コード例 #1
0
    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager

        # TODO: Dynamicaly add more and reposition cells
        padding = 0.0225

        # Order: Top to bottom
        self.leftCells = [
            mm.addGridCell(0.2 + padding, -0.45, base.a2dTopLeft), # Above boarding groups
            mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),  # 1
            mm.addGridCell(0.2 + padding, -1.35, base.a2dTopLeft)  # Below Boarding Groups
        ]

        # Order: Left to right
        self.bottomCells = [
            mm.addGridCell(-0.87, 0.2 + padding, base.a2dBottomCenter), # To the right of the laff meter
            mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter), # 1
            mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),  # 2
            mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),  # 3
            mm.addGridCell(0.89, 0.2 + padding, base.a2dBottomCenter)   # To the left of the shtiker book
        ]

        # Order: Bottom to top
        self.rightCells = [
            mm.addGridCell(-0.2 - padding, -1.35, base.a2dTopRight), # Above the street map
            mm.addGridCell(-0.2 - padding, -0.9, base.a2dTopRight),  # Below the friends list
            mm.addGridCell(-0.2 - padding, -0.45, base.a2dTopRight)  # Behind the friends list
        ]
コード例 #2
0
 def initNametagGlobals(self):
     arrow = loader.loadModel('phase_3/models/props/arrow')
     card = loader.loadModel('phase_3/models/props/panel')
     speech3d = ChatBalloon(
         loader.loadModel('phase_3/models/props/chatbox'))
     thought3d = ChatBalloon(
         loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
     speech2d = ChatBalloon(
         loader.loadModel('phase_3/models/props/chatbox_noarrow'))
     chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
     NametagGlobals.setCamera(self.cam)
     NametagGlobals.setArrowModel(arrow)
     NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
     if self.mouseWatcherNode:
         NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
     NametagGlobals.setSpeechBalloon3d(speech3d)
     NametagGlobals.setThoughtBalloon3d(thought3d)
     NametagGlobals.setSpeechBalloon2d(speech2d)
     NametagGlobals.setThoughtBalloon2d(thought3d)
     NametagGlobals.setPageButton(PGButton.SReady,
                                  chatButtonGui.find('**/Horiz_Arrow_UP'))
     NametagGlobals.setPageButton(PGButton.SDepressed,
                                  chatButtonGui.find('**/Horiz_Arrow_DN'))
     NametagGlobals.setPageButton(
         PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
     NametagGlobals.setQuitButton(PGButton.SReady,
                                  chatButtonGui.find('**/CloseBtn_UP'))
     NametagGlobals.setQuitButton(PGButton.SDepressed,
                                  chatButtonGui.find('**/CloseBtn_DN'))
     NametagGlobals.setQuitButton(PGButton.SRollover,
                                  chatButtonGui.find('**/CloseBtn_Rllvr'))
     rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
     if rolloverSound:
         NametagGlobals.setRolloverSound(rolloverSound)
     clickSound = DirectGuiGlobals.getDefaultClickSound()
     if clickSound:
         NametagGlobals.setClickSound(clickSound)
     NametagGlobals.setToon(self.cam)
     self.marginManager = MarginManager()
     self.margins = self.aspect2d.attachNewNode(
         self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
     mm = self.marginManager
     self.leftCells = [
         mm.addGridCell(0.25, -0.6, base.a2dTopLeft),
         mm.addGridCell(0.25, -1.0, base.a2dTopLeft),
         mm.addGridCell(0.25, -1.4, base.a2dTopLeft)
     ]
     self.bottomCells = [
         mm.addGridCell(0.4, 0.2, base.a2dBottomCenter),
         mm.addGridCell(-0.4, 0.2, base.a2dBottomCenter),
         mm.addGridCell(-1.0, 0.2, base.a2dBottomCenter),
         mm.addGridCell(1.0, 0.2, base.a2dBottomCenter)
     ]
     self.rightCells = [
         mm.addGridCell(-0.25, -0.6, base.a2dTopRight),
         mm.addGridCell(-0.25, -1.0, base.a2dTopRight),
         mm.addGridCell(-0.25, -1.4, base.a2dTopRight)
     ]
コード例 #3
0
    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager

        # TODO: Dynamicaly add more and reposition cells
        padding = 0.0225

        # Order: Top to bottom
        self.leftCells = [
            mm.addGridCell(0.2 + padding, -0.45, base.a2dTopLeft), # Above boarding groups
            mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),  # 1
            mm.addGridCell(0.2 + padding, -1.35, base.a2dTopLeft)  # Below Boarding Groups
        ]

        # Order: Left to right
        self.bottomCells = [
            mm.addGridCell(-0.87, 0.2 + padding, base.a2dBottomCenter), # To the right of the laff meter
            mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter), # 1
            mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),  # 2
            mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),  # 3
            mm.addGridCell(0.89, 0.2 + padding, base.a2dBottomCenter)   # To the left of the shtiker book
        ]

        # Order: Bottom to top
        self.rightCells = [
            mm.addGridCell(-0.2 - padding, -1.35, base.a2dTopRight), # Above the street map
            mm.addGridCell(-0.2 - padding, -0.9, base.a2dTopRight),  # Below the friends list
            mm.addGridCell(-0.2 - padding, -0.45, base.a2dTopRight)  # Behind the friends list
        ]
 def initNametagGlobals(self):
     arrow = loader.loadModel('phase_3/models/props/arrow')
     card = loader.loadModel('phase_3/models/props/panel')
     speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
     thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
     speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
     chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
     NametagGlobals.setCamera(self.cam)
     NametagGlobals.setArrowModel(arrow)
     NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
     if self.mouseWatcherNode:
         NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
     NametagGlobals.setSpeechBalloon3d(speech3d)
     NametagGlobals.setThoughtBalloon3d(thought3d)
     NametagGlobals.setSpeechBalloon2d(speech2d)
     NametagGlobals.setThoughtBalloon2d(thought3d)
     NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
     NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
     NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
     NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
     NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
     NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
     rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
     if rolloverSound:
         NametagGlobals.setRolloverSound(rolloverSound)
     clickSound = DirectGuiGlobals.getDefaultClickSound()
     if clickSound:
         NametagGlobals.setClickSound(clickSound)
     NametagGlobals.setToon(self.cam)
     self.marginManager = MarginManager()
     self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
     mm = self.marginManager
     self.leftCells = [
         mm.addGridCell(0.25, -0.6, base.a2dTopLeft),
         mm.addGridCell(0.25, -1.0, base.a2dTopLeft),
         mm.addGridCell(0.25, -1.4, base.a2dTopLeft)
     ]
     self.bottomCells = [
         mm.addGridCell(0.4, 0.2, base.a2dBottomCenter),
         mm.addGridCell(-0.4, 0.2, base.a2dBottomCenter),
         mm.addGridCell(-1.0, 0.2, base.a2dBottomCenter),
         mm.addGridCell(1.0, 0.2, base.a2dBottomCenter)
     ]
     self.rightCells = [
         mm.addGridCell(-0.25, -0.6, base.a2dTopRight),
         mm.addGridCell(-0.25, -1.0, base.a2dTopRight),
         mm.addGridCell(-0.25, -1.4, base.a2dTopRight)
     ]
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)

        # First, build a list of all possible resolutions:
        self.resList = []
        displayInfo = self.pipe.getDisplayInformation()
        for i in xrange(displayInfo.getTotalDisplayModes()):
            width = displayInfo.getDisplayModeWidth(i)
            height = displayInfo.getDisplayModeHeight(i)
            if (width, height) not in self.resList:
                self.resList.append((width, height))

        # Next, separate the resolutions by their ratio:
        self.resDict = {}
        for res in self.resList:
            width = float(res[0])
            height = float(res[1])
            ratio = round(width / height, 2)
            self.resDict.setdefault(ratio, []).append(res)

        # Get the native width, height and ratio:
        self.nativeWidth = displayInfo.getMaximumWindowWidth()
        self.nativeHeight = displayInfo.getMaximumWindowHeight()
        self.nativeRatio = round(float(self.nativeWidth) / float(self.nativeHeight), 2)

        # Finally, choose the best resolution if we're either fullscreen, or
        # don't have one defined in our preferences:
        fullscreen = self.settings.get('fullscreen', False)
        if ('res' not in self.settings.all()) or fullscreen:
            if fullscreen:

