def perspective_enumLiveWorlds(self, launching=False, demo=False, wm=False, testing=False): """Enumerated verified, and active worlds""" winfos = [] worlds = list(World.select()) for w in worlds: #if not w.verified: #world is not verfied, not valid until verified # continue #if bool(demo) != bool(w.demoWorld): # continue if testing and not w.allowGuests: continue if not testing and w.allowGuests: continue if not launching: t = datetime.now() - w.announceTime if t.days or t.seconds / 60 > 2: #no announce within 2 minutes, counts as not being up continue else: if w.announceTime != datetime(1973, 1, 1): t = datetime.now() - w.announceTime if t.days or t.seconds / 60 > 2: #no announce within 2 minutes, counts as not being up continue wi = WorldInfo() wi.worldName = w.name wi.worldIP = w.announceIP wi.worldPort = w.announcePort if w.playerPassword: wi.hasPlayerPassword = True if w.zonePassword: wi.hasZonePassword = True wi.allowGuests = w.allowGuests p = ACTIVEPLAYERS.get(w.name) if p: wi.numLivePlayers = p[0] wi.maxPlayers = p[1] else: wi.numLivePlayers = 0 wi.maxPlayers = 0 wi.numLiveZones = 0 winfos.append(wi) return winfos
def perspective_enumLiveWorlds(self, launching = False, demo = False, wm = False, testing = False): """Enumerated verified, and active worlds""" winfos = [] worlds = list(World.select()) for w in worlds: #if not w.verified: #world is not verfied, not valid until verified # continue #if bool(demo) != bool(w.demoWorld): # continue if testing and not w.allowGuests: continue if not testing and w.allowGuests: continue if not launching: t = datetime.now() - w.announceTime if t.days or t.seconds/60 > 2: #no announce within 2 minutes, counts as not being up continue else: if w.announceTime != datetime(1973, 1, 1): t = datetime.now() - w.announceTime if t.days or t.seconds/60 > 2: #no announce within 2 minutes, counts as not being up continue wi = WorldInfo() wi.worldName = w.name wi.worldIP = w.announceIP wi.worldPort = w.announcePort if w.playerPassword: wi.hasPlayerPassword = True if w.zonePassword: wi.hasZonePassword = True wi.allowGuests = w.allowGuests p = ACTIVEPLAYERS.get(w.name) if p: wi.numLivePlayers = p[0] wi.maxPlayers = p[1] else: wi.numLivePlayers = 0 wi.maxPlayers = 0 wi.numLiveZones = 0 winfos.append(wi) return winfos
def perspective_enumLiveWorlds(self, launching=False, demo=False, wm=False, testing=False): """Enumerated verified, and active worlds""" print "####Enumerating Live World" winfos = [] worlds = list(World.select()) for w in worlds: print "####Checking World: " + str(w.name) #if not w.verified: #world is not verfied, not valid until verified # continue #if bool(demo) != bool(w.demoWorld): # continue #if testing and w.allowGuests: # print "####Skipped World: Testing and not allowGuests" # continue if not testing and not w.allowGuests: print "####Skipped World: Not Testing and not allowGuests" continue if not launching: t = datetime.now() - w.announceTime if t.days or t.seconds / 60 > 2: #no announce within 2 minutes, counts as not being up print "####Skipped World: Not responding - duration since announcement:" + str( datetime.now() - w.announceTime) continue else: if w.announceTime != datetime(1973, 1, 1): t = datetime.now() - w.announceTime if t.days or t.seconds / 60 > 2: #no announce within 2 minutes, counts as not being up print "####Skipped World: Not up yet, Launching - last announceTime" + str( w.announceTime) continue wi = WorldInfo() wi.worldName = w.name wi.worldIP = w.announceIP wi.worldPort = w.announcePort if w.playerPassword: wi.hasPlayerPassword = True if w.zonePassword: wi.hasZonePassword = True wi.allowGuests = w.allowGuests p = ACTIVEPLAYERS.get(w.name) if p: wi.numLivePlayers = p[0] wi.maxPlayers = p[1] else: wi.numLivePlayers = 0 wi.maxPlayers = 0 wi.numLiveZones = 0 print "####Adding World: " + str(w.name) winfos.append(wi) print "####Num. Live Worlds: " + str(len(winfos)) return winfos