コード例 #1
0
 def rename_marker_bundles(self):
     node_list = _get_selected_maya_nodes(self)
     LOG.debug("Rename Markers and Bundles: %r", node_list)
     import mmSolver.tools.markerbundlerename.tool as tool
     lib_maya_utils.set_scene_selection(node_list)
     tool.main()
     return
コード例 #2
0
 def renameMarkerBundleCB(self):
     """
     Rename the selected markers and bundles (with a prompt window).
     """
     mbrename_tool.main()
     return