コード例 #1
0
    def create(self):
        self.body = ode.Body(self.world)
        mass = ode.Mass()
        mass.setCylinderTotal(75, 2, PERSONRADIUS, PERSONHEIGHT)
        geom = ode.GeomCylinder(self.space, PERSONRADIUS, PERSONHEIGHT)
        geom.setBody(self.body)
        x, y, z = self.position
        self.body.setRotation((1, 0, 0, 0, 0, -1, 0, 1, 0))
        self.body.setPosition((x, y + PERSONHEIGHT / 2 + SPHERERADIUS, z))
        self.viz.addGeom(geom)
        self.viz.GetProperty(self.body).SetColor(PERSONCOLOR)
        #create spheres
        self.w1, gw1 = self.createSphere(x + PERSONRADIUS - SPHERERADIUS, z)
        self.w2, gw2 = self.createSphere(x - PERSONRADIUS + SPHERERADIUS, z)
        #s3, gs3 = self.createSphere(x, z + PERSONRADIUS - SPHERERADIUS)
        self.s4, gs4 = self.createSphere(x, z - PERSONRADIUS + SPHERERADIUS)

        #create joints
        self.j1 = ode.Hinge2Joint(self.world)
        self.j1.attach(self.w1, self.body)
        self.j1.setAnchor((x + PERSONRADIUS - SPHERERADIUS, SPHERERADIUS, z))
        self.j1.setAxis1(self.axis3)
        self.j1.setAxis2(self.axis2)

        self.j2 = ode.Hinge2Joint(self.world)
        self.j2.attach(self.w2, self.body)
        self.j2.setAnchor((x - PERSONRADIUS + SPHERERADIUS, SPHERERADIUS, z))
        self.j2.setAxis1(self.axis3)
        self.j2.setAxis2(self.axis2)
        '''j3 = ode.Hinge2Joint(self.world)
        j3.attach(s3, self.body)
        j3.setAnchor((x, SPHERERADIUS, z + PERSONRADIUS - SPHERERADIUS))
        j3.setAxis1(self.axis3)
        j3.setAxis2(self.axis2)'''

        j4 = ode.Hinge2Joint(self.world)
        j4.attach(self.s4, self.body)
        j4.setAnchor((x, SPHERERADIUS, z - PERSONRADIUS + SPHERERADIUS))
        j4.setAxis1(self.axis3)
        j4.setAxis2(self.axis2)
        #add person and road to allGroups
        allGroups.append([self.w1, self.body])
        allGroups.append([self.w2, self.body])
        #allGroups.append([s3, self.body])
        allGroups.append([self.s4, self.body])

        allGroups.append([self.w1, self.road])
        allGroups.append([self.w2, self.road])
        #allGroups.append([s3, self.road])
        allGroups.append([self.s4, self.road])
        self.setLinearVelocity()
コード例 #2
0
ファイル: manager.py プロジェクト: anthonyjclark/Rene_Share
    def create_hinge2(self,
                      key,
                      pos,
                      bod_keys,
                      axis1=[1, 0, 0],
                      axis2=[0, 0, 1],
                      loStop1=-ode.Infinity,
                      hiStop1=ode.Infinity,
                      fmax=-1,
                      fmax2=-1):
        """ Create a universal joint.

        Arguments:
        @param key : number id to assign the hinge
        @param pos : position of the joint
        @param bod_keys : list of two bodies to attach the joint to
        @param axis1 : first axis of hinge
        @param axis2 : second axis of hinge
        @param loStop1 : low limit of hinge 1
        @param hiStop1 : high limit of hinge 1
        @param fmax    : max output potential for first hinge
        @param fmax2   : max output potential for second hinge
        """
        # Auto label the joint key or not.
        key = len(self.joints) if key == -1 else key

        if (pos == "None"):
            anchor = self.bodies[bod_keys[0]].getRelPointPos(
                (0., -self.bodies[bod_keys[0]].length / 2., 0.))
        else:
            anchor = pos

        j = ode.Hinge2Joint(self.world)
        j.attach(self.bodies[bod_keys[0]], self.bodies[bod_keys[1]])
        j.setAnchor((anchor))
        j.setAxis1((axis1))
        j.setAxis2((axis2))
        j.setParam(ode.ParamLoStop,
                   loStop1 - (self.joint_cushion * ANG_TO_RAD))
        j.setParam(ode.ParamHiStop,
                   hiStop1 + (self.joint_cushion * ANG_TO_RAD))
        j.setParam(ode.ParamFudgeFactor, .5)
        j.setParam(ode.ParamFudgeFactor2, .5)
        if fmax == -1:
            j.setParam(ode.ParamFMax, 10.)
        else:
            j.setParam(ode.ParamFMax, fmax)