                # If we're fullscreen, we want to fit the entire screen:
                res = (self.nativeWidth, self.nativeHeight)

            elif len(self.resDict[self.nativeRatio]) > 1:

                # We have resolutions that match our native ratio and fit it! Let's
                # use one:
                res = self.resDict[self.nativeRatio][0]

            else:

                # Okay, we don't have any resolutions that match our screen's
                # resolutions and fit it (besides the native ratio itself, of
                # course). Let's just use the second largest ratio:
                ratios = sorted(self.resDict.keys(), reverse=False)
                nativeIndex = ratios.index(self.nativeRatio)
                res = ratios[nativeIndex + 1][0]

            # Reload the graphics pipe:
            properties = WindowProperties()

            # If we're in fullscreen mode, we'll want to fit to the screen:
            if fullscreen:
                res = self.resList[-1]

            properties.setSize(res[0], res[1])
            properties.setFullscreen(fullscreen)
            properties.setParentWindow(0)

            # Store the window sort for later:
            sort = self.win.getSort()

            if self.win:
                currentProperties = WindowProperties(self.win.getProperties())
                gsg = self.win.getGsg()
            else:
                currentProperties = WindowProperties.getDefault()
                gsg = None
            newProperties = WindowProperties(currentProperties)
            newProperties.addProperties(properties)
            if (gsg is None) or (currentProperties.getFullscreen() != newProperties.getFullscreen()) or (currentProperties.getParentWindow() != newProperties.getParentWindow()):
                self.openMainWindow(props=properties, gsg=gsg, keepCamera=True)
                self.graphicsEngine.openWindows()
                self.disableShowbaseMouse()

                from otp.nametag import NametagGlobals
                NametagGlobals.setCamera(self.cam)
                NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
            else:
                self.win.requestProperties(properties)
                self.graphicsEngine.renderFrame()

            self.win.setSort(sort)
            self.graphicsEngine.renderFrame()
            self.graphicsEngine.renderFrame()
        self.disableShowbaseMouse()
        self.addCullBins()
        self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        if __builtins__.has_key('launcher') and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.wantAchievements = self.config.GetBool('want-achievements', 1)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 1)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 1)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None
        return

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)
        if not config.GetInt('keep-aspect-ratio', 0):
            return
        x = max(1, win.getXSize())
        y = max(1, win.getYSize())
        maxX = base.pipe.getDisplayWidth()
        maxY = base.pipe.getDisplayHeight()
        cwp = win.getProperties()
        originX = 0
        originY = 0
        if cwp.hasOrigin():
            originX = cwp.getXOrigin()
            originY = cwp.getYOrigin()
            if originX > maxX:
                originX = originX - maxX
            if originY > maxY:
                oringY = originY - maxY
        maxX -= originX
        maxY -= originY
        if math.fabs(x - self.oldX) > math.fabs(y - self.oldY):
            newY = x / self.aspectRatio
            newX = x
            if newY > maxY:
                newY = maxY
                newX = self.aspectRatio * maxY
        else:
            newX = self.aspectRatio * y
            newY = y
            if newX > maxX:
                newX = maxX
                newY = maxX / self.aspectRatio
        wp = WindowProperties()
        wp.setSize(newX, newY)
        base.win.requestProperties(wp)
        base.cam.node().getLens().setFilmSize(newX, newY)
        self.oldX = newX
        self.oldY = newY

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()

        searchPath = DSearchPath()
        if __debug__:
            searchPath.appendDirectory(Filename('resources/phase_3/etc'))
        searchPath.appendDirectory(Filename('/phase_3/etc'))

        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return # Can't do anything past this point.

            with open(os.path.join(tempdir, filename), 'wb') as f:
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')

        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)
        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager
        self.leftCells = [
            mm.addGridCell(0.25, -0.6, base.a2dTopLeft),
            mm.addGridCell(0.25, -1.0, base.a2dTopLeft),
            mm.addGridCell(0.25, -1.4, base.a2dTopLeft)
        ]
        self.bottomCells = [
            mm.addGridCell(0.4, 0.2, base.a2dBottomCenter),
            mm.addGridCell(-0.4, 0.2, base.a2dBottomCenter),
            mm.addGridCell(-1.0, 0.2, base.a2dBottomCenter),
            mm.addGridCell(1.0, 0.2, base.a2dBottomCenter)
        ]
        self.rightCells = [
            mm.addGridCell(-0.25, -0.6, base.a2dTopRight),
            mm.addGridCell(-0.25, -1.0, base.a2dTopRight),
            mm.addGridCell(-0.25, -1.4, base.a2dTopRight)
        ]

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None
        return

    def startShow(self, cr, launcherServer = None):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete', self.cleanupDownloadWatcher)
        gameServer = base.config.GetString('game-server', '')
        if gameServer:
            self.notify.info('Using game-server from Configrc: %s ' % gameServer)
        elif launcherServer:
            gameServer = launcherServer
            self.notify.info('Using gameServer from launcher: %s ' % gameServer)
        else:
            gameServer = 'localhost'
        serverPort = base.config.GetInt('server-port', 7198)
        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')
        print 'ignoring InputState-forward'

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {OTPLauncherGlobals.ExitEnableChat: 'chat',
             OTPLauncherGlobals.ExitSetParentPassword: '******',
             OTPLauncherGlobals.ExitPurchase: 'purchase'}
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        if self.cr.productName == 'JP':
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP_JP), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP_JP), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP_JP))
        elif self.cr.productName in ['BR', 'FR']:
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP_INTL), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP_INTL), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP_INTL))
        else:
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP))

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)


    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(doneEvent='confirmDone', message=TTLocalizer.OptionsPageExitConfirm, style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)
コード例 #6
0
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)
        self.disableShowbaseMouse()
        self.addCullBins()
        self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(settings['fov']/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('f4', self.oobe)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        WLRed = tpMgr.getProperties('red')
        WLRed.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLRed', WLRed)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.accept('shift', self.setSprinting)
        self.accept('shift-up', self.exitSprinting)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.isSprinting = 1
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None

        self.filters = CommonFilters(self.win, self.cam)
        self.wantCogInterface = settings.get('cogInterface', True)
        self.aspect2d.setAntialias(AntialiasAttrib.MMultisample)

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def setCursorAndIcon(self):
        atexit.register(shutil.rmtree, tempdir)

        wp = WindowProperties()
        wp.setCursorFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def setSprinting(self):
        if self.walking:
            base.localAvatar.currentSpeed = OTPGlobals.ToonForwardSprintSpeed
            base.localAvatar.currentReverseSpeed = OTPGlobals.ToonReverseSprintSpeed
            base.localAvatar.controlManager.setSpeeds(OTPGlobals.ToonForwardSprintSpeed, OTPGlobals.ToonJumpForce, OTPGlobals.ToonReverseSprintSpeed, OTPGlobals.ToonRotateSpeed)
            self.isSprinting = 1
        else:
            if self.isSprinting == 1:
                self.exitSprinting()

    def exitSprinting(self):
        if hasattr(base, 'localAvatar'):
            base.localAvatar.currentSpeed = OTPGlobals.ToonForwardSpeed
            base.localAvatar.currentReverseSpeed = OTPGlobals.ToonReverseSpeed
            base.localAvatar.controlManager.setSpeeds(OTPGlobals.ToonForwardSpeed, OTPGlobals.ToonJumpForce, OTPGlobals.ToonReverseSpeed, OTPGlobals.ToonRotateSpeed)
            self.isSprinting = 0
    
    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')

        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        self.snapshotSfx = base.loader.loadSfx('phase_4/audio/sfx/Photo_shutter.ogg')
        base.playSfx(self.snapshotSfx)
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager

        # TODO: Dynamicaly add more and reposition cells
        padding = 0.0225

        # Order: Top to bottom
        self.leftCells = [
            mm.addGridCell(0.2 + padding, -0.45, base.a2dTopLeft), # Above boarding groups
            mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),  # 1
            mm.addGridCell(0.2 + padding, -1.35, base.a2dTopLeft)  # Below Boarding Groups
        ]

        # Order: Left to right
        self.bottomCells = [
            mm.addGridCell(-0.87, 0.2 + padding, base.a2dBottomCenter), # To the right of the laff meter
            mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter), # 1
            mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),  # 2
            mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),  # 3
            mm.addGridCell(0.89, 0.2 + padding, base.a2dBottomCenter)   # To the left of the shtiker book
        ]

