class PartyHat(SVGMobject): CONFIG = { "file_name": "party_hat", "height": 1.5, "pi_creature": None, "stroke_width": 0, "fill_opacity": 1, "propogate_style_to_family": True, "frills_colors": [MAROON_B, PURPLE], "cone_color": GREEN, "dots_colors": [YELLOW], } NUM_FRILLS = 7 NUM_DOTS = 6 def __init__(self, **kwargs): SVGMobject.__init__(self, **kwargs) self.scale_to_fit_height(self.height) if self.pi_creature is not None: self.next_to(self.pi_creature.eyes, UP, buff=0) self.frills = VGroup(*self[:self.NUM_FRILLS]) self.cone = self[self.NUM_FRILLS] self.dots = VGroup(*self[self.NUM_FRILLS + 1:]) self.frills.gradient_highlight(*self.frills_colors) self.cone.highlight(self.cone_color) self.dots.gradient_highlight(*self.dots_colors)
def get_riemann_rectangles( self, graph, x_min = None, x_max = None, dx = 0.1, input_sample_type = "left", stroke_width = 1, start_color = BLUE, end_color = GREEN): x_min = x_min if x_min is not None else self.x_min x_max = x_max if x_max is not None else self.x_max rectangles = VGroup() for x in np.arange(x_min, x_max, dx): if input_sample_type == "left": sample_input = x elif input_sample_type == "right": sample_input = x+dx else: raise Exception("Invalid input sample type") graph_point = self.input_to_graph_point(sample_input, graph) points = VGroup(*map(VectorizedPoint, [ self.coords_to_point(x, 0), self.coords_to_point(x+dx, 0), graph_point ])) rect = Rectangle() rect.replace(points, stretch = True) rect.set_fill(opacity = 1) rectangles.add(rect) rectangles.gradient_highlight(start_color, end_color) rectangles.set_stroke(BLACK, width = stroke_width) return rectangles
class PartyHat(SVGMobject): CONFIG = { "file_name" : "party_hat", "height" : 1.5, "pi_creature" : None, "stroke_width" : 0, "fill_opacity" : 1, "propogate_style_to_family" : True, "frills_colors" : [MAROON_B, PURPLE], "cone_color" : GREEN, "dots_colors" : [YELLOW], } NUM_FRILLS = 7 NUM_DOTS = 6 def __init__(self, **kwargs): SVGMobject.__init__(self, **kwargs) self.scale_to_fit_height(self.height) if self.pi_creature is not None: self.next_to(self.pi_creature.eyes, UP, buff = 0) self.frills = VGroup(*self[:self.NUM_FRILLS]) self.cone = self[self.NUM_FRILLS] self.dots = VGroup(*self[self.NUM_FRILLS+1:]) self.frills.gradient_highlight(*self.frills_colors) self.cone.highlight(self.cone_color) self.dots.gradient_highlight(*self.dots_colors)
def get_riemann_rectangles(self, x_min=None, x_max=None, dx=0.1, stroke_width=1, start_color=BLUE, end_color=GREEN): assert (hasattr(self, "func")) x_min = x_min if x_min is not None else self.x_min x_max = x_max if x_max is not None else self.x_max rectangles = VGroup() for x in np.arange(x_min, x_max, dx): points = VGroup(*map(VectorizedPoint, [ self.coords_to_point(x, 0), self.coords_to_point(x + dx, self.func(x + dx)), ])) rect = Rectangle() rect.replace(points, stretch=True) rect.set_fill(opacity=1) rectangles.add(rect) rectangles.gradient_highlight(start_color, end_color) rectangles.set_stroke(BLACK, width=stroke_width) return rectangles
def get_riemann_rectangles(self, x_min = None, x_max = None, dx = 0.1, stroke_width = 1, start_color = BLUE, end_color = GREEN): assert(hasattr(self, "func")) x_min = x_min if x_min is not None else self.x_min x_max = x_max if x_max is not None else self.x_max rectangles = VGroup() for x in np.arange(x_min, x_max, dx): points = VGroup(*map(VectorizedPoint, [ self.coords_to_point(x, 0), self.coords_to_point(x+dx, self.func(x+dx)), ])) rect = Rectangle() rect.replace(points, stretch = True) rect.set_fill(opacity = 1) rectangles.add(rect) rectangles.gradient_highlight(start_color, end_color) rectangles.set_stroke(BLACK, width = stroke_width) return rectangles
def add_bars(self, values): buff = float(self.width) / (2*len(values) + 1) bars = VGroup() for i, value in enumerate(values): bar = Rectangle( height = (value/self.max_value)*self.height, width = buff, stroke_width = self.bar_stroke_width, fill_opacity = self.bar_fill_opacity, ) bar.move_to((2*i+1)*buff*RIGHT, DOWN+LEFT) bars.add(bar) bars.gradient_highlight(*self.bar_colors) bar_labels = VGroup() for bar, name in zip(bars, self.bar_names): label = TexMobject(str(name)) label.scale(self.bar_label_scale_val) label.next_to(bar, DOWN, SMALL_BUFF) bar_labels.add(label) self.add(bars, bar_labels) self.bars = bars self.bar_labels = bar_labels