コード例 #1
0
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self, parent)

        self.history_s = 20.0
        self.next_color = 0
        self.paused = False

        self.last_draw_time = 0.0

        self.figure = matplotlib.figure.Figure()
        self.canvas = FigureCanvas(self.figure)

        self.canvas.mpl_connect('key_press_event', self.handle_key_press)
        self.canvas.mpl_connect('key_release_event', self.handle_key_release)

        self.left_axis = self.figure.add_subplot(111)
        self.left_axis.grid()
        self.left_axis.fmt_xdata = lambda x: '%.3f' % x

        self.left_axis.legend_loc = LEFT_LEGEND_LOC

        self.right_axis = None

        def draw():
            # NOTE jpieper: For some reason, on the first repaint
            # event, the height is negative, which throws spurious
            # errors.  Paper over that here.
            l, b, w, h = self.figure.bbox.bounds
            if h < 0:
                return
            FigureCanvas.draw(self.canvas)
            self.canvas.repaint()

        self.canvas.draw = draw

        self.toolbar = backend_qt4agg.NavigationToolbar2QT(self.canvas, self)
        self.pause_action = QtGui.QAction(u'Pause', self)
        self.pause_action.setCheckable(True)
        self.pause_action.toggled.connect(self._handle_pause)
        self.toolbar.addAction(self.pause_action)

        layout = QtGui.QVBoxLayout(self)
        layout.addWidget(self.toolbar, 0)
        layout.addWidget(self.canvas, 1)

        self.canvas.setFocusPolicy(QtCore.Qt.ClickFocus)
コード例 #2
0
    def __init__(self):
        super(Tplot, self).__init__()

        self.ui = ui_tplot_main_window.Ui_TplotMainWindow()
        self.ui.setupUi(self)

        self.figure = matplotlib.figure.Figure()
        self.canvas = FigureCanvas(self.figure)

        self.canvas.mpl_connect('motion_notify_event', self.handle_mouse)
        self.canvas.mpl_connect('key_press_event', self.handle_key_press)
        self.canvas.mpl_connect('key_release_event', self.handle_key_release)

        # Make QT drawing not be super slow.  See:
        # https://github.com/matplotlib/matplotlib/issues/2559/
        def draw():
            FigureCanvas.draw(self.canvas)
            self.canvas.repaint()

        self.canvas.draw = draw

        self.left_axis = self.figure.add_subplot(111)
        self.left_axis.tplot_name = 'Left'

        self.axes = {
            'Left' : self.left_axis,
            }

        layout = QtGui.QVBoxLayout(self.ui.plotFrame)
        layout.addWidget(self.canvas, 1)

        self.toolbar = backend_qt4agg.NavigationToolbar2QT(self.canvas, self)
        self.addToolBar(self.toolbar)

        self.canvas.setFocusPolicy(QtCore.Qt.ClickFocus)
        self.canvas.setFocus()

        self.log = None
        self.COLORS = 'rgbcmyk'
        self.next_color = 0

        self.timer = QtCore.QTimer()
        self.timer.timeout.connect(self.handle_timeout)

        self.time_start = None
        self.time_end = None
        self.time_current = None

        self.ui.recordCombo.currentIndexChanged.connect(
            self.handle_record_combo)
        self.ui.addPlotButton.clicked.connect(self.handle_add_plot_button)
        self.ui.removeButton.clicked.connect(self.handle_remove_button)
        self.ui.treeWidget.itemExpanded.connect(self.handle_item_expanded)
        self.tree_items = []
        self.ui.treeWidget.header().setResizeMode(
            QtGui.QHeaderView.ResizeToContents)
        self.ui.timeSlider.valueChanged.connect(self.handle_time_slider)
        self._updating_slider = BoolGuard()

        self.ui.fastReverseButton.clicked.connect(
            self.handle_fast_reverse_button)
        self.ui.stepBackButton.clicked.connect(
            self.handle_step_back_button)
        self.ui.playReverseButton.clicked.connect(
            self.handle_play_reverse_button)
        self.ui.stopButton.clicked.connect(self.handle_stop_button)
        self.ui.playButton.clicked.connect(self.handle_play_button)
        self.ui.stepForwardButton.clicked.connect(
            self.handle_step_forward_button)
        self.ui.fastForwardButton.clicked.connect(
            self.handle_fast_forward_button)