        # Order: Bottom to top
        self.rightCells = [
            mm.addGridCell(-0.2 - padding, -1.35, base.a2dTopRight), # Above the street map
            mm.addGridCell(-0.2 - padding, -0.9, base.a2dTopRight),  # Below the friends list
            mm.addGridCell(-0.2 - padding, -0.45, base.a2dTopRight)  # Behind the friends list
        ]

    def hideFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], False)

    def showFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], True)

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def startShow(self, cr):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        # Get the base port.
        serverPort = base.config.GetInt('server-port', 7199)

        # Get the number of client-agents.
        clientagents = base.config.GetInt('client-agents', 1) - 1

        # Get a new port.
        serverPort += (random.randint(0, clientagents) * 100)

        serverList = []
        for name in launcher.getGameServer().split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])

        # Start detecting speed hacks:
        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()
        taskMgr.add(self.__speedHackCheckTick, 'speedHackCheck-tick')

    def __speedHackCheckTick(self, task):
        elapsed = time.time() - self.lastSpeedHackCheck
        tcElapsed = TrueClock.getGlobalPtr().getLongTime() - self.lastTrueClockTime

        if tcElapsed > (elapsed + 0.05):
            # The TrueClock is running faster than it should. This means the
            # player may have sped up the process. Disconnect them:
            self.cr.stopReaderPollTask()
            self.cr.lostConnection()
            return task.done

        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()

        return task.cont

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)
    
    def setFrameRateMeter(self, flag):
        if flag:
            if not self.frameRateMeter:
                self.frameRateMeter = TTFrameRateMeter()
        else:
            if self.frameRateMeter:
                self.frameRateMeter.destroy()
                self.frameRateMeter = None

    def setCopyright(self, flag):
        self.copyright = TTCopyright()

    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(doneEvent='confirmDone', message=TTLocalizer.OptionsPageExitConfirm, style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)
コード例 #7
0
 def initNametagGlobals(self):
     arrow = loader.loadModel('phase_3/models/props/arrow')
     card = loader.loadModel('phase_3/models/props/panel')
     speech3d = ChatBalloon(
         loader.loadModel('phase_3/models/props/chatbox'))
     thought3d = ChatBalloon(
         loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
     exclaim3d = ChatBalloon(
         loader.loadModel('phase_3/models/props/chatbox_exclaim_cutout'))
     speech2d = ChatBalloon(
         loader.loadModel('phase_3/models/props/chatbox_noarrow'))
     if config.GetBool('want-retro-mode', False):
         rtex = loader.loadTexture(
             'phase_3/maps/avatar_palette_1llla_1_retro.jpg')
         speech3d.model.setTexture(rtex, 1)
         thought3d.model.setTexture(rtex, 1)
         speech2d.model.setTexture(rtex, 1)
         exclaim3d.model.setTexture(
             loader.loadTexture('phase_3/maps/spikey_bubble_retro.jpg'), 1)
     chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
     NametagGlobals.setCamera(self.cam)
     NametagGlobals.setArrowModel(arrow)
     NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
     if self.mouseWatcherNode:
         NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
     NametagGlobals.setSpeechBalloon3d(speech3d)
     NametagGlobals.setThoughtBalloon3d(thought3d)
     NametagGlobals.setExclaimBalloon3d(exclaim3d)
     NametagGlobals.setSpeechBalloon2d(speech2d)
     NametagGlobals.setThoughtBalloon2d(thought3d)
     NametagGlobals.setExclaimBalloon2d(speech2d)
     NametagGlobals.setPageButton(PGButton.SReady,
                                  chatButtonGui.find('**/Horiz_Arrow_UP'))
     NametagGlobals.setPageButton(PGButton.SDepressed,
                                  chatButtonGui.find('**/Horiz_Arrow_DN'))
     NametagGlobals.setPageButton(
         PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
     NametagGlobals.setQuitButton(PGButton.SReady,
                                  chatButtonGui.find('**/CloseBtn_UP'))
     NametagGlobals.setQuitButton(PGButton.SDepressed,
                                  chatButtonGui.find('**/CloseBtn_DN'))
     NametagGlobals.setQuitButton(PGButton.SRollover,
                                  chatButtonGui.find('**/CloseBtn_Rllvr'))
     rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
     if rolloverSound:
         NametagGlobals.setRolloverSound(rolloverSound)
     clickSound = DirectGuiGlobals.getDefaultClickSound()
     if clickSound:
         NametagGlobals.setClickSound(clickSound)
     NametagGlobals.setToon(self.cam)
     self.marginManager = MarginManager()
     self.margins = self.aspect2d.attachNewNode(
         self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
     mm = self.marginManager
     padding = 0.0225
     self.leftCells = [
         mm.addGridCell(0.2 + padding, -0.45, base.a2dTopLeft),
         mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),
         mm.addGridCell(0.2 + padding, -1.35, base.a2dTopLeft)
     ]
     self.bottomCells = [
         mm.addGridCell(-0.87, 0.2 + padding, base.a2dBottomCenter),
         mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter),
         mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),
         mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),
         mm.addGridCell(0.89, 0.2 + padding, base.a2dBottomCenter)
     ]
     self.rightCells = [
         mm.addGridCell(-0.2 - padding, -1.35, base.a2dTopRight),
         mm.addGridCell(-0.2 - padding, -0.9, base.a2dTopRight),
         mm.addGridCell(-0.2 - padding, -0.45, base.a2dTopRight)
     ]
コード例 #8
0
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        self.display = DisplayOptions()
        OTPBase.OTPBase.__init__(self)
        base.enableMusic(self.display.settings.getBool('game', 'music', True))
        base.enableSoundEffects(
            self.display.settings.getBool('game', 'sfx', True))
        self.disableShowbaseMouse()
        self.addCullBins()
        base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.textToSpeech = self.display.settings.getBool(
            'game', 'textToSpeech', False)
        self.placeBeforeObjects = config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov / (4.0 / 3.0))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear,
                                ToontownGlobals.DefaultCameraFar)
        self.cam2d.node().setCameraMask(BitMask32.bit(1))
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.snapshotSfx = base.loader.loadSfx(
            'phase_4/audio/sfx/Photo_shutter.ogg')
        self.flashTrack = None
        self.exitFunc = self.userExit
        if __builtins__.has_key('launcher') and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()
        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)
        if platform == 'darwin':
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX,
                            self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX,
                        self.minimizeGame)
        self.accept('f3', self.toggleGui)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.inactivityTimeout = self.config.GetFloat(
            'inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' %
                              self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort',
                                                       0)
        self.randomMinigameDisconnect = self.config.GetBool(
            'random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool(
            'random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward',
                                                      0)
        self.wantMinigameDifficulty = self.config.GetBool(
            'want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty',
                                                       -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id',
                                                     -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool(
            'skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay',
                                                       5)
        self.killInterestResponse = self.config.GetBool(
            'kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None
        self.shaderMgr = ShaderManager.ShaderManager()
        self.sosCheck = False
        return

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)
        if not config.GetInt('keep-aspect-ratio', 0):
            return
        x = max(1, win.getXSize())
        y = max(1, win.getYSize())
        maxX = base.pipe.getDisplayWidth()
        maxY = base.pipe.getDisplayHeight()
        cwp = win.getProperties()
        originX = 0
        originY = 0
        if cwp.hasOrigin():
            originX = cwp.getXOrigin()
            originY = cwp.getYOrigin()
            if originX > maxX:
                originX = originX - maxX
            if originY > maxY:
                oringY = originY - maxY
        maxX -= originX
        maxY -= originY
        if math.fabs(x - self.oldX) > math.fabs(y - self.oldY):
            newY = x / self.aspectRatio
            newX = x
            if newY > maxY:
                newY = maxY
                newX = self.aspectRatio * maxY
        else:
            newX = self.aspectRatio * y
            newY = y
            if newX > maxX:
                newX = maxX
                newY = maxX / self.aspectRatio
        wp = WindowProperties()
        wp.setSize(newX, newY)
        base.win.requestProperties(wp)
        base.cam.node().getLens().setFilmSize(newX, newY)
        self.oldX = newX
        self.oldY = newY

