def test_move_cell(grid: RectangularGrid): point = Point(x=4.5, y=4.5, z=4.5) raw_cells = [CellData.create_cell(point=point) for _ in range(5)] raw_cells[1]['point'] = Point(x=-1, y=4.5, z=4.5) raw_cells[4]['point'] = Point(x=4.5, y=4.5, z=-1) cells = CellList(grid=grid) cells.extend(raw_cells) cells[0]['point'] = Point(x=50, y=50, z=50) # updating an incorrect index will not update the cell at index 0 cells.update_voxel_index([1, 3]) assert_array_equal(cells.get_neighboring_cells(cells[2]), [0, 2, 3]) assert cells._reverse_voxel_index[0] == grid.get_voxel(point) # this should correctly update the voxel index cells.update_voxel_index([0]) assert_array_equal(cells.get_neighboring_cells(cells[0]), [0]) assert cells._reverse_voxel_index[0] == grid.get_voxel(cells[0]['point'])
def test_get_neighboring_cells(grid: RectangularGrid): point = Point(x=4.5, y=4.5, z=4.5) raw_cells = [CellData.create_cell(point=point) for _ in range(5)] raw_cells[1]['point'] = Point(x=-1, y=4.5, z=4.5) raw_cells[4]['point'] = Point(x=4.5, y=4.5, z=-1) cells = CellList(grid=grid) cells.extend(raw_cells) assert_array_equal(cells.get_neighboring_cells(cells[0]), [0, 2, 3]) assert_array_equal(cells.get_cells_in_voxel(Voxel(x=0, y=0, z=0)), [0, 2, 3])