コード例 #1
0
    def trigger(self, event_type, character, obj):
        """
        Trigger an event.

        Args:
            event_type: (string) event's type.
            character: (object) the character who trigger this event.
            obj: (object) the event object.

        Return:
            triggered: (boolean) if an event is triggered.
        """
        if not character:
            return False

        if self.can_bypass(character):
            return False

        if event_type not in self.events:
            return False

        # Get all event's of this type.
        event_list = self.events[event_type]

        candidates = [e for e in event_list
                         if not character.is_event_closed(e["key"]) and
                             STATEMENT_HANDLER.match_condition(e["condition"], character, obj)]

        triggered = False
        rand = random.random()
        for event in candidates:
            if event["multiple"]:
                if rand < event["odds"]:
                    func = EVENT_ACTION_SET.func(event["action"])
                    if func:
                        func(event["key"], character, obj)
                    triggered = True
                rand = random.random()
            else:
                if rand < event["odds"]:
                    func = EVENT_ACTION_SET.func(event["action"])
                    if func:
                        func(event["key"], character, obj)
                    triggered = True
                    break
                rand -= event["odds"]

        return triggered
コード例 #2
0
    def __init__(self, *args, **kwargs):
        super(ActionRoomIntervalForm, self).__init__(*args, **kwargs)

        choices = EVENT_ACTION_SET.choice_repeatedly()
        self.fields['action'] = forms.ChoiceField(choices=choices)

        localize_form_fields(self)
コード例 #3
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    def func(self, args, request):
        if not args:
            raise MudderyError(ERR.missing_args, 'Missing arguments.')

        if 'action' not in args:
            raise MudderyError(ERR.missing_args, 'Missing the argument: "action".')

        if 'event' not in args:
            raise MudderyError(ERR.missing_args, 'Missing the argument: "event".')

        if 'values' not in args:
            raise MudderyError(ERR.missing_args, 'Missing the argument: "values".')

        action_type = args["action"]
        event_key = args["event"]
        values = args["values"]

        # Get action's data.
        action = EVENT_ACTION_SET.get(action_type)
        if not action:
            raise MudderyError(ERR.no_table, "Can not find action: %s" % action_type)

        table_name = action.model_name

        # Remove old records.
        data_edit.delete_records(table_name, event_key=event_key)

        # Add new data.
        for value in values:
            data_edit.save_form(value, table_name)

        return success_response("success")
コード例 #4
0
ファイル: data_edit.py プロジェクト: xujiameng/muddery
def query_event_action_forms(action_type, event_key):
    """
    Query forms of the event action.

    Args:
        action_type: (string) action's type
        event_key: (string) event's key
    """
    # Get action's data.
    action = EVENT_ACTION_SET.get(action_type)
    if not action:
        raise MudderyError(ERR.no_table,
                           "Can not find action: %s" % action_type)

    # Get all forms.
    forms = []
    table_name = action.model_name
    records = general_query_mapper.filter_records(table_name,
                                                  event_key=event_key)
    if records:
        for record in records:
            forms.append(query_form(table_name, id=record.id))
    else:
        forms.append(query_form(table_name))

    return {"forms": forms, "repeatedly": action.repeatedly}
コード例 #5
0
    def __init__(self, *args, **kwargs):
        super(EventDataForm, self).__init__(*args, **kwargs)

        choices = EVENT_ACTION_SET.choice_all()
        self.fields['action'] = forms.ChoiceField(choices=choices)

        choices = EVENT_TRIGGER_SET.choice_all()
        self.fields['trigger_type'] = forms.ChoiceField(choices=choices)

        localize_form_fields(self)
コード例 #6
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    def at_repeat(self):
        """
        Trigger events.
        """
        if not self.obj.location:
            # The character's location is empty (maybe just login).
            return

        if self.obj.location != self.db.room:
            # The character has left the room.
            self.obj.scripts.delete(self)
            return

