コード例 #1
0
    def generate_artist(self, *args, **kywds):
        #        print 'entering fig_grp:: generate_artist'
        for name, child in self.get_children():
            if child._suppress:
                child.del_artist(delall=True)
            else:
                child.generate_artist(*args, **kywds)

        ax = self.get_figaxes()
        c = self.get_container()
        if self.isempty():
            a = Rectangle((0, 0),
                          1,
                          1,
                          facecolor='none',
                          fill=False,
                          edgecolor='none',
                          alpha=0)
            a.figobj = self
            a.figobj_hl = []
            self._artists = [a]
            c.patches.append(a)
            if ax is not None and ax.get_3d():
                import mpl_toolkits.mplot3d.art3d as art3d
                art3d.patch_2d_to_3d(a)

            figure = self.get_figpage()._artists[0]
            a.set_figure(figure)
            if self.get_figaxes() is not None:
                if len(self.get_figaxes()._artists) != 0:
                    a.axes = self.get_figaxes()._artists[0]
コード例 #2
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ファイル: fig_grp.py プロジェクト: piScope/piScope
    def generate_artist(self, *args, **kywds):
#        print 'entering fig_grp:: generate_artist'
        for name, child in self.get_children():
            if child._suppress:
                child.del_artist(delall=True)
            else:
                child.generate_artist(*args, **kywds)
            
        ax = self.get_figaxes()
        c = self.get_container()
        if self.isempty():
           a = Rectangle((0,0), 1, 1, facecolor='none', fill=False,
                      edgecolor='none', alpha=0)
           a.figobj=self
           a.figobj_hl=[]
           self._artists = [a]
           c.patches.append(a)
           if ax is not None and ax.get_3d():
               import mpl_toolkits.mplot3d.art3d as art3d
               art3d.patch_2d_to_3d(a)

           figure = self.get_figpage()._artists[0]
           a.set_figure(figure)
           if self.get_figaxes() is not None:
               if len(self.get_figaxes()._artists) != 0:
                   a.axes = self.get_figaxes()._artists[0]
コード例 #3
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def draw_bool_plume(plume, ax=None):
    """Note: tried  to add ells to Pathcollection and then plot that, but kept having a ValueError
    Also tried using an EclipseCollection but the patchcollection_2d_to_3d function does not work on it

    # xy is actually the yz plane
    # val headers: [u'x_position', u'z_position', u'small_radius', u'y_position']
    """
    if plume.condition in 'controlControlCONTROL':
        print "No plume in ", plume.condition
        return

    ells = [Ellipse(xy=(val[3], val[1]),
                    width=2 * val[2],
                    height=2 * val[2] * 3,
                    angle=0,
                    # linestyle='dotted',
                facecolor='none',
                    alpha=0.05,
                    edgecolor='r')
            for i, val in plume.data.iterrows()]

    for i, val in plume.data['x_position'].iteritems():
        ell = ells[i]
        ax.add_patch(ell)
        art3d.patch_2d_to_3d(ell, z=val, zdir="x")

    # art3d.patch_collection_2d_to_3d(ells)

    plt.show()
コード例 #4
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ファイル: graph3D.py プロジェクト: kevinr1299/python
def draw():
    try:
        fig = plt.figure()
        ax = fig.gca(projection='3d')

        # Define theta
        theta = np.linspace(0, 2 * np.pi, 50)

        # cone
        z = np.linspace(0, 10, 50)
        theta_cone, z_cone = np.meshgrid(theta, z)
        x_cone = (z_cone / 2) * np.cos(theta_cone)
        y_cone = (z_cone / 2) * np.sin(theta_cone)
        ax.plot_surface(x_cone, y_cone, z_cone)

        # Cylinder
        zc = np.linspace(0, 10, 50)
        theta_cylinder, z_cylinder = np.meshgrid(theta, zc)
        x_cylinder = 5 * np.cos(theta_cylinder)
        y_cylinder = 5 * np.sin(theta_cylinder)
        ax.plot_surface(x_cylinder, y_cylinder, z_cylinder, alpha=0.5)

        # Flat
        p = Circle((0, 0), 5, alpha=0.5)
        ax.add_patch(p)
        art3d.patch_2d_to_3d(p, z=0, zdir='z')

        ax.set_zlim(0, 10)
        ax.zaxis.set_major_locator(LinearLocator(10))
        ax.zaxis.set_major_formatter(FormatStrFormatter('%.02f'))
        plt.show()
    except Exception as err:
        print(err)
コード例 #5
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def test_patch_modification():
    fig = plt.figure()
    ax = fig.add_subplot(projection="3d")
    circle = Circle((0, 0))
    ax.add_patch(circle)
    art3d.patch_2d_to_3d(circle)
    circle.set_facecolor((1.0, 0.0, 0.0, 1))