        if fmax2 == -1:
            j.setParam(ode.ParamFMax2, 10.)
        else:
            j.setParam(ode.ParamFMax2, fmax2)

        j.style = "hinge2"
        self.joints[key] = j

        return key
コード例 #3
0
ファイル: joint.py プロジェクト: indigos33k3r/Py3ODE
        def end(name):
            if (name == 'hinge2'):
                joint = ode.Hinge2Joint(world, self._jg)
                joint.attach(link1, link2)

                if (anchor[0] is not None):
                    joint.setAnchor(anchor[0])

                if (len(axes) != 2):
                    raise errors.InvalidError('Wrong number of axes for '
                                              ' hinge2 joint.')

                joint.setAxis1(self._parser.parseVector(axes[0]))
                self._applyAxisParams(joint, 0, axes[0])

                joint.setAxis2(self._parser.parseVector(axes[1]))
                self._applyAxisParams(joint, 1, axes[1])

                self.setODEObject(joint)
                self._parser.pop()
コード例 #4
0
 def _createODEjoint(self):
     # Create the ODE joint
     self.odejoint = ode.Hinge2Joint(self.odedynamics.world)
コード例 #5
0
ファイル: objects.py プロジェクト: coordinate/TCC
 def create(self):
     #create body
     self.bodyCar = ode.Body(self.world)
     mCar = ode.Mass()
     mCar.setBoxTotal((self.passengers * PERSONWEIGHT + CARWEIGHT),
                      CARLENGTH, CARHEIGHT, CARWIDTH - WHEELWIDTH)
     self.bodyCar.setMass(mCar)
     self.geomCar = ode.GeomBox(
         self.space, (CARLENGTH, CARHEIGHT, CARWIDTH - WHEELWIDTH))
     self.geomCar.setBody(self.bodyCar)
     self.bodyCar.setPosition(
         (0 + self.position[0],
          WHEELRADIUS + CARHEIGHT / 2 + self.position[1],
          0 + self.position[2]))
     self.viz.addGeom(self.geomCar)
     self.viz.GetProperty(self.bodyCar).SetColor(self.bodyCarColor)
     #create wheels
     self.bodyFWL, self.geomFWL = self.createWheels(CARLENGTH / 2,
                                                    -CARWIDTH / 2)
     self.bodyFWR, self.geomFWR = self.createWheels(CARLENGTH / 2,
                                                    CARWIDTH / 2)
     self.bodyRWL, self.geomRWL = self.createWheels(-CARLENGTH / 2,
                                                    -CARWIDTH / 2)
     self.bodyRWR, self.geomRWR = self.createWheels(-CARLENGTH / 2,
                                                    CARWIDTH / 2)
     #create front left joint
     self.flJoint = ode.Hinge2Joint(self.world)
     self.flJoint.attach(self.bodyCar, self.bodyFWL)
     self.flJoint.setAnchor(
         (CARLENGTH / 2 + self.position[0], WHEELRADIUS + self.position[1],
          -CARWIDTH / 2 + self.position[2]))
     self.flJoint.setAxis2((0, 0, 1))
     self.flJoint.setAxis1((0, 1, 0))
     self.flJoint.setParam(ode.ParamSuspensionCFM, 0.5)
     self.flJoint.setParam(ode.ParamSuspensionERP, 0.8)
     #create front right joint
     self.frJoint = ode.Hinge2Joint(self.world)
     self.frJoint.attach(self.bodyCar, self.bodyFWR)
     self.frJoint.setAnchor(
         (CARLENGTH / 2 + self.position[0], WHEELRADIUS + self.position[1],
          CARWIDTH / 2 + self.position[2]))
     self.frJoint.setAxis2((0, 0, 1))
     self.frJoint.setAxis1((0, 1, 0))
     self.frJoint.setParam(ode.ParamSuspensionCFM, 0.5)
     self.frJoint.setParam(ode.ParamSuspensionERP, 0.8)
     #create rear left joint