        # Do actions.
        if self.db.offline:
            self.db.last_trigger_time = time.time()
        func = EVENT_ACTION_SET.func(self.db.action)
        if func:
            func(self.db.event_key, self.obj, self.db.room)
コード例 #7
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    def at_start(self):
        """
        Called every time the script is started.
        """
        # The script will be unpaused when the server restarts. So pause it if the character is no online now.
        if self.db.begin_message:
            if self.obj:
                self.obj.msg(self.db.begin_message)

        # Offline intervals.
        if self.db.offline:
            last_time = self.db.last_trigger_time
            if last_time:
                current_time = time.time()
                times = int((current_time - last_time) / self.interval)
                if times > 0:
                    self.db.last_trigger_time = current_time
                    action = EVENT_ACTION_SET.get(self.db.action)
                    if action and hasattr(action, "offline_func"):
                        action.offline_func(self.db.event_key, self.obj,
                                            self.db.room, times)
コード例 #8
0
def query_event_action_data(action_type, event_key):
    """
    Query an event action's data.

    Args:
        action_type: (string) action's type
        event_key: (string) event's key
    """
    # Get action's data.
    action = EVENT_ACTION_SET.get(action_type)
    if not action:
        raise MudderyError(ERR.no_table,
                           "Can not find action: %s" % action_type)

    record = None
    try:
        record = action.get_event_data_table(event_key)
    except ObjectDoesNotExist:
        pass

    return record
コード例 #9
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 class Meta:
     model = EVENT_ACTION_SET.get("ACTION_GET_OBJECTS").model()
     fields = '__all__'
コード例 #10
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 class Meta:
     model = EVENT_ACTION_SET.get("ACTION_ROOM_INTERVAL").model()
     fields = '__all__'
コード例 #11
0
 class Meta:
     model = EVENT_ACTION_SET.get("ACTION_MESSAGE").model()
     fields = '__all__'
コード例 #12
0
ファイル: dialogue_handler.py プロジェクト: xujiameng/muddery
    def load_cache(self, dialogue):
        """
        To reduce database accesses, add a cache.

        Args:
            dialogue (string): dialogue's key
        """
        if not dialogue:
            return

        if dialogue in self.dialogue_storage:
            # already cached
            return

        # Add cache of the whole dialogue.
        self.dialogue_storage[dialogue] = {}
        
        # Get db model
        try:
            dialogue_record = Dialogues.get(dialogue)
            dialogue_record = dialogue_record[0]
        except Exception as e:
            return

        nexts = DialogueRelations.get(dialogue)
        dependencies = DialogueQuests.get(dialogue)

        # Add db fields to data object.
        data = {
            "content": dialogue_record.content,
            "condition": dialogue_record.condition,
        }

        data["dependencies"] = []
        for dependency in dependencies:
            data["dependencies"].append({"quest": dependency.dependency,
                                         "type": dependency.type})

        # get events and quests
        event_trigger = EventTrigger(None, dialogue)

        events = event_trigger.get_events()
        if not events:
            data["event"] = None
            data["provide_quest"] = []
            data["finish_quest"] = []
        else:
            data["event"] = event_trigger
            provide_quest = []
            finish_quest = []
            if defines.EVENT_TRIGGER_DIALOGUE in events:
                for event_info in events[defines.EVENT_TRIGGER_DIALOGUE]:
                    if event_info["action"] == "ACTION_ACCEPT_QUEST":
                        action = EVENT_ACTION_SET.get(event_info["action"])
                        provide_quest.extend(action.get_quests(event_info["key"]))
                    elif event_info["action"] == "ACTION_TURN_IN_QUEST":
                        action = EVENT_ACTION_SET.get(event_info["action"])
                        finish_quest.extend(action.get_quests(event_info["key"]))

            data["provide_quest"] = provide_quest
            data["finish_quest"] = finish_quest

        data["nexts"] = [next_one.next_dlg for next_one in nexts]

        # Add to cache.
        self.dialogue_storage[dialogue] = data