def main(): # Create the MayaVi engine and start it. e = Engine() # Starting the engine registers the engine with the registry and # notifies others that the engine is ready. e.start() # Do this if you need to see the MayaVi tree view UI. ev = EngineView(engine=e) ui = ev.edit_traits() # Create a new scene. scene = e.new_scene() # Now create a new scene just for kicks. scene1 = e.new_scene() # Now setup a normal MayaVi pipeline. src = VTKXMLFileReader() src.initialize(join(get_data_dir(abspath(__file__)), 'fire_ug.vtu')) e.add_source(src) e.add_module(Outline()) e.add_module(ScalarCutPlane()) e.add_module(Streamline()) return e, ui
def main(): # Create the MayaVi offscreen engine and start it. e = OffScreenEngine() # Starting the engine registers the engine with the registry and # notifies others that the engine is ready. e.start() # Create a new scene. win = e.new_scene() # Now setup a normal MayaVi pipeline. src = VTKXMLFileReader() src.initialize( join(get_data_dir(dirname(abspath(__file__))), 'fire_ug.vtu')) e.add_source(src) e.add_module(Outline()) e.add_module(ScalarCutPlane()) e.add_module(Streamline()) win.scene.isometric_view() # Change the size argument to anything you want. win.scene.save('offscreen.png', size=(800, 800))
def main(): # Create the MayaVi offscreen engine and start it. e = OffScreenEngine() # Starting the engine registers the engine with the registry and # notifies others that the engine is ready. e.start() # Create a new scene. win = e.new_scene() # Now setup a normal MayaVi pipeline. src = VTKXMLFileReader() src.initialize(join(get_data_dir(dirname(abspath(__file__))), 'fire_ug.vtu')) e.add_source(src) e.add_module(Outline()) e.add_module(ScalarCutPlane()) e.add_module(Streamline()) win.scene.isometric_view() # Change the size argument to anything you want. win.scene.save('offscreen.png', size=(800, 800))
def run(self): """This is executed once the application GUI has started. *Make sure all other MayaVi specific imports are made here!* """ # Various imports to do different things. from mayavi.sources.vtk_file_reader import VTKFileReader from mayavi.modules.outline import Outline from mayavi.modules.axes import Axes from mayavi.modules.grid_plane import GridPlane from mayavi.modules.image_plane_widget import ImagePlaneWidget from mayavi.modules.text import Text script = self.script # Create a new scene. script.new_scene() # Read a VTK (old style) data file. r = VTKFileReader() r.initialize(join(get_data_dir(dirname(abspath(__file__))), 'heart.vtk')) script.add_source(r) # Put up some text. t = Text(text='MayaVi rules!', x_position=0.2, y_position=0.9, width=0.8) t.property.color = 1, 1, 0 # Bright yellow, yeah! script.add_module(t) # Create an outline for the data. o = Outline() script.add_module(o) # Create an axes for the data. a = Axes() script.add_module(a) # Create an orientation axes for the scene. This only works with # VTK-4.5 and above which is why we have the try block. try: from mayavi.modules.orientation_axes import OrientationAxes except ImportError: pass else: a = OrientationAxes() a.marker.set_viewport(0.0, 0.8, 0.2, 1.0) script.add_module(a) # Create three simple grid plane modules. # First normal to 'x' axis. gp = GridPlane() script.add_module(gp) # Second normal to 'y' axis. gp = GridPlane() gp.grid_plane.axis = 'y' script.add_module(gp) # Third normal to 'z' axis. gp = GridPlane() script.add_module(gp) gp.grid_plane.axis = 'z' # Create one ImagePlaneWidget. ipw = ImagePlaneWidget() script.add_module(ipw) # Set the position to the middle of the data. ipw.ipw.slice_position = 16
def run(self): """This is executed once the application GUI has started. *Make sure all other MayaVi specific imports are made here!* """ # Various imports to do different things. from mayavi.sources.vtk_file_reader import VTKFileReader from mayavi.modules.outline import Outline from mayavi.modules.axes import Axes from mayavi.modules.grid_plane import GridPlane from mayavi.modules.image_plane_widget import ImagePlaneWidget from mayavi.modules.text import Text from mayavi.modules.contour_grid_plane import ContourGridPlane from mayavi.modules.iso_surface import IsoSurface script = self.script # Create a new scene. script.new_scene() # Read a VTK (old style) data file. r = VTKFileReader() r.initialize(join(get_data_dir(abspath(__file__)), 'heart.vtk')) script.add_source(r) # Put up some text. t = Text(text='MayaVi rules!', x_position=0.2, y_position=0.9, width=0.8) t.property.color = 1, 1, 0 # Bright yellow, yeah! script.add_module(t) # Create an outline for the data. o = Outline() script.add_module(o) # Create an axes for the data. a = Axes() script.add_module(a) # Create three simple grid plane modules. # First normal to 'x' axis. gp = GridPlane() script.add_module(gp) # Second normal to 'y' axis. gp = GridPlane() gp.grid_plane.axis = 'y' script.add_module(gp) # Third normal to 'z' axis. gp = GridPlane() script.add_module(gp) gp.grid_plane.axis = 'z' # Create one ImagePlaneWidget. ipw = ImagePlaneWidget() script.add_module(ipw) # Set the position to the middle of the data. ipw.ipw.slice_position = 16 # Create one ContourGridPlane normal to the 'x' axis. cgp = ContourGridPlane() script.add_module(cgp) # Set the position to the middle of the data. cgp.grid_plane.axis = 'y' cgp.grid_plane.position = 15 # An isosurface module. iso = IsoSurface(compute_normals=True) script.add_module(iso) iso.contour.contours = [200.0] # Set the view. s = script.engine.current_scene cam = s.scene.camera cam.azimuth(45) cam.elevation(15) s.render()
def run(self): """This is executed once the application GUI has started. *Make sure all other MayaVi specific imports are made here!* """ # Various imports to do different things. from mayavi.sources.vtk_file_reader import VTKFileReader from mayavi.modules.outline import Outline from mayavi.modules.axes import Axes from mayavi.modules.grid_plane import GridPlane from mayavi.modules.image_plane_widget import ImagePlaneWidget from mayavi.modules.text import Text script = self.script # Create a new scene. script.new_scene() # Read a VTK (old style) data file. r = VTKFileReader() r.initialize( join(get_data_dir(dirname(abspath(__file__))), 'heart.vtk')) script.add_source(r) # Put up some text. t = Text(text='MayaVi rules!', x_position=0.2, y_position=0.9, width=0.8) t.property.color = 1, 1, 0 # Bright yellow, yeah! script.add_module(t) # Create an outline for the data. o = Outline() script.add_module(o) # Create an axes for the data. a = Axes() script.add_module(a) # Create an orientation axes for the scene. This only works with # VTK-4.5 and above which is why we have the try block. try: from mayavi.modules.orientation_axes import OrientationAxes except ImportError: pass else: a = OrientationAxes() a.marker.set_viewport(0.0, 0.8, 0.2, 1.0) script.add_module(a) # Create three simple grid plane modules. # First normal to 'x' axis. gp = GridPlane() script.add_module(gp) # Second normal to 'y' axis. gp = GridPlane() gp.grid_plane.axis = 'y' script.add_module(gp) # Third normal to 'z' axis. gp = GridPlane() script.add_module(gp) gp.grid_plane.axis = 'z' # Create one ImagePlaneWidget. ipw = ImagePlaneWidget() script.add_module(ipw) # Set the position to the middle of the data. ipw.ipw.slice_position = 16