def add_high_score(game): """Adds this game to the list of high scoring games and bumps the lowest game from the high score list.""" # add the new high score newhs = HighScore() newhs.name = str(game.player) newhs.score = game.score put_safe(newhs) # remove the lowest score q = db.GqlQuery(GQL_HIGH_SCORES) hscores = q.fetch(1, NUM_HIGH_SCORES) if len(hscores) > 0: db.delete(hscores)
def get_high_scores(): """Returns an array of the top NUM_HIGH_SCORES high scores.""" # make sure this is the user' first time playing q = db.GqlQuery(GQL_HIGH_SCORES) hscores = q.fetch(NUM_HIGH_SCORES) # pad out the list with junk if we don't have the min # of high scores yet num_missing = NUM_HIGH_SCORES - len(hscores) if num_missing > 0: junk_entry = HighScore() junk_entry.name = '???' junk_entry.date = None junk_entry.score = 0 hscores += (num_missing * [junk_entry]) return hscores