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()
        searchPath = DSearchPath()
        searchPath.appendDirectory(Filename('/phase_3/etc'))
        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return
            with open(os.path.join(tempdir, filename), 'wb') as (f):
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(
            Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(
            Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTFixed, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface:
            self.mouseInterface.detachNode()
        if self.mouse2cam:
            self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')
        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        if self.flashTrack and self.flashTrack.isPlaying():
            self.flashTrack.finish()
        self.transitions.noFade()
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87),
                                         text=ctext,
                                         text_scale=0.05,
                                         text_fg=VBase4(1.0, 1.0, 1.0, 1.0),
                                         text_bg=(0, 0, 0, 0),
                                         text_shadow=(0, 0, 0, 1),
                                         relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9),
                                           text=self.screenshotStr,
                                           text_scale=0.05,
                                           text_fg=VBase4(1.0, 1.0, 1.0, 1.0),
                                           text_bg=(0, 0, 0, 0),
                                           text_shadow=(0, 0, 0, 1),
                                           relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix,
                        imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        self.transitions.setFadeColor(1, 1, 1)
        self.flashTrack = Sequence(
            Func(base.playSfx, self.snapshotSfx),
            Func(self.transitions.fadeOut, 0.15), Wait(0.2),
            Func(self.transitions.fadeIn, 0.8), Wait(1.0),
            Func(self.transitions.setFadeColor, 0, 0, 0))
        self.flashTrack.start()
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        exclaim3d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox_exclaim_cutout'))
        speech2d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        if config.GetBool('want-retro-mode', False):
            rtex = loader.loadTexture(
                'phase_3/maps/avatar_palette_1llla_1_retro.jpg')
            speech3d.model.setTexture(rtex, 1)
            thought3d.model.setTexture(rtex, 1)
            speech2d.model.setTexture(rtex, 1)
            exclaim3d.model.setTexture(
                loader.loadTexture('phase_3/maps/spikey_bubble_retro.jpg'), 1)
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setExclaimBalloon3d(exclaim3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setExclaimBalloon2d(speech2d)
        NametagGlobals.setPageButton(PGButton.SReady,
                                     chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed,
                                     chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(
            PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady,
                                     chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed,
                                     chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover,
                                     chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)
        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager
        padding = 0.0225
        self.leftCells = [
            mm.addGridCell(0.2 + padding, -0.45, base.a2dTopLeft),
            mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),
            mm.addGridCell(0.2 + padding, -1.35, base.a2dTopLeft)
        ]
        self.bottomCells = [
            mm.addGridCell(-0.87, 0.2 + padding, base.a2dBottomCenter),
            mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter),
            mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),
            mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),
            mm.addGridCell(0.89, 0.2 + padding, base.a2dBottomCenter)
        ]
        self.rightCells = [
            mm.addGridCell(-0.2 - padding, -1.35, base.a2dTopRight),
            mm.addGridCell(-0.2 - padding, -0.9, base.a2dTopRight),
            mm.addGridCell(-0.2 - padding, -0.45, base.a2dTopRight)
        ]

    def hideFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]
        self.setCellsAvailable([middleCell, topCell], False)

    def showFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]
        self.setCellsAvailable([middleCell, topCell], True)

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None
        return

    def startShow(self, cr, launcherServer=None):
        self.cr = cr
        if self.display.antialias:
            render.setAntialias(AntialiasAttrib.MAuto)
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(
            TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete',
                            self.cleanupDownloadWatcher)
        gameServer = config.GetString('game-server', '')
        if gameServer:
            self.notify.info('Using game-server from Configrc: %s ' %
                             gameServer)
        else:
            if launcherServer:
                gameServer = launcherServer
                self.notify.info('Using gameServer from launcher: %s ' %
                                 gameServer)
            else:
                gameServer = '127.0.0.1'
        serverPort = config.GetInt('server-port', 7198)
        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            if config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)
                else:
                    if url != serverURL:
                        serverList.append(url)

        cr.loginFSM.request('connect', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()
        if config.GetBool('want-speedhack-fix', False):
            self.lastSpeedhackCheck = time.time()
            taskMgr.doMethodLater(config.GetFloat('speedhack-interval', 10.0),
                                  self.__speedhackCheckTick, 'speedhack-tick')

    def __speedhackCheckTick(self, task):
        elapsed = time.time() - self.lastSpeedhackCheck
        if elapsed < config.GetFloat('speedhack-interval', 10.0) - 1:
            self.__killSpeedHacker()
            return task.done
        self.lastSpeedhackCheck = time.time()
        return task.again

    def __killSpeedHacker(self):
        self.cr.bootedIndex = 128
        self.cr.bootedText = 'Toon tripped speed-hack check.'
        self.cr.stopReaderPollTask()
        self.cr.lostConnection()

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')
        print 'ignoring InputState-forward'

    def exitShow(self, errorCode=None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {
                OTPLauncherGlobals.ExitEnableChat: 'chat',
                OTPLauncherGlobals.ExitSetParentPassword: '******',
                OTPLauncherGlobals.ExitPurchase: 'purchase'
            }
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass
        else:
            if hasattr(self, 'ttAccess'):
                self.ttAccess.delete()
            if self.cr.timeManager:
                self.cr.timeManager.setDisconnectReason(
                    ToontownGlobals.DisconnectCloseWindow)
            base.cr._userLoggingOut = False
            try:
                localAvatar
            except:
                pass

            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(
                ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP),
                config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP),
                config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP))

    def playMusic(self, music, looping=0, interrupt=1, volume=None, time=0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume,
                                  time)

    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(
            doneEvent='confirmDone',
            message=TTLocalizer.OptionsPageExitConfirm,
            style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        hideCommand = 'osascript -e \'tell application "System Events"\n                                            set frontProcess to first process whose frontmost is true\n                                            set visible of frontProcess to false\n                                       end tell\''
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)
コード例 #9
0
ファイル: ToonBase.py プロジェクト: n8x0b7T/Toontown-RTG
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)

        # First, build a list of all possible resolutions:
        self.resList = []
        displayInfo = self.pipe.getDisplayInformation()
        for i in xrange(displayInfo.getTotalDisplayModes()):
            width = displayInfo.getDisplayModeWidth(i)
            height = displayInfo.getDisplayModeHeight(i)
            if (width, height) not in self.resList:
                self.resList.append((width, height))

        # Next, separate the resolutions by their ratio:
        self.resDict = {}
        for res in self.resList:
            width = float(res[0])
            height = float(res[1])
            ratio = round(width / height, 2)
            self.resDict.setdefault(ratio, []).append(res)

        # Get the native width, height and ratio:
        self.nativeWidth = displayInfo.getMaximumWindowWidth()
        self.nativeHeight = displayInfo.getMaximumWindowHeight()
        self.nativeRatio = round(float(self.nativeWidth) / float(self.nativeHeight), 2)

        # Finally, choose the best resolution if we're either fullscreen, or
        # don't have one defined in our preferences:
        fullscreen = self.settings.get('fullscreen', False)
        if ('res' not in self.settings.all()) or fullscreen:
            if fullscreen:

                # If we're fullscreen, we want to fit the entire screen:
                res = (self.nativeWidth, self.nativeHeight)

            elif len(self.resDict[self.nativeRatio]) > 1:

                # We have resolutions that match our native ratio and fit it! Let's
                # use one:
                res = self.resDict[self.nativeRatio][0]

            else:

                # Okay, we don't have any resolutions that match our screen's
                # resolutions and fit it (besides the native ratio itself, of
                # course). Let's just use the second largest ratio:
                ratios = sorted(self.resDict.keys(), reverse=False)
                nativeIndex = ratios.index(self.nativeRatio)
                res = ratios[nativeIndex + 1][0]

            # Reload the graphics pipe:
            properties = WindowProperties()

            # If we're in fullscreen mode, we'll want to fit to the screen:
            if fullscreen:
                res = self.resList[-1]

            properties.setSize(res[0], res[1])
            properties.setFullscreen(fullscreen)
            properties.setParentWindow(0)

