stats = User.byName("Stats") stats.destroySelf() except: pass stats = User(name="Stats",password=STATSERVERPASSWORD) stats.addRole(Role.byName("Stats")) NewPlayerAvatar.ownerPublicName = PUBLICNAME #--- Application from mud.server.app import Server THESERVER = Server(WORLDPORT) THESERVER.allowConnections = False THESERVER.throttleUsage = True if MAXPLAYERS == -1: MAXPLAYERS = 1024 THESERVER.roleLimits["Player"]=MAXPLAYERS THESERVER.startServices() GAMEPROCESS = None ZONESSPAWNED = False #XXX starting zones simultaneously crashes