    assert mcolors.same_color(circle.get_facecolor(), (1, 0, 0, 1))
    fig.canvas.draw()
    assert mcolors.same_color(circle.get_facecolor(), (1, 0, 0, 1))
コード例 #6
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def plot_response(
    p,
    response,
    bar_width=1,
    source_loc=None,
    fig=None,
    offset=(0.0, 0.0),
    color="#00ceaa",
    draw_extras=True,
    ax=None,
    label=None,
    set_zlim=True,
):
    if fig is None:
        fig = plt.gcf()

    if source_loc is None:
        source_loc = p.source.R

    dx, dy = offset

    detector_locs = np.array([i.R for i in p.detectors])

    if ax is None:
        ax = fig.add_subplot(111, projection='3d')

    ax.bar3d(detector_locs[:, 0] + dx,
             detector_locs[:, 1] + dy,
             np.zeros_like(response),
             bar_width,
             bar_width,
             response,
             color=color,
             edgecolor=color)
    if draw_extras:
        ax.scatter([source_loc[0]], [source_loc[1]],
                   marker='*',
                   color="red",
                   label="Source")
        ax.scatter(*detector_locs.T, label="Detector")
        patches = build_patches(p, alpha=0.3)

        for patch in patches:
            ax.add_patch(patch)
            art3d.patch_2d_to_3d(patch)

        set_bounds(p, ax=ax)

    if set_zlim:
        ax.set_zlim([0, 1.1 * max(response)])

    return (fig, ax)
コード例 #7
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def mplArt_from_shape( shapes, in3d=False, z=0.0, zdir='z' ) :
    """
    can be made an Arc with:
    matplotlib.patches.Arc(xy, width, height, angle=0.0, theta1=0.0, theta2=360.0, **kwargs)
    for circle width=height=R
    """
    """
    > dictionary with keys 'dashed' (for edge drawing) and 'solid' (for the geometry)
    > shape has type ( 'arc' or 'segment' ), and relevent details
    """
    Art = []
    for style in [ 'solid', 'dashed' ] :
        if not style in shapes : continue
        
        shape = shapes[style]
        if shape.type == 'arc' :
            piece = mpl.patches.Arc( shape.center, 2*shape.radius, 2*shape.radius,
                                   angle = 0.0,
                                   theta1 = 180.0 * shape.theta1 / np.pi,
                                   theta2 = 180.0 * shape.theta2 / np.pi,
                                   linestyle=style, color='b' )
            if in3d : piece = art3d.patch_2d_to_3d( piece, z=z, zdir=zdir )
            
        elif shape.type == 'segment' :
            piece = mpl.lines.Line2D( shape.xdata, shape.ydata, linestyle=style )
            if in3d : piece = art3d.line_2d_to_3d( piece, zs=z, zdir=zdir )
            
        Art.append(piece)
    return Art
コード例 #8
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def art_convert3d( art, z=0.0, zdir='z' ) :
    """ doesn't effing work """
    if isinstance( art, mpl.lines.Line2D ) :
        new_art = art3d.line_2d_to_3d( art, zs=z, zdir=zdir )
    elif isinstance( art, mpl.patches.Patch ) :
        new_art = art3d.patch_2d_to_3d( art, z=z, zdir=zdir )
    else : raise Exception('not a valid type of art')
    
    return new_art
コード例 #9
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def mplArt_from_shape( shapes, in3d=False, z=0.0, zdir='z' ) :
    Art = []
    for style in [ 'solid', 'dashed' ] :
        if not style in shapes : continue
        
        shape = shapes[style]
        if shape.type == 'arc' :
            piece = mpl.patches.Arc( shape.center, 2*shape.radius, 2*shape.radius,
                                   angle = 0.0,
                                   theta1 = 180.0 * shape.theta1 / np.pi,
                                   theta2 = 180.0 * shape.theta2 / np.pi,
                                   linestyle=style, color='b' )
            if in3d : piece = art3d.patch_2d_to_3d( piece, z=z, zdir=zdir )
            
        elif shape.type == 'segment' :
            piece = mpl.lines.Line2D( shape.xdata, shape.ydata, linestyle=style )
            if in3d : piece = art3d.line_2d_to_3d( piece, zs=z, zdir=zdir )
            
        Art.append(piece)
    return Art
コード例 #10
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ファイル: common.py プロジェクト: jkemppainen/gonio-analysis
def add_rhabdomeres(ax,
                    x0,
                    y0,
                    z0,
                    x1,
                    y1,
                    z1,
                    mirror_lr=False,
                    mirror_bf=False,
                    scale=0.015,
                    camerapos=None,
                    **kwargs):
    '''
    Add rhabdomeres R1-R7/8 patches to a 3D plot.
    
    ax : object
        Matplotlib Axes object to add attach the patches onto
    x0,y0,z0 : float
        Coordinates of the rhabdomeres center point (R6/R7)
    x1,y1,z1 : float
        Vector pointing the direction of R6R3 line
    mirror_lr, mirror_bf : True, False (or auto for bf)
        Wheter to mirror this rhabdomere or not (left/right, back/front)
    scale : float
        Scale of the rhabdemeres
    **kwargs : dict
        To matplotlib.patches.CirclePolygon

