コード例 #1
0
 def label_labeling_based_recommend(self, labelings, target_label):
     """
     @data: data is lists of recommend contents's ids that can get from key of user id
     """
     engine = LabelLabelingBasedRecommendEngine(self)
     data = engine.run(Labelings(labelings), Label(target_label))
     return data
コード例 #2
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 def label_interest_based_recommend(self, interests, target_label):
     """
     @data: data is lists of recommend contents's ids that can get from key of user id
     """
     engine = LabelInterestBasedRecommendEngine(self)
     data = engine.run(Interests(interests), Label(target_label))
     return data
コード例 #3
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def select_all():
    labels = []
    sql = "SELECT * FROM labels ORDER BY name"
    results = run_sql(sql)
    for row in results:
        artist = Label(row['name'], row['id'])
        labels.append(artist)
    return labels
コード例 #4
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def select(id):
    label = None
    sql = "SELECT * from labels WHERE id = %s"
    values = [id]
    result = run_sql(sql, values)[0]

    if result is not None:
        label = Label(result['name'], result['id'])
    return label
コード例 #5
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ファイル: album_test.py プロジェクト: asliay/inventory_app
    def setUp(self):
        self.artist = Artist("Frightened Rabbit")

        self.label = Label("Fat Cat Records")

        self.album = Album(
            "Midnight Organ Fight", self.artist, "Indie Rock", 22.99, 13.79,
            "2008",
            "https://is2-ssl.mzstatic.com/image/thumb/Music123/v4/53/79/37/53793762-eeef-8cce-96b2-6de1c18740e2/source/600x600bb.jpg",
            6, self.label, 15)
コード例 #6
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ファイル: template.py プロジェクト: abojaber/gitgen
from models.label import Label
from models.milestone import Milestone
from models.issue import Issue
from templates import simple
import sys

project_id = sys.argv[1]

lbl_result = {}
mls_result = {}

for label in simple.labels:
    lbl_result[label['name']] = Label(project_id).create(label)

for milestone in simple.milestones:
    mls_result[milestone['title']] = Milestone(project_id).create(milestone)
    for task in simple.issues[milestone['title']]:
        print(mls_result[milestone['title']])
        task['milestone_id'] = mls_result[milestone['title']]['id']
        print(Issue(project_id).create(task))
コード例 #7
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ファイル: location.py プロジェクト: CalebKoch/PlanarAlly
async def load_location(sid: str, location: Location, *, complete=False):
    pr: PlayerRoom = game_state.get(sid)
    if pr.active_location != location:
        pr.active_location = location
        pr.save()

    # 1. Load client options

    client_options = pr.player.as_dict()
    client_options["location_user_options"] = LocationUserOption.get(
        user=pr.player, location=location).as_dict()
    client_options["default_user_options"] = pr.player.default_options.as_dict(
    )

    if pr.user_options:
        client_options["room_user_options"] = pr.user_options.as_dict()

    await sio.emit("Client.Options.Set",
                   client_options,
                   room=sid,
                   namespace=GAME_NS)

    # 2. Load room info

    if complete:
        await sio.emit(
            "Room.Info.Set",
            {
                "name":
                pr.room.name,
                "creator":
                pr.room.creator.name,
                "invitationCode":
                str(pr.room.invitation_code),
                "isLocked":
                pr.room.is_locked,
                "default_options":
                pr.room.default_options.as_dict(),
                "players": [{
                    "id": rp.player.id,
                    "name": rp.player.name,
                    "location": rp.active_location.id,
                    "role": rp.role,
                } for rp in pr.room.players],
                "publicName":
                config.get("General", "public_name", fallback=""),
            },
            room=sid,
            namespace=GAME_NS,
        )

    # 3. Load location

    await sio.emit("Location.Set",
                   location.as_dict(),
                   room=sid,
                   namespace=GAME_NS)

    # 4. Load all location settings (DM)

    if complete and pr.role == Role.DM:
        await sio.emit(
            "Locations.Settings.Set",
            {
                l.id: {} if l.options is None else l.options.as_dict()
                for l in pr.room.locations
            },
            room=sid,
            namespace=GAME_NS,
        )

