コード例 #1
0
ファイル: animLib.py プロジェクト: utsdab/config
    def apply(self, nodes, attributes=None, **kwargs):
        self.load()

        # do a version check - if older version clip is being used - perhaps we can write conversion functionality?
        try:
            if self._so.version != VER:
                printWarningStr("the anim clip version being loaded is old.  YMMV!")
        except KeyError:
            printErrorStr("this is an old VER 1 pose clip - I don't know how to load them anymore...")
            return

            # generate the name mapping
        slamApply = kwargs.pop("slam", False)
        if slamApply:
            mapping = mappingUtils.matchNames(cmd.ls(typ="transform"), nodes)
        else:
            mapping = mappingUtils.matchNames(self._nodes, nodes)

        self._clip.applyToNodes(nodes)
コード例 #2
0
	def apply( self, nodes, attributes=None, **kwargs ):
		self.load()

		#do a version check - if older version clip is being used - perhaps we can write conversion functionality?
		try:
			if self._so.version != VER:
				printWarningStr( "the anim clip version being loaded is old.  YMMV!" )
		except KeyError:
			printErrorStr( "this is an old VER 1 pose clip - I don't know how to load them anymore..." )
			return

		#generate the name mapping
		slamApply = kwargs.pop( 'slam', False )
		if slamApply:
			mapping = mappingUtils.matchNames( cmd.ls( typ='transform' ), nodes )
		else:
			mapping = mappingUtils.matchNames( self._nodes, nodes )

		self._clip.applyToNodes( nodes )
コード例 #3
0
	def GetControlName( cls, control ):
		'''
		returns the name of the control as defined in the CONTROL_NAMES attribute
		for the part class
		'''
		cons = listConnections( control.message, s=False, p=True, type='objectSet' )
		for c in cons:
			typeClassStr = getAttr( '%s._rigPrimitive.typeName' % c.node() )
			typeClass = RigPart.GetNamedSubclass( typeClassStr )
			if typeClass.CONTROL_NAMES is None:
				return str( control )

			idx = c[ c.rfind( '[' )+1:-1 ]
			try: name = typeClass.CONTROL_NAMES[ idx ]
			except ValueError:
				printErrorStr( 'type: %s  control: %s' % (typeClass, control) )
				raise RigPartError( "Doesn't have a name!" )

			return name

		raise RigPartError( "The control isn't associated with a rig primitive" )
コード例 #4
0
            continue

        foundControlDir = False
        for f in dirToSearch.files(recursive=True):
            if f.hasExtension('shape'):
                if f.name().startswith('control'):
                    CONTROL_DIRECTORY = f.up()
                    foundControlDir = True
                    break

        if foundControlDir:
            break

if CONTROL_DIRECTORY is None:
    printErrorStr(
        "Cannot determine the directory that contains the *.control files - please open '%s' and set the CONTROL_DIRECTORY variable appropriately"
        % Path(__file__))

AX_X, AX_Y, AX_Z, AX_X_NEG, AX_Y_NEG, AX_Z_NEG = map(Axis, range(6))
DEFAULT_AXIS = AX_X

AXIS_ROTATIONS = {
    AX_X: (0, 0, -90),
    AX_Y: (0, 0, 0),
    AX_Z: (90, 0, 0),
    AX_X_NEG: (0, 0, 90),
    AX_Y_NEG: (180, 0, 0),
    AX_Z_NEG: (-90, 0, 0)
}

コード例 #5
0
		if not dirToSearch.isDir():
			continue

		foundControlDir = False
		for f in dirToSearch.files( recursive=True ):
			if f.hasExtension( 'shape' ):
				if f.name().startswith( 'control' ):
					CONTROL_DIRECTORY = f.up()
					foundControlDir = True
					break

		if foundControlDir:
			break

if CONTROL_DIRECTORY is None:
	printErrorStr( "Cannot determine the directory that contains the *.control files - please open '%s' and set the CONTROL_DIRECTORY variable appropriately" % Path( __file__ ) )

AX_X, AX_Y, AX_Z, AX_X_NEG, AX_Y_NEG, AX_Z_NEG = map( Axis, range( 6 ) )
DEFAULT_AXIS = AX_X

AXIS_ROTATIONS = { AX_X: (0, 0, -90),
                   AX_Y: (0, 0, 0),
                   AX_Z: (90, 0, 0),
                   AX_X_NEG: (0, 0, 90),
                   AX_Y_NEG: (180, 0, 0),
                   AX_Z_NEG: (-90, 0, 0) }

class BreakException(Exception): pass


def getArgDefault( function, argName ):