コード例 #1
0
    def __init__(self, context):
        """Instantiates Open3D plugin.

        Args:
            context: A `base_plugin.TBContext` instance.
        """
        self._logdir = context.logdir
        self.data_reader = Open3DPluginDataReader(self._logdir)
        self.window_lock = threading.Lock()  # protect self._windows
        self._http_api_lock = threading.Lock()
        self._windows = {}
        webrtc_server.disable_http_handshake()
        # Dummy window to ensure GUI remains active even if all user windows are
        # closed.
        self._dummy_window = async_event_loop.run_sync(
            gui.Application.instance.create_window, "Open3D Dummy Window", 32,
            32)
コード例 #2
0
ファイル: plugin.py プロジェクト: POSTECH-CVLab/Open3D
 def _start_gui(self):
     webrtc_server.disable_http_handshake()
     webrtc_server.enable_webrtc()
     from open3d.visualization.async_event_loop import async_event_loop
     self._gui = async_event_loop
     # Dummy window to ensure GUI remains active even if all user windows are
     # closed.
     self._dummy_window = self._gui.run_sync(
         gui.Application.instance.create_window, "Open3D Dummy Window", 32,
         32)
     webrtc_server.register_data_channel_message_callback(
         "tensorboard/show_hide_axes", self._show_hide)
     webrtc_server.register_data_channel_message_callback(
         "tensorboard/show_hide_ground", self._show_hide)
     webrtc_server.register_data_channel_message_callback(
         "tensorboard/sync_view", self._sync_view)
     webrtc_server.register_data_channel_message_callback(
         "tensorboard/update_rendering", self._update_rendering)