            # Store the window sort for later:
            sort = self.win.getSort()

            if self.win:
                currentProperties = WindowProperties(self.win.getProperties())
                gsg = self.win.getGsg()
            else:
                currentProperties = WindowProperties.getDefault()
                gsg = None
            newProperties = WindowProperties(currentProperties)
            newProperties.addProperties(properties)
            if (gsg is None) or (currentProperties.getFullscreen() != newProperties.getFullscreen()) or (currentProperties.getParentWindow() != newProperties.getParentWindow()):
                self.openMainWindow(props=properties, gsg=gsg, keepCamera=True)
                self.graphicsEngine.openWindows()
                self.disableShowbaseMouse()

                from otp.nametag import NametagGlobals
                NametagGlobals.setCamera(self.cam)
                NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
            else:
                self.win.requestProperties(properties)
                self.graphicsEngine.renderFrame()

            self.win.setSort(sort)
            self.graphicsEngine.renderFrame()
            self.graphicsEngine.renderFrame()
        self.disableShowbaseMouse()
        self.addCullBins()
        self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        if __builtins__.has_key('launcher') and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.wantAchievements = self.config.GetBool('want-achievements', 1)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 1)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 1)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None
        return

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)
        if not config.GetInt('keep-aspect-ratio', 0):
            return
        x = max(1, win.getXSize())
        y = max(1, win.getYSize())
        maxX = base.pipe.getDisplayWidth()
        maxY = base.pipe.getDisplayHeight()
        cwp = win.getProperties()
        originX = 0
        originY = 0
        if cwp.hasOrigin():
            originX = cwp.getXOrigin()
            originY = cwp.getYOrigin()
            if originX > maxX:
                originX = originX - maxX
            if originY > maxY:
                oringY = originY - maxY
        maxX -= originX
        maxY -= originY
        if math.fabs(x - self.oldX) > math.fabs(y - self.oldY):
            newY = x / self.aspectRatio
            newX = x
            if newY > maxY:
                newY = maxY
                newX = self.aspectRatio * maxY
        else:
            newX = self.aspectRatio * y
            newY = y
            if newX > maxX:
                newX = maxX
                newY = maxX / self.aspectRatio
        wp = WindowProperties()
        wp.setSize(newX, newY)
        base.win.requestProperties(wp)
        base.cam.node().getLens().setFilmSize(newX, newY)
        self.oldX = newX
        self.oldY = newY

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()

        searchPath = DSearchPath()
        if __debug__:
            searchPath.appendDirectory(Filename('resources/phase_3/etc'))
        searchPath.appendDirectory(Filename('/phase_3/etc'))

        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return # Can't do anything past this point.

            with open(os.path.join(tempdir, filename), 'wb') as f:
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')

        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)
        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager
        self.leftCells = [
            mm.addGridCell(0.25, -0.6, base.a2dTopLeft),
            mm.addGridCell(0.25, -1.0, base.a2dTopLeft),
            mm.addGridCell(0.25, -1.4, base.a2dTopLeft)
        ]
        self.bottomCells = [
            mm.addGridCell(0.4, 0.2, base.a2dBottomCenter),
            mm.addGridCell(-0.4, 0.2, base.a2dBottomCenter),
            mm.addGridCell(-1.0, 0.2, base.a2dBottomCenter),
            mm.addGridCell(1.0, 0.2, base.a2dBottomCenter)
        ]
        self.rightCells = [
            mm.addGridCell(-0.25, -0.6, base.a2dTopRight),
            mm.addGridCell(-0.25, -1.0, base.a2dTopRight),
            mm.addGridCell(-0.25, -1.4, base.a2dTopRight)
        ]

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None
        return

    def startShow(self, cr, launcherServer = None):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete', self.cleanupDownloadWatcher)
        gameServer = base.config.GetString('game-server', '')
        if gameServer:
            self.notify.info('Using game-server from Configrc: %s ' % gameServer)
        elif launcherServer:
            gameServer = launcherServer
            self.notify.info('Using gameServer from launcher: %s ' % gameServer)
        else:
            gameServer = 'localhost'
        serverPort = base.config.GetInt('server-port', 7198)
        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')
        print 'ignoring InputState-forward'

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {OTPLauncherGlobals.ExitEnableChat: 'chat',
             OTPLauncherGlobals.ExitSetParentPassword: '******',
             OTPLauncherGlobals.ExitPurchase: 'purchase'}
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        if self.cr.productName == 'JP':
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP_JP), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP_JP), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP_JP))
        elif self.cr.productName in ['BR', 'FR']:
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP_INTL), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP_INTL), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP_INTL))
        else:
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP))

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)


    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(doneEvent='confirmDone', message=TTLocalizer.OptionsPageExitConfirm, style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)
コード例 #10
0
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        self.display = DisplayOptions()
        OTPBase.OTPBase.__init__(self)
        base.enableMusic(self.display.settings.getBool('game', 'music', True))
        base.enableSoundEffects(self.display.settings.getBool('game', 'sfx', True))
        self.disableShowbaseMouse()
        self.addCullBins()
        base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.cam2d.node().setCameraMask(BitMask32.bit(1))
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.snapshotSfx = base.loadSfx('phase_4/audio/sfx/Photo_shutter.ogg')
        self.flashTrack = None
        self.exitFunc = self.userExit
        if __builtins__.has_key('launcher') and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None
        return

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)
        if not config.GetInt('keep-aspect-ratio', 0):
            return
        x = max(1, win.getXSize())
        y = max(1, win.getYSize())
        maxX = base.pipe.getDisplayWidth()
        maxY = base.pipe.getDisplayHeight()
        cwp = win.getProperties()
        originX = 0
        originY = 0
        if cwp.hasOrigin():
            originX = cwp.getXOrigin()
            originY = cwp.getYOrigin()
            if originX > maxX:
                originX = originX - maxX
            if originY > maxY:
                oringY = originY - maxY
        maxX -= originX
        maxY -= originY
        if math.fabs(x - self.oldX) > math.fabs(y - self.oldY):
            newY = x / self.aspectRatio
            newX = x
            if newY > maxY:
                newY = maxY
                newX = self.aspectRatio * maxY
        else:
            newX = self.aspectRatio * y
            newY = y
            if newX > maxX:
                newX = maxX
                newY = maxX / self.aspectRatio
        wp = WindowProperties()
        wp.setSize(newX, newY)
        base.win.requestProperties(wp)
        base.cam.node().getLens().setFilmSize(newX, newY)
        self.oldX = newX
        self.oldY = newY

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()

        searchPath = DSearchPath()
        searchPath.appendDirectory(Filename('/phase_3/etc'))

        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return # Can't do anything past this point.

            with open(os.path.join(tempdir, filename), 'wb') as f:
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTFixed, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')
        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        if self.flashTrack and self.flashTrack.isPlaying():
            self.flashTrack.finish()
        self.transitions.noFade()
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        self.transitions.setFadeColor(1, 1, 1)
        self.flashTrack = Sequence(
            Func(base.playSfx, self.snapshotSfx),
            Func(self.transitions.fadeOut, 0.15),
            Wait(0.2),
            Func(self.transitions.fadeIn, 0.8),
            Wait(1.0),
            Func(self.transitions.setFadeColor, 0, 0, 0)
        )
        self.flashTrack.start()
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager

        # TODO: Dynamicaly add more and reposition cells
        padding = 0.0225

        # Order: Top to bottom
        self.leftCells = [
            mm.addGridCell(0.2 + padding, -0.45, base.a2dTopLeft), # Above boarding groups
            mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),  # 1
            mm.addGridCell(0.2 + padding, -1.35, base.a2dTopLeft)  # Below Boarding Groups
        ]

        # Order: Left to right
        self.bottomCells = [
            mm.addGridCell(-0.87, 0.2 + padding, base.a2dBottomCenter), # To the right of the laff meter
            mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter), # 1
            mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),  # 2
            mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),  # 3
            mm.addGridCell(0.89, 0.2 + padding, base.a2dBottomCenter)   # To the left of the shtiker book
        ]

        # Order: Bottom to top
        self.rightCells = [
            mm.addGridCell(-0.2 - padding, -1.35, base.a2dTopRight), # Above the street map
            mm.addGridCell(-0.2 - padding, -0.9, base.a2dTopRight),  # Below the friends list
            mm.addGridCell(-0.2 - padding, -0.45, base.a2dTopRight)  # Behind the friends list
        ]

    def hideFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], False)

    def showFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], True)