     self.rlJoint = ode.HingeJoint(self.world)
     self.rlJoint.attach(self.bodyCar, self.bodyRWL)
     self.rlJoint.setAnchor(
         (-CARLENGTH / 2 + self.position[0], WHEELRADIUS + self.position[1],
          -CARWIDTH / 2 + self.position[2]))
     self.rlJoint.setAxis((0, 0, 1))
     #create rear right joint
     self.rrJoint = ode.HingeJoint(self.world)
     self.rrJoint.attach(self.bodyCar, self.bodyRWR)
     self.rrJoint.setAnchor(
         (-CARLENGTH / 2 + self.position[0], WHEELRADIUS + self.position[1],
          CARWIDTH / 2 + self.position[2]))
     self.rrJoint.setAxis((0, 0, 1))
     # add Joints to allGroups
     allGroups.append([self.bodyFWL, self.bodyCar])
     allGroups.append([self.bodyFWR, self.bodyCar])
     allGroups.append([self.bodyRWL, self.bodyCar])
     allGroups.append([self.bodyRWR, self.bodyCar])
     #add Wheels and Road to allGroups
     allGroups.append([self.bodyFWL, self.road])
     allGroups.append([self.bodyFWR, self.road])
     allGroups.append([self.bodyRWL, self.road])
     allGroups.append([self.bodyRWR, self.road])
     #create front left motor roll
     self.flMotorRoll = ode.AMotor(self.world)
     self.flMotorRoll.attach(self.bodyCar, self.bodyRWL)
     self.flMotorRoll.setNumAxes(1)
     self.flMotorRoll.setAxis(0, 2, (0, 0, 1))
     self.flMotorRoll.enable()
     self.flMotorRoll.setParam(ode.ParamSuspensionCFM, 0.5)
     self.flMotorRoll.setParam(ode.ParamSuspensionERP, 0.8)
     #create front left motor yaw
     self.flMotorYaw = ode.AMotor(self.world)
     self.flMotorYaw.attach(self.bodyCar, self.bodyRWL)
     self.flMotorYaw.setNumAxes(1)
     self.flMotorYaw.setAxis(0, 2, (0, 1, 0))
     self.flMotorYaw.enable()
     self.flMotorYaw.setParam(ode.ParamSuspensionCFM, 0.5)
     self.flMotorYaw.setParam(ode.ParamSuspensionERP, 0.8)
     #create front right motor
     self.frMotorRoll = ode.AMotor(self.world)
     self.frMotorRoll.attach(self.bodyCar, self.bodyRWR)
     self.frMotorRoll.setNumAxes(1)
     self.frMotorRoll.setAxis(0, 2, (0, 0, 1))
     self.frMotorRoll.enable()
     self.frMotorRoll.setParam(ode.ParamSuspensionCFM, 0.5)
     self.frMotorRoll.setParam(ode.ParamSuspensionERP, 0.8)
     #create front right motor
     self.frMotorYaw = ode.AMotor(self.world)
     self.frMotorYaw.attach(self.bodyCar, self.bodyRWR)
     self.frMotorYaw.setNumAxes(1)
     self.frMotorYaw.setAxis(0, 2, (0, 1, 0))
     self.frMotorYaw.enable()
     self.frMotorYaw.setParam(ode.ParamSuspensionCFM, 0.5)
     self.frMotorYaw.setParam(ode.ParamSuspensionERP, 0.8)
コード例 #6
0
bodyCar = ode.Body(world)
mCar = ode.Mass()
mCar.setBoxTotal(800, 1.5, .10, 3.0)
bodyCar.setMass(mCar)
geomCar = ode.GeomBox(space, (1.5, .1, 3))
geomCar.setBody(bodyCar)
#bodyCar.setPosition((0 + position[0], wheelRadius + carHeight/2 + position[1], 0 + position[2]))
viz.addGeom(geomCar)
viz.GetProperty(bodyCar).SetColor(0, 0, 1)
w1, g1 = createWheels(-1, -1.5)
w2, g2 = createWheels(1, -1.5)
w3, g3 = createWheels(1, 1.5)
w4, g4 = createWheels(-1, 1.5)

j1 = ode.Hinge2Joint(world)
j1.setAnchor((-1, 0, -1.5))
j1.setAxis1((0, 1, 0))
j1.setAxis2((-1, 0, 0))
j1.attach(bodyCar, w1)

j2 = ode.Hinge2Joint(world)
j2.setAnchor((1, 0, -1.5))
j2.setAxis1((0, 1, 0))
j2.setAxis2((-1, 0, 0))
j2.attach(bodyCar, w2)

j3 = ode.Hinge2Joint(world)
j3.setAnchor((1, 0, 1.5))
j3.setAxis1((0, 1, 0))
j3.setAxis2((1, 0, 0))