def makeshapes(x, y, type=None): """ Make shapes by x and y coordinates. :param x: (*array_like*) X coordinates. :param y: (*array_like*) Y coordinates. :param type: (*string*) Shape type [point | line | polygon]. :returns: Shapes """ shapes = [] if isinstance(x, (int, float)): shape = PointShape() shape.setPoint(PointD(x, y)) shapes.append(shape) else: if not isinstance(x, list): x = x.asarray() if not isinstance(y, list): y = y.asarray() if type == 'point': shapes = ShapeUtil.createPointShapes(x, y) elif type == 'line': shapes = ShapeUtil.createPolylineShapes(x, y) elif type == 'polygon': shapes = ShapeUtil.createPolygonShapes(x, y) return shapes
def makeshapes(x, y, type=None, z=None, m=None): """ Make shapes by x and y coordinates. :param x: (*array_like*) X coordinates. :param y: (*array_like*) Y coordinates. :param type: (*string*) Shape type [point | line | polygon]. :param z: (*array_like*) Z coordinates. :param m: (*array_like*) M coordinates. :returns: Shapes """ shapes = [] if isinstance(x, (int, float)): shape = PointShape() shape.setPoint(PointD(x, y)) shapes.append(shape) else: x = minum.asarray(x).array y = minum.asarray(y).array if not z is None: if m is None: m = minum.zeros(len(z)).array else: m = minum.asarray(m) z = minum.asarray(z) if type == 'point': if z is None: shapes = ShapeUtil.createPointShapes(x, y) else: shapes = ShapeUtil.createPointShapes(x, y, z, m) elif type == 'line': if z is None: shapes = ShapeUtil.createPolylineShapes(x, y) else: shapes = ShapeUtil.createPolylineShapes(x, y, z, m) elif type == 'polygon': if z is None: shapes = ShapeUtil.createPolygonShapes(x, y) else: shapes = ShapeUtil.createPolygonShape(x, y, z, m) return shapes
def makeshapes(x, y, type=None, z=None, m=None): """ Make shapes by x and y coordinates. :param x: (*array_like*) X coordinates. :param y: (*array_like*) Y coordinates. :param type: (*string*) Shape type [point | line | polygon]. :param z: (*array_like*) Z coordinates. :param m: (*array_like*) M coordinates. :returns: Shapes """ shapes = [] if isinstance(x, (int, float)): shape = PointShape() shape.setPoint(PointD(x, y)) shapes.append(shape) else: x = minum.asarray(x).array y = minum.asarray(y).array if not z is None: if m is None: m = minum.zeros(len(z)).array else: m = minum.asarray(m).array z = minum.asarray(z).array if type == 'point': if z is None: shapes = ShapeUtil.createPointShapes(x, y) else: shapes = ShapeUtil.createPointShapes(x, y, z, m) elif type == 'line': if z is None: shapes = ShapeUtil.createPolylineShapes(x, y) else: shapes = ShapeUtil.createPolylineShapes(x, y, z, m) elif type == 'polygon': if z is None: shapes = ShapeUtil.createPolygonShapes(x, y) else: shapes = ShapeUtil.createPolygonShape(x, y, z, m) return shapes