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None
        return

    def startShow(self, cr, launcherServer = None):
        self.cr = cr
        if self.display.antialias:
            render.setAntialias(AntialiasAttrib.MAuto)
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete', self.cleanupDownloadWatcher)
        gameServer = config.GetString('game-server', '')
        if gameServer:
            self.notify.info('Using game-server from Configrc: %s ' % gameServer)
        elif launcherServer:
            gameServer = launcherServer
            self.notify.info('Using gameServer from launcher: %s ' % gameServer)
        else:
            gameServer = 'localhost'
        serverPort = config.GetInt('server-port', 7198)
        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            if config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

        if config.GetBool('want-speedhack-fix', False):
            # Start checking for speedhacks.
            self.lastSpeedhackCheck = time.time()
            taskMgr.doMethodLater(config.GetFloat('speedhack-interval', 10.0), self.__speedhackCheckTick, 'speedhack-tick')

    def __speedhackCheckTick(self, task):
        # Check if the time elapsed is less than interval-1 (1 second extra just in case)
        elapsed = time.time() - self.lastSpeedhackCheck
        if elapsed < config.GetFloat('speedhack-interval', 10.0) - 1:
            # They responded too fast. This indicates that the TaskManager is running faster
            # than normal, and possibly means they sped the process up.
            self.__killSpeedHacker()
            return task.done
        # Clean! Lets wait until the next iteration...
        self.lastSpeedhackCheck = time.time()
        return task.again

    def __killSpeedHacker(self):
        # go f**k yo' self and yo' cheat engine, f**k'r.
        self.cr.bootedIndex = 128
        self.cr.bootedText = 'SERVER CONNECTION FAILURE. CLIENT HAS EXCEEDED RATE-LIMIT.'
        self.cr.stopReaderPollTask()
        self.cr.lostConnection()

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')
        print 'ignoring InputState-forward'

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {OTPLauncherGlobals.ExitEnableChat: 'chat',
             OTPLauncherGlobals.ExitSetParentPassword: '******',
             OTPLauncherGlobals.ExitPurchase: 'purchase'}
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP))

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)


    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(doneEvent='confirmDone', message=TTLocalizer.OptionsPageExitConfirm, style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)
コード例 #11
0
    def initNametagGlobals(self):
        arrow = loader.loadModel('models/gui/arrow')
        card = NodePath('card')
        speech3d = ChatBalloon(loader.loadModel('models/gui/chatbox'))
        thought3d = ChatBalloon(
            loader.loadModel('models/gui/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('models/gui/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('models/gui/triangle')
        chatButtonGui.setScale(0.10000000000000001)
        chatButtonGui.flattenStrong()
        lookoutButtonGui = loader.loadModel('models/gui/lookout_gui')
        lookoutButtonGui.setScale(0.40000000000000002)
        lookoutButtonGui.flattenStrong()
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-1, 1, -1, 1))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)

        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady,
                                     chatButtonGui.find('**/triangle'))
        NametagGlobals.setPageButton(PGButton.SDepressed,
                                     chatButtonGui.find('**/triangle_down'))
        NametagGlobals.setPageButton(PGButton.SRollover,
                                     chatButtonGui.find('**/triangle_over'))
        NametagGlobals.setQuitButton(
            PGButton.SReady, lookoutButtonGui.find('**/lookout_close_window'))
        NametagGlobals.setQuitButton(
            PGButton.SDepressed,
            lookoutButtonGui.find('**/lookout_close_window_down'))
        NametagGlobals.setQuitButton(
            PGButton.SRollover,
            lookoutButtonGui.find('**/lookout_close_window_over'))
        rolloverSound = PiratesGuiGlobals.getDefaultRolloverSound()
        clickSound = PiratesGuiGlobals.getDefaultClickSound()
        NametagGlobals.setRolloverSound(rolloverSound)
        NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)
        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager
        self.leftCells = [
            mm.addGridCell(0, 1.5, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(0, 2.5, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(0, 3.5, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop)
        ]
        self.bottomCells = [
            mm.addGridCell(0.5, 0.5, base.a2dLeft, base.a2dRight,
                           base.a2dBottom, base.a2dTop),
            mm.addGridCell(1.5, 0.5, base.a2dLeft, base.a2dRight,
                           base.a2dBottom, base.a2dTop),
            mm.addGridCell(2.5, 0.5, base.a2dLeft, base.a2dRight,
                           base.a2dBottom, base.a2dTop),
            mm.addGridCell(3.5, 0.5, base.a2dLeft, base.a2dRight,
                           base.a2dBottom, base.a2dTop),
            mm.addGridCell(4.5, 0.5, base.a2dLeft, base.a2dRight,
                           base.a2dBottom, base.a2dTop)
        ]
        self.rightCells = [
            mm.addGridCell(5, 2.5, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(5, 1.5, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop)
        ]
コード例 #12
0
ファイル: ToonBase.py プロジェクト: crater0/Toontown-2
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)
        self.disableShowbaseMouse()
        self.addCullBins()
        self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(settings['fov']/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('f4', self.oobe)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        WLRed = tpMgr.getProperties('red')
        WLRed.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLRed', WLRed)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None

        self.filters = CommonFilters(self.win, self.cam)
        self.wantCogInterface = settings.get('cogInterface', True)
        self.wantWASD = settings.get('want-WASD', False)
        self.wantNews = settings.get('want-News', True)

        self.Move_Up = 'arrow_up'
        self.Move_Left = 'arrow_left'       
        self.Move_Down = 'arrow_down'
        self.Move_Right = 'arrow_right'
        self.JUMP = 'control'
        
        if self.wantWASD:
            self.Move_Up = 'w'
            self.Move_Left = 'a'            
            self.Move_Down = 's'
            self.Move_Right = 'd'
            self.JUMP = 'shift'

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def setCursorAndIcon(self):
        atexit.register(shutil.rmtree, tempdir)

        wp = WindowProperties()
        wp.setCursorFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')

        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        self.snapshotSfx = base.loadSfx('phase_4/audio/sfx/Photo_shutter.ogg')
        base.playSfx(self.snapshotSfx)
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager

        # TODO: Dynamicaly add more and reposition cells
        padding = 0.0225

        # Order: Top to bottom
        self.leftCells = [
            mm.addGridCell(0.2 + padding, -0.45, base.a2dTopLeft), # Above boarding groups
            mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),  # 1
            mm.addGridCell(0.2 + padding, -1.35, base.a2dTopLeft)  # Below Boarding Groups
        ]

        # Order: Left to right
        self.bottomCells = [
            mm.addGridCell(-0.87, 0.2 + padding, base.a2dBottomCenter), # To the right of the laff meter
            mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter), # 1
            mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),  # 2
            mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),  # 3
            mm.addGridCell(0.89, 0.2 + padding, base.a2dBottomCenter)   # To the left of the shtiker book
        ]

        # Order: Bottom to top
        self.rightCells = [
            mm.addGridCell(-0.2 - padding, -1.35, base.a2dTopRight), # Above the street map
            mm.addGridCell(-0.2 - padding, -0.9, base.a2dTopRight),  # Below the friends list
            mm.addGridCell(-0.2 - padding, -0.45, base.a2dTopRight)  # Behind the friends list
        ]

    def hideFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], False)

    def showFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], True)

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def startShow(self, cr):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        # Get the base port.
        serverPort = base.config.GetInt('server-port', 7199)

        # Get the number of client-agents.
        clientagents = base.config.GetInt('client-agents', 1) - 1

        # Get a new port.
        serverPort += (random.randint(0, clientagents) * 100)

        serverList = []
        for name in launcher.getGameServer().split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])

        # Start detecting speed hacks:
        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()
        taskMgr.add(self.__speedHackCheckTick, 'speedHackCheck-tick')

    def __speedHackCheckTick(self, task):
        elapsed = time.time() - self.lastSpeedHackCheck
        tcElapsed = TrueClock.getGlobalPtr().getLongTime() - self.lastTrueClockTime

        if tcElapsed > (elapsed + 0.05):
            # The TrueClock is running faster than it should. This means the
            # player may have sped up the process. Disconnect them:
            self.cr.stopReaderPollTask()
            self.cr.lostConnection()
            return task.done

        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()

        return task.cont

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)

    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(doneEvent='confirmDone', message=TTLocalizer.OptionsPageExitConfirm, style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)
コード例 #13
0
ファイル: ToonBase.py プロジェクト: vincent15k/Toontown-House
class ToonBase(OTPBase.OTPBase, FNAFBase.FNAFBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)
        FNAFBase.FNAFBase.__init__(self, True)
        self.disableShowbaseMouse()
        self.addCullBins()
        base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov / (4. / 3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear,
                                ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        if __builtins__.has_key('launcher') and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()

