def init(this): this.conf['acl'] = """ `s1, seq=5 and cancel `s3, seq=5 and cancel """ this.setconfig() energy.Energy(this, {}, {})
def prerun(this): this.stance = 0 this.hits = 0 this.energy = energy.Energy(this, self={}, team={} )
def c_prerun(this): this.stance = 0 this.hits = 0 this.energy = energy.Energy(this, self={'s1':1,'hit':1}, team={'s1':1} )
def c_init(this): this.stance = 0 this.energy = energy.Energy(this, self={'1':1,'2':2,'s2':2}, team={'s2':2} ) Event('energized').listener(this.energy_doublebuff)
def init(this): this.energy = energy.Energy(this, self={} , team={} ) this.a1atk = Selfbuff('a1atk',0.00,-1,'att','passive').on() this.a1crit = Selfbuff('a1crit',0.00,-1,'crit','chance').on()
def c_init(this): this.energy = energy.Energy(this, self={'s1':1,'a1':1} , team={} ) this.a3atk = Selfbuff('a3atk',0.20,-1,'att','passive').on() this.a3spd = Selfbuff('a3spd',0.10,-1,'spd').on()
def c_prerun(this): this.o_prerun() this.energy = energy.Energy(this, self={'hit':1}, team={} ) if this.condition('c4+fs'): this.conf['acl'] = """
def init(this): this.energy = energy.Energy(this, self={}, team={}) this.conf['acl'] = """ `s1, seq=5 and cancel `s2, seq=5 and cancel `s3 """ Event('energized').listener(this.energy_doublebuff)
def c_init(this): this.energy = energy.Energy(this, self={'s1':1,'s2':2} , team={'s2':2} ) Event('energized').listener(this.energy_doublebuff) this.a1atk = Selfbuff('a1atk',0.00,-1,'att','passive').on() this.a1crit = Selfbuff('a1crit',0.00,-1,'crit','chance').on()
def init(this): energy.Energy(this, self={}, team={})
def c_init(this): energy.Energy(this, {'s2': 1}, {'s2': 1})
def c_prerun(this): this.energy = energy.Energy(this, self={'s1': 1, 'a1': 1}, team={})
def c_init(this): energy.Energy(this, self={'s2': 1}, team={'s2': 1})
def init(this): this.energy = energy.Energy(this, self={}, team={})
def c_prerun(this): energy.Energy(this, self={'s2': 1}, team={'s2': 1})
def c_init(this): energy.Energy(this, self={'s1': 1, 's2': 2}, team={'s1': 1}) Event('energized').listener(this.energy_doublebuff)
def oninit(this, adv): Amulet.oninit(this, adv) this.adv = adv from module import energy energy.Energy(adv, {}, {}) adv.Listener('defchain', this.dc_energy)
def init(this): comment = 'no s2' energy.Energy(this, {}, {}) if this.condition('buff all team'): this.s1_proc = this.c_s1_proc
def prerun(this): energy.Energy(this,{},{})
def c_prerun(this): this.stance = 0 this.energy = energy.Energy(this, self={'s2':3}, team={} )
def c_init(this): energy.Energy(this,{'s2':1},{'s2':1}) if this.condition('c4+fs & no s2'): this.conf['acl'] = """
def init(this): energy.Energy(this,{},{})
def c_prerun(this): energy.Energy(this,{'s2':1},{'s2':1})
def c_init(this): this.stance = 0 this.energy = energy.Energy(this, self={}, team={})
def prerun(this): this.energy = energy.Energy(this, self={}, team={})
def c_init(this): this.energy = energy.Energy(this, self={'s1': 1, 's2': 2}, team={})
def init(this): energy.Energy(this, self={}, team={}) Event('energized').listener(this.energy_doublebuff)
def init(this): energy.Energy(this, {}, {}) this.a1_iscding = 0 if this.condition('buff all team'): this.s1_proc = this.c_s1_proc
def c_prerun(this): this.energy = energy.Energy(this, self={'s1': 1, 'a1': 1}, team={}) this.a3atk = adv.Selfbuff('a3atk', 0.20, -1, 'att', 'passive').on() this.a3spd = adv.Spdbuff('a3spd', 0.10, -1).on()
def init(this): this.hits = 0 this.energy = energy.Energy(this, self={}, team={}) this.dmg_make("o_s1_burn", 0.883 * 3) this.dmg_make("o_s1_burn", 0.883 * 3) this.dmg_make("o_s1_burn", 0.883 * 3)