def dropItem(npc, itemId, count): ditem = ItemTable.getInstance().createItem("Loot", itemId, count, None) ditem.dropMe(npc, npc.getX(), npc.getY(), npc.getZ())
def dropItem(npc,itemId,count): ditem = ItemTable.getInstance().createItem("Loot", itemId, count, None) ditem.dropMe(npc, npc.getX(), npc.getY(), npc.getZ())
def dropItem(player,npc,itemId,count): ditem = ItemTable.getInstance().createItem("Quest", itemId, count, player) ditem.dropMe(npc, npc.getX(), npc.getY(), npc.getZ());
def dropItem(player, npc, itemId, count): ditem = ItemTable.getInstance().createItem("Quest", itemId, count, player) ditem.dropMe(npc, npc.getX(), npc.getY(), npc.getZ())