コード例 #1
0
 def get_already_cashed_bonuses(self):
     """
     Get already cashed bonuses
     return: cashed bonuses list
     """
     filter_by = {'user': self.user,
                  'transaction_type': 'CASHIN'}
     return [c.bonus_cashed.id for c in Wallet.objects(**filter_by)]
コード例 #2
0
 def get_bonus_money(self):
     """
     Gets the total bonus money in the wallet
     return: bonus money amount
     """
     filter_by = {'user': self.user,
                  'currency': 'BNS',
                  'id__nin': self.get_already_cashed_bonuses()}
     return Wallet.objects(**filter_by).sum('value')
コード例 #3
0
    def count_wagered_money(self):
        """
        Sum of the total wagered money since the last cash-in
        return: wagered money
        """

        # get total wagered money
        filter_by = {'user': self.user,
                     'currency': 'EUR',
                     'transaction_type': 'BET'}
        bets = Wallet.objects(**filter_by).only('value')
        bets = sum([abs(b.value) for b in bets])

        # get total cashed in bonus requirements
        filter_by = {'user': self.user,
                     'transaction_type': 'CASHIN',
                     'value__gt': 0}
        cashins = Wallet.objects(**filter_by)
        cashins = sum([c.bonus.value * c.bonus.wagering_requirement
                       for c in cashins])

        return bets - cashins
コード例 #4
0
 def cash_in(self):
     """
     Convert to real money the bonuses that met the wagering req.
     """
     # get casheable bonuses
     filter_by = {'user': self.user,
                  'transaction_type': 'BONUS',
                  'id__nin': self.get_already_cashed_bonuses()}
     bonus = Wallet.objects(**filter_by).first()
     if bonus:
         # get wagered money
         wg = self.count_wagered_money()
         # WR formula is met?
         if bonus.bonus.value * bonus.bonus.wagering_requirement <= wg:
             # how much money from that bonus is going to be cashed?
             bns = self.get_bonus_money()
             # for the case that te player earned more bns than the bonus
             cashin_amount = bns if bns <= bonus.bonus else bonus.bonus.value
             transaction = {'transaction_type': 'CASHIN',
                            'currency': 'EUR',
                            'value': cashin_amount,
                            'bonus': bonus.bonus,
                            'bonus_cashed': bonus.id,
                            'user': self.user}
             # save cashin transaction
             self.add_to_wallet(transaction)
             # adjust bns diff if there is one (this need to be improved)
             if cashin_amount < bonus.bonus.value:
                 transaction = {'transaction_type': 'CASHIN',
                                'currency': 'BNS',
                                'value': bonus.bonus.value - cashin_amount,
                                'bonus': bonus.bonus,
                                'bonus_cashed': bonus.id,
                                'user': self.user}
                 # save cashin transaction
                 self.add_to_wallet(transaction)
             # check if there is an other casheable bonus
             self.cash_in()
コード例 #5
0
 def get_real_money(self):
     """
     Gets the total bonus money in the wallet
     return: bonus money amount
     """
     return Wallet.objects(user=self.user, currency='EUR').sum('value')