import pygame from copy import deepcopy from classes.bishop import Bishop from classes.king import King from classes.knight import Knight from classes.pawn import Pawn from classes.queen import Queen from classes.rook import Rook from network.server import Server from brain.board import Board from brain.game import Game host = "192.168.1.19" port = 50000 if __name__ == "__main__": server = Server(host, port, 2) server.connexion_of_client() board = Board() game = Game(board, server) game.launchGame() server.mySocket.close()