWN, way_others=''):
        yield self._load()

        time_now = int(time()) #datetime2string()
        gsattrib = GSAttribute( self.cid, GSFellowMgr._table )
        res_err  = yield gsattrib.new( cid=self.cid, fellow_id=fellow_id, level=1, exp=0, advanced_level=0, on_troop=on_troop, is_major=is_major, camp_id=camp_id, deleted=0, create_time=time_now, update_time=time_now, del_time=0)
        if res_err:
            log.error('GSBagEquipMgr create table data error. res_err: {0}.'.format( res_err ))
            defer.returnValue( (UNKNOWN_ERROR, None) )

        self.__gsattribs[gsattrib.attrib_id] = gsattrib
        # 创建玩家角色时初始化阵容等信息
        if is_major:
            self.initialize( gsattrib )

        conf = get_fellow_by_fid( fellow_id )
        if conf:
            # 判断图鉴
            yield self.user.atlaslist_mgr.new_atlaslist(CATEGORY_TYPE_FELLOW, conf['Camp'], conf['Quality'], fellow_id)
            if conf['Quality'] >= QUALITY_PURPLE:
                yield self.user.goodwill_mgr.create_table_data( fellow_id )
            # add syslog
            syslogger(LOG_FELLOW_GET, self.cid, self.user.level, self.user.vip_level, self.user.alliance_id, gsattrib.attrib_id, fellow_id, conf['QualityLevel'], conf['Star'], way_type, way_others)
        defer.returnValue( (NO_ERROR, gsattrib) )