    # 5. Load Board

    locations = [{
        "id": l.id,
        "name": l.name,
        "archived": l.archived
    } for l in pr.room.locations.order_by(Location.index)]
    await sio.emit("Board.Locations.Set",
                   locations,
                   room=sid,
                   namespace=GAME_NS)

    floors = [floor for floor in location.floors.order_by(Floor.index)]

    if "active_floor" in client_options["location_user_options"]:
        index = next(i for i, f in enumerate(floors) if f.name ==
                     client_options["location_user_options"]["active_floor"])
        lower_floors = floors[index - 1::-1] if index > 0 else []
        higher_floors = floors[index + 1:] if index < len(floors) else []
        floors = [floors[index], *lower_floors, *higher_floors]

    for floor in floors:
        await sio.emit(
            "Board.Floor.Set",
            floor.as_dict(pr.player, pr.role == Role.DM),
            room=sid,
            namespace=GAME_NS,
        )

    # 6. Load Initiative

    location_data = Initiative.get_or_none(location=location)
    if location_data:
        await sio.emit("Initiative.Set",
                       location_data.as_dict(),
                       room=sid,
                       namespace=GAME_NS)

    # 7. Load labels

    if complete:
        labels = Label.select().where((Label.user == pr.player)
                                      | (Label.visible == True))
        label_filters = LabelSelection.select().where(
            (LabelSelection.user == pr.player)
            & (LabelSelection.room == pr.room))

        await sio.emit(
            "Labels.Set",
            [l.as_dict() for l in labels],
            room=sid,
            namespace=GAME_NS,
        )
        await sio.emit(
            "Labels.Filters.Set",
            [l.label.uuid for l in label_filters],
            room=sid,
            namespace=GAME_NS,
        )

    # 8. Load Notes

    await sio.emit(
        "Notes.Set",
        [
            note.as_dict()
            for note in Note.select().where((Note.user == pr.player)
                                            & (Note.room == pr.room))
        ],
        room=sid,
        namespace=GAME_NS,
    )

    # 9. Load Markers

    await sio.emit(
        "Markers.Set",
        [
            marker.as_string()
            for marker in Marker.select(Marker.shape_id).where(
                (Marker.user == pr.player) & (Marker.location == location))
        ],
        room=sid,
        namespace=GAME_NS,
    )

    # 10. Load Assets

    if complete:
        await sio.emit(
            "Asset.List.Set",
            Asset.get_user_structure(pr.player),
            room=sid,
            namespace=GAME_NS,
        )
コード例 #8
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artist_repository.save(paramore)
phoebe_bridgers = Artist("Phoebe Bridgers")
artist_repository.save(phoebe_bridgers)
sara = Artist("Sara Bareilles")
artist_repository.save(sara)
tallest_man = Artist("The Tallest Man on Earth")
artist_repository.save(tallest_man)
dermot_kennedy = Artist("Dermot Kennedy")
artist_repository.save(dermot_kennedy)
rage = Artist("Rage Against the Machine")
artist_repository.save(rage)
paul_simon = Artist("Paul Simon")
artist_repository.save(paul_simon)

# LABELS 
fourteenth = Label("14th Floor (Warner)")
label_repository.save(fourteenth)
atlantic = Label("Atlantic Records")
label_repository.save(atlantic)
capitol = Label("Capitol Records")
label_repository.save(capitol)
columbia = Label("Columbia Records")
label_repository.save(columbia)
dead_oceans = Label("Dead Oceans")
label_repository.save(dead_oceans)
epic = Label("Epic Records (Sony)")
label_repository.save(epic)
fat_cat = Label("Fat Cat Records")
label_repository.save(fat_cat)
fueled_by_ramen = Label("Fueled By Ramen")
label_repository.save(fueled_by_ramen)
コード例 #9
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def create_label():
    name = request.form['label-name']
    label = Label(name)
    label_repository.save(label)
    return redirect("/labels")
コード例 #10
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ファイル: label_test.py プロジェクト: asliay/inventory_app
 def setUp(self):
     self.label = Label("Atlantic Records")