        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.inactivityTimeout = self.config.GetFloat(
            'inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' %
                              self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort',
                                                       0)
        self.randomMinigameDisconnect = self.config.GetBool(
            'random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool(
            'random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward',
                                                      0)
        self.wantMinigameDifficulty = self.config.GetBool(
            'want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty',
                                                       -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id',
                                                     -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool(
            'skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay',
                                                       5)
        self.killInterestResponse = self.config.GetBool(
            'kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None
        return

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def loadSettings(self):
        Settings.load()

        self.enableMusic(Settings.getEnableMusic())
        self.enableSoundEffects(Settings.getEnableSFX())
        self.toonChatSounds = Settings.getEnableChatSound()

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)
        if not config.GetInt('keep-aspect-ratio', 0):
            return
        x = max(1, win.getXSize())
        y = max(1, win.getYSize())
        maxX = base.pipe.getDisplayWidth()
        maxY = base.pipe.getDisplayHeight()
        cwp = win.getProperties()
        originX = 0
        originY = 0
        if cwp.hasOrigin():
            originX = cwp.getXOrigin()
            originY = cwp.getYOrigin()
            if originX > maxX:
                originX = originX - maxX
            if originY > maxY:
                oringY = originY - maxY
        maxX -= originX
        maxY -= originY
        if math.fabs(x - self.oldX) > math.fabs(y - self.oldY):
            newY = x / self.aspectRatio
            newX = x
            if newY > maxY:
                newY = maxY
                newX = self.aspectRatio * maxY
        else:
            newX = self.aspectRatio * y
            newY = y
            if newX > maxX:
                newX = maxX
                newY = maxX / self.aspectRatio
        wp = WindowProperties()
        wp.setSize(newX, newY)
        base.win.requestProperties(wp)
        base.cam.node().getLens().setFilmSize(newX, newY)
        self.oldX = newX
        self.oldY = newY

    def setCursorAndIcon(self):
        wp = WindowProperties()

        cursor = os.path.join(os.path.abspath(os.curdir), 'toonmono.cur')
        cursor = Filename.fromOsSpecific(cursor)
        cursor.setBinary()
        wp.setCursorFilename(cursor)

        icon = os.path.join(os.path.abspath(os.curdir), 'icon.ico')
        icon = Filename.fromOsSpecific(icon)
        icon.setBinary()
        wp.setIconFilename(icon)
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')

        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87),
                                         text=ctext,
                                         text_scale=0.05,
                                         text_fg=VBase4(1.0, 1.0, 1.0, 1.0),
                                         text_bg=(0, 0, 0, 0),
                                         text_shadow=(0, 0, 0, 1),
                                         relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9),
                                           text=self.screenshotStr,
                                           text_scale=0.05,
                                           text_fg=VBase4(1.0, 1.0, 1.0, 1.0),
                                           text_bg=(0, 0, 0, 0),
                                           text_shadow=(0, 0, 0, 1),
                                           relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix,
                        imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        #elf.transitions.fadeScreenColor(1)
        #self.transitions.setFadeColor(1, 1, 1)
        #self.transitions.fadeIn(0.8)
        self.snapshotSfx = base.loadSfx('phase_4/audio/sfx/Photo_shutter.ogg')
        base.playSfx(self.snapshotSfx)
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady,
                                     chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed,
                                     chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(
            PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady,
                                     chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed,
                                     chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover,
                                     chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)
        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager
        self.leftCells = [
            mm.addGridCell(0, 1, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(0, 2, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(0, 3, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop)
        ]
        self.bottomCells = [
            mm.addGridCell(0.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(1.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(2.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(3.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(4.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop)
        ]
        self.rightCells = [
            mm.addGridCell(5, 2, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop),
            mm.addGridCell(5, 1, base.a2dLeft, base.a2dRight, base.a2dBottom,
                           base.a2dTop)
        ]

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None
        return

    def startShow(self, cr, launcherServer=None):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(
            TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete',
                            self.cleanupDownloadWatcher)
        gameServer = base.config.GetString('game-server', '127.0.0.1')
        if gameServer:
            self.notify.info('Using game-server from Configrc: %s ' %
                             gameServer)
        elif launcherServer:
            gameServer = launcherServer
            self.notify.info('Using gameServer from launcher: %s ' %
                             gameServer)
        else:
            gameServer = base.config.GetString('game-server')
        serverPort = base.config.GetInt('server-port', 7198)
        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('launcher', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')

    def exitShow(self, errorCode=None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {
                OTPLauncherGlobals.ExitEnableChat: 'chat',
                OTPLauncherGlobals.ExitSetParentPassword: '******',
                OTPLauncherGlobals.ExitPurchase: 'purchase'
            }
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(
                ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(
                ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        if self.cr.productName == 'JP':
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP_JP),
                    config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP_JP),
                    config.GetInt('shard-high-pop',
                                  ToontownGlobals.HIGH_POP_JP))
        elif self.cr.productName in ['BR', 'FR']:
            return (config.GetInt('shard-low-pop',
                                  ToontownGlobals.LOW_POP_INTL),
                    config.GetInt('shard-mid-pop',
                                  ToontownGlobals.MID_POP_INTL),
                    config.GetInt('shard-high-pop',
                                  ToontownGlobals.HIGH_POP_INTL))
        else:
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP),
                    config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP),
                    config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP))

    def playMusic(self, music, looping=0, interrupt=1, volume=None, time=0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume,
                                  time)

    def __DISABLED__adjustWindowAspectRatio(self, aspectRatio):
        # Moved from ShowBase.py
        # This will NOT change 3D aspect ratio
        # Experimental

        if self._ShowBase__configAspectRatio:
            aspectRatio = self._ShowBase__configAspectRatio

        if aspectRatio != self._ShowBase__oldAspectRatio:
            self._ShowBase__oldAspectRatio = aspectRatio
            # Fix up some anything that depends on the aspectRatio

            if aspectRatio < 1:
                # If the window is TALL, lets expand the top and bottom
                self.aspect2d.setScale(1.0, aspectRatio, aspectRatio)
                self.a2dTop = 1.0 / aspectRatio
                self.a2dBottom = -1.0 / aspectRatio
                self.a2dLeft = -1
                self.a2dRight = 1.0
                # Don't forget 2dp
                self.aspect2dp.setScale(1.0, aspectRatio, aspectRatio)
                self.a2dpTop = 1.0 / aspectRatio
                self.a2dpBottom = -1.0 / aspectRatio
                self.a2dpLeft = -1
                self.a2dpRight = 1.0

            else:
                # If the window is WIDE, lets expand the left and right
                self.aspect2d.setScale(1.0 / aspectRatio, 1.0, 1.0)
                self.a2dTop = 1.0
                self.a2dBottom = -1.0
                self.a2dLeft = -aspectRatio
                self.a2dRight = aspectRatio
                # Don't forget 2dp
                self.aspect2dp.setScale(1.0 / aspectRatio, 1.0, 1.0)
                self.a2dpTop = 1.0
                self.a2dpBottom = -1.0
                self.a2dpLeft = -aspectRatio
                self.a2dpRight = aspectRatio

            # Reposition the aspect2d marker nodes
            self.a2dTopCenter.setPos(0, self.a2dTop, self.a2dTop)
            self.a2dBottomCenter.setPos(0, self.a2dBottom, self.a2dBottom)
            self.a2dLeftCenter.setPos(self.a2dLeft, 0, 0)
            self.a2dRightCenter.setPos(self.a2dRight, 0, 0)
            self.a2dTopLeft.setPos(self.a2dLeft, self.a2dTop, self.a2dTop)
            self.a2dTopRight.setPos(self.a2dRight, self.a2dTop, self.a2dTop)
            self.a2dBottomLeft.setPos(self.a2dLeft, self.a2dBottom,
                                      self.a2dBottom)
            self.a2dBottomRight.setPos(self.a2dRight, self.a2dBottom,
                                       self.a2dBottom)

            # Reposition the aspect2d marker nodes
            self.a2dTopCenterNs.setPos(0, self.a2dTop, self.a2dTop)
            self.a2dBottomCenterNs.setPos(0, self.a2dBottom, self.a2dBottom)
            self.a2dLeftCenterNs.setPos(self.a2dLeft, 0, 0)
            self.a2dRightCenterNs.setPos(self.a2dRight, 0, 0)
            self.a2dTopLeftNs.setPos(self.a2dLeft, self.a2dTop, self.a2dTop)
            self.a2dTopRightNs.setPos(self.a2dRight, self.a2dTop, self.a2dTop)
            self.a2dBottomLeftNs.setPos(self.a2dLeft, self.a2dBottom,
                                        self.a2dBottom)
            self.a2dBottomRightNs.setPos(self.a2dRight, self.a2dBottom,
                                         self.a2dBottom)