    Returns a list of matplotlib 3d patches
    '''

    if camerapos and is_behind_sphere(*camerapos, (x0, y0, z0)):
        return None

    #v = np.asarray([x0,y0,z0])
    #uv = v / np.linalg.norm(v)

    try:
        phi = math.asin(z0)
    except:
        phi = math.pi / 2

    try:
        theta = math.atan(x0 / y0)
    except:
        theta = math.pi / 2
    if y0 < 0:
        theta = theta + math.pi

    # Calculate rhabdomere rotation to match x1,y1,z1 by transforming
    # point [1,0,0] to the x0,y0,z0 point and calculating angle of
    # transformed ux and x1,y1,z1
    ux = np.array([1, 0, 0])
    ux = get_rotation_matrix('x', phi) @ ux
    ux = get_rotation_matrix('z', -theta) @ ux
    rot = np.arccos(
        np.inner(ux, [x1, y1, z1]) /
        (np.linalg.norm(ux) * np.linalg.norm([x1, y1, z1])))

    if z1 < 0:
        rot = -rot

    patches = []

    if mirror_bf == 'auto' and z0 > 0:
        mirror_bf = True
    elif mirror_bf is not True:
        mirror_bf = False

    for diameter, location in zip(RHABDOMERE_DIAMETERS, RHABDOMERE_LOCATIONS):

        patch = CirclePolygon((location[0] * scale, location[1] * scale),
                              diameter / 2 * scale, **kwargs)
        patches.append(patch)
        ax.add_patch(patch)

        art3d.patch_2d_to_3d(patch)

        #if mirror_lr:
        #    patch._segment3d = [get_rotation_matrix('y', math.pi) @ p for p in patch._segment3d]

        # Rotate according to the vector (x1,y1,z1)
        #   First z rotation to set initial rotation
        patch._segment3d = [
            get_rotation_matrix('z', RHABDOMERE_R3R6_ROTATION) @ p
            for p in patch._segment3d
        ]

        #if not mirror_lr and not mirror_bf:
        #    pass

        if mirror_lr and not mirror_bf:
            patch._segment3d = [
                get_rotation_matrix('x', math.pi) @ p for p in patch._segment3d
            ]

        if not mirror_lr and mirror_bf:
            patch._segment3d = [
                get_rotation_matrix('x', math.pi) @ p for p in patch._segment3d
            ]
            #patch._segment3d = [get_rotation_matrix('z', math.pi) @ p for p in patch._segment3d]

        #if not mirror_lr and mirror_bf:
        #    patch._segment3d = [get_rotation_matrix('x', math.pi) @ p for p in patch._segment3d]
        #    patch._segment3d = [get_rotation_matrix('z', math.pi) @ p for p in patch._segment3d]

        #if mirror_lr and mirror_bf:
        #    patch._segment3d = [get_rotation_matrix('z', math.pi) @ p for p in patch._segment3d]

        patch._segment3d = [
            get_rotation_matrix('z', rot) @ p for p in patch._segment3d
        ]

        patch._segment3d = [
            get_rotation_matrix('x', math.pi / 2) @ p for p in patch._segment3d
        ]

        patch._segment3d = [
            get_rotation_matrix('x', phi) @ p for p in patch._segment3d
        ]
        patch._segment3d = [
            get_rotation_matrix('z', -theta) @ p for p in patch._segment3d
        ]

        # Translate
        patch._segment3d = [(x + x0, y + y0, z + z0)
                            for x, y, z in patch._segment3d]

    return patches
コード例 #11
0
ファイル: plot.py プロジェクト: watermarkhu/qsurface
 def _draw_rectangle(self, *args, z: float = 0, **kwargs):
     artist = super()._draw_rectangle(*args, **kwargs)
     art3d.patch_2d_to_3d(artist, z=z)
     return artist
コード例 #12
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ファイル: dcr3_plot.py プロジェクト: jacobwalkr/ugdiss-data
ax.set_ylim([0, ARENA_SIZE])
ax.set_zlim([(-ARENA_SIZE * 2 / 3), 0])
ax.set_xlabel('X', fontsize=30)
ax.set_ylabel('Y', fontsize=30)
ax.set_zlabel('Z', fontsize=30)
ax.xaxis.set_ticklabels([])
ax.yaxis.set_ticklabels([])
ax.zaxis.set_ticklabels([])

for spot_detail in zip(SPOT_POSITIONS, SPOT_COLOURS):
    spot = mpl.patches.Circle(spot_detail[0],
                              SPOT_RADIUS,
                              color=spot_detail[1],
                              zorder=0)
    ax.add_patch(spot)
    art3d.patch_2d_to_3d(spot, z=0)

# Read files
arrow_magnitudes = np.zeros((16, 3))
arrow_positions = np.zeros((16, 3))
arrows = None  # for now
first_file_activity = ''
first_file_datetime = ''
first_file_filename = ''

for file in files:
    # pylint: disable=invalid-sequence-index
    summary = mflog_utils.summarise_file(file)

    # The location of arena files is set to "x,y" where x and y are integers between 0 and 3
    locx, locy = summary['location'].split(',', 1)