コード例 #1
0
ファイル: plotting.py プロジェクト: bcrestel/pydistmesh
 def __init__(self, simplices=None, **kwargs):
     kwargs.setdefault('linewidths', 0.5)
     kwargs.setdefault('edgecolors', 'k')
     kwargs.setdefault('facecolors', (0.8, 0.9, 1.0))
     PathCollection.__init__(self, [], **kwargs)
     if simplices is not None:
         self.set_simplices(simplices)
コード例 #2
0
ファイル: plotting.py プロジェクト: nchristensen/pydistmesh
 def __init__(self, simplices=None, **kwargs):
     kwargs.setdefault('linewidths', 0.5)
     kwargs.setdefault('edgecolors', 'k')
     kwargs.setdefault('facecolors', (0.8, 0.9, 1.0))
     PathCollection.__init__(self, [], **kwargs)
     if simplices is not None:
         self.set_simplices(simplices)
コード例 #3
0
    def __init__(self, *args, **kwargs):
        """
        Create a collection of flat 3D paths with its normal vector
        pointed in *zdir* direction, and located at *zs* on the *zdir*
        axis. 'zs' can be a scalar or an array-like of the same length as
        the number of paths in the collection.

        Constructor arguments are the same as for
        :class:`~matplotlib.collections.PathCollection`. In addition,
        keywords *zs=0* and *zdir='z'* are available.

        Also, the keyword argument "depthshade" is available to
        indicate whether or not to shade the patches in order to
        give the appearance of depth (default is *True*).
        This is typically desired in scatter plots.
        """
        zs = kwargs.pop('zs', 0)
        zdir = kwargs.pop('zdir', 'z')
        self._depthshade = kwargs.pop('depthshade', True)
        PathCollection.__init__(self, *args, **kwargs)
        self.set_3d_properties(zs, zdir)