def disable(self): if __dev__: self.stopHandleEdits() DistCogdoGame.disable(self) DistributedLevel.disable(self)
def disable(self): if __dev__: self.stopHandleEdits() DistributedLevel.disable(self) DistCogdoGame.disable(self)
def disable(self): DistCogdoGame.disable(self) DistributedLevel.disable(self)