コード例 #1
0
ファイル: main.py プロジェクト: Bennett995/Town-Generator
def get_npc(town_name, size, neighbourhood, class_name, house, person):
    seed = (PASSWORD, town_name, size, neighbourhood, class_name, house, person)
    town = Village(town_name, size)
    person = town.find('person', seed)

    return render_template('show-person.html',
        town=town,
        person=person,
    )
コード例 #2
0
ファイル: main.py プロジェクト: Bennett995/Town-Generator
def tavern_guests_at_given_time(town_name, size, neighbourhood, tavern_id, time):
    seed = (PASSWORD, town_name, size, neighbourhood, 'Barkeep', tavern_id)

    town = Village(town_name, size)
    tavern = town.find('house', seed)

    if tavern is None:
        return redirect(url_for('show_town', town_name=town.name, size=town.size))

    for guest_data in tavern.extra_data['guests']:
        if guest_data['time'] == time:
            return render_template('tavern-guests.html', town=town, tavern=tavern, g=guest_data)
    else:
        return 'The tavern is closed at this time.'
コード例 #3
0
def get_house(town_name, size, house_type, neighbourhood, house_id):
    if house_type == 'Barkeep':
        return redirect(
            url_for('get_tavern',
                    town_name=town_name,
                    size=size,
                    neighbourhood=neighbourhood,
                    tavern_id=house_id))

    seed = (PASSWORD, town_name, size, neighbourhood, house_type, house_id)

    town = Village(town_name, size)
    house = town.find('house', seed)

    if house is not None and house.extra_data != {}:
        return render_template('show-shop.html', town=town, shop=house)
    else:
        return redirect(url_for('show_town', town_name=town_name, size=size))
コード例 #4
0
def get_tavern(town_name, size, neighbourhood, tavern_id):
    seed = (PASSWORD, town_name, size, neighbourhood, 'Barkeep', tavern_id)

    town = Village(town_name, size)
    tavern = town.find('house', seed)
    return render_template('show-tavern.html', tavern=tavern, town=town)