コード例 #1
0
ファイル: fileio.py プロジェクト: zorrock/cats-blender-plugin
    def execute(self, context):
        selected_objects = set(context.selected_objects)
        for i in frozenset(selected_objects):
            root = mmd_model.Model.findRoot(i)
            if root == i:
                rig = mmd_model.Model(root)
                selected_objects.add(rig.armature())
                selected_objects.add(rig.morph_slider.placeholder())
                selected_objects |= set(rig.meshes())

        bone_mapper = None
        if self.bone_mapper == 'PMX':
            bone_mapper = makePmxBoneMap
        elif self.bone_mapper == 'RENAMED_BONES':
            bone_mapper = vmd_importer.RenamedBoneMapper(
                rename_LR_bones=self.rename_bones,
                use_underscore=self.use_underscore,
                translator=DictionaryEnum.get_translator(self.dictionary),
            ).init

        for f in self.files:
            importer = vpd_importer.VPDImporter(
                filepath=os.path.join(self.directory, f.name),
                scale=self.scale,
                bone_mapper=bone_mapper,
                use_pose_mode=self.use_pose_mode,
            )
            for i in selected_objects:
                importer.assign(i)
        return {'FINISHED'}
コード例 #2
0
    def execute(self, context):
        selected_objects = list(context.selected_objects)
        for i in selected_objects:
            root = mmd_model.Model.findRoot(i)
            if root == i:
                rig = mmd_model.Model(root)
                arm = rig.armature()
                if arm not in selected_objects:
                    selected_objects.append(arm)
                for m in rig.meshes():
                    if m not in selected_objects:
                        selected_objects.append(m)

        bone_mapper = None
        if self.bone_mapper == 'PMX':
            bone_mapper = makePmxBoneMap
        elif self.bone_mapper == 'RENAMED_BONES':
            bone_mapper = vmd_importer.RenamedBoneMapper(
                rename_LR_bones=self.rename_bones,
                use_underscore=self.use_underscore,
                translator=DictionaryEnum.get_translator(self.dictionary),
            ).init

        start_time = time.time()
        importer = vmd_importer.VMDImporter(
            filepath=self.filepath,
            scale=self.scale,
            bone_mapper=bone_mapper,
            use_pose_mode=self.use_pose_mode,
            frame_margin=self.margin,
        )

        for i in selected_objects:
            importer.assign(i)
        logging.info(' Finished importing motion in %f seconds.',
                     time.time() - start_time)

        if self.update_scene_settings:
            auto_scene_setup.setupFrameRanges()
            auto_scene_setup.setupFps()
        context.scene.frame_set(context.scene.frame_current)
        return {'FINISHED'}