def start_game(self, team): log_stats('play') print self.team1, self.team2 teams = [('Player 1', self.team1), ('Player 2', self.team2)] mapsel = MapSelection(self.screen, 'map_new.txt') mapsel.loop() start_game(self.screen, mapsel.mapname, teams)
def host_game(self, team): log_stats('host') mapsel = MapSelection(self.screen, 'map_new.txt', network=True, network_host=True, ip = self.ip) mapsel.loop() host_game(self.screen, int(mapsel.port_input.value), mapsel.mapname, team)
def join_game(self, team): log_stats('join') mapsel = MapSelection(self.screen, network=True) mapsel.loop() join_game(self.screen, mapsel.ip_input.value, int(mapsel.port_input.value), team)