            # Reposition the aspect2dp marker nodes
            self.a2dpTopCenter.setPos(0, self.a2dpTop, self.a2dpTop)
            self.a2dpBottomCenter.setPos(0, self.a2dpBottom, self.a2dpBottom)
            self.a2dpLeftCenter.setPos(self.a2dpLeft, 0, 0)
            self.a2dpRightCenter.setPos(self.a2dpRight, 0, 0)
            self.a2dpTopLeft.setPos(self.a2dpLeft, self.a2dpTop, self.a2dpTop)
            self.a2dpTopRight.setPos(self.a2dpRight, self.a2dpTop,
                                     self.a2dpTop)
            self.a2dpBottomLeft.setPos(self.a2dpLeft, self.a2dpBottom,
                                       self.a2dpBottom)
            self.a2dpBottomRight.setPos(self.a2dpRight, self.a2dpBottom,
                                        self.a2dpBottom)

            # If anybody needs to update their GUI, put a callback on this event
            messenger.send("aspectRatioChanged")
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)
        self.disableShowbaseMouse()
        self.addCullBins()
        base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(settings['fieldofview'] / (4. / 3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear,
                                ToontownGlobals.DefaultCameraFar)
        self.cam2d.node().setCameraMask(BitMask32.bit(1))
        self.musicManager.setVolume(settings.get("musicVol"))

        for sfm in self.sfxManagerList:
            sfm.setVolume(settings.get("sfxVol"))
        self.sfxActive = settings.get("sfxVol") > 0.0
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.snapshotSfx = base.loadSfx('phase_4/audio/sfx/Photo_shutter.ogg')
        self.flashTrack = None
        self.exitFunc = self.userExit
        if __builtins__.has_key('launcher') and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX,
                            self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX,
                        self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader

        self.asyncLoader = ToontownAsyncLoader.ToontownAsyncLoader(self)
        __builtins__['asyncloader'] = self.asyncLoader

        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.inactivityTimeout = self.config.GetFloat(
            'inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' %
                              self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort',
                                                       0)
        self.randomMinigameDisconnect = self.config.GetBool(
            'random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool(
            'random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward',
                                                      0)
        self.wantMinigameDifficulty = self.config.GetBool(
            'want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty',
                                                       -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id',
                                                     -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool(
            'skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay',
                                                       5)
        self.killInterestResponse = self.config.GetBool(
            'kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        textShadow = TextProperties()
        textShadow.setShadow(.01)
        textShadow.setTextColor(0.8, 0.4, 0.0, 1)
        tpMgr.setProperties('textShadow', textShadow)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None

        self.wantCustomControls = settings.get('want-Custom-Controls', False)

        self.MOVE_UP = 'arrow_up'
        self.MOVE_DOWN = 'arrow_down'
        self.MOVE_LEFT = 'arrow_left'
        self.MOVE_RIGHT = 'arrow_right'
        self.JUMP = 'control'
        self.ACTION_BUTTON = 'delete'
        self.SCREENSHOT_KEY = 'f9'
        keymap = settings.get('keymap', {})
        if self.wantCustomControls:
            self.MOVE_UP = keymap.get('MOVE_UP', self.MOVE_UP)
            self.MOVE_DOWN = keymap.get('MOVE_DOWN', self.MOVE_DOWN)
            self.MOVE_LEFT = keymap.get('MOVE_LEFT', self.MOVE_LEFT)
            self.MOVE_RIGHT = keymap.get('MOVE_RIGHT', self.MOVE_RIGHT)
            self.JUMP = keymap.get('JUMP', self.JUMP)
            self.ACTION_BUTTON = keymap.get('ACTION_BUTTON',
                                            self.ACTION_BUTTON)
            self.SCREENSHOT_KEY = keymap.get('SCREENSHOT_KEY',
                                             self.SCREENSHOT_KEY)
            ToontownGlobals.OptionsPageHotkey = keymap.get(
                'OPTIONS-PAGE', ToontownGlobals.OptionsPageHotkey)

        self.CHAT_HOTKEY = keymap.get('CHAT_HOTKEY', 'r')

        self.accept(
            self.SCREENSHOT_KEY, self.takeScreenShot
        )  # TODO: Make the game ignore this and then re-accept it on a new key if it is rebinded

        self.Widescreen = settings.get('Widescreen', 0)

        self.currentScale = settings.get('texture-scale', 1.0)
        self.setTextureScale()
        self.setRatio()

        self.showDisclaimer = settings.get(
            'show-disclaimer', True
        )  # Show this the first time the user starts the game, it is set in the settings to False once they pick a toon

        self.lodMaxRange = 750
        self.lodMinRange = 5
        self.lodDelayFactor = 0.4

        # enable this feature, if you have render pipeline installed
        if config.GetBool('want-pipeline-renderer', False):
            from rpcore import RenderPipeline, SpotLight
            self.loadPipeline()

    def loadPipeline(self):
        self._pipelineEngine = RenderPipeline()
        self._pipelineEngine.create(self)

        # set the time of day for the daytime cycle
        self._pipelineEngine.daytime_mgr.time = '1:00'

    def updateAspectRatio(self):
        fadeSequence = Sequence(Func(base.transitions.fadeOut, .2), Wait(.2),
                                Func(self.setRatio),
                                Func(base.transitions.fadeIn, .2)).start()

    def setRatio(self):  # Set the aspect ratio
        print(GraphicsOptions.AspectRatios[self.Widescreen])
        base.setAspectRatio(GraphicsOptions.AspectRatios[self.Widescreen])

    def setTextureScale(self):  # Set the global texture scale (TODO)
        scale = settings.get('texture-scale')

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)
        if not config.GetInt('keep-aspect-ratio', 0):
            return
        x = max(1, win.getXSize())
        y = max(1, win.getYSize())
        maxX = base.pipe.getDisplayWidth()
        maxY = base.pipe.getDisplayHeight()
        cwp = win.getProperties()
        originX = 0
        originY = 0
        if cwp.hasOrigin():
            originX = cwp.getXOrigin()
            originY = cwp.getYOrigin()
            if originX > maxX:
                originX = originX - maxX
            if originY > maxY:
                oringY = originY - maxY
        maxX -= originX
        maxY -= originY
        if math.fabs(x - self.oldX) > math.fabs(y - self.oldY):
            newY = x / self.aspectRatio
            newX = x
            if newY > maxY:
                newY = maxY
                newX = self.aspectRatio * maxY
        else:
            newX = self.aspectRatio * y
            newY = y
            if newX > maxX:
                newX = maxX
                newY = maxX / self.aspectRatio
        wp = WindowProperties()
        wp.setSize(newX, newY)
        base.win.requestProperties(wp)
        base.cam.node().getLens().setFilmSize(newX, newY)
        self.oldX = newX
        self.oldY = newY

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()

        searchPath = DSearchPath()
        searchPath.appendDirectory(Filename('/phase_3/etc'))

        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return  # Can't do anything past this point.

            with open(os.path.join(tempdir, filename), 'wb') as f:
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(
            Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(
            Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTFixed, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')
        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        if self.flashTrack and self.flashTrack.isPlaying():
            self.flashTrack.finish()
        self.transitions.noFade()
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87),
                                         text=ctext,
                                         text_scale=0.05,
                                         text_fg=VBase4(1.0, 1.0, 1.0, 1.0),
                                         text_bg=(0, 0, 0, 0),
                                         text_shadow=(0, 0, 0, 1),
                                         relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9),
                                           text=self.screenshotStr,
                                           text_scale=0.05,
                                           text_fg=VBase4(1.0, 1.0, 1.0, 1.0),
                                           text_bg=(0, 0, 0, 0),
                                           text_shadow=(0, 0, 0, 1),
                                           relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix,
                        imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        self.transitions.setFadeColor(1, 1, 1)
        self.flashTrack = Sequence(
            Func(base.playSfx, self.snapshotSfx),
            Func(self.transitions.fadeOut, 0.15), Wait(0.2),
            Func(self.transitions.fadeIn, 0.8), Wait(1.0),
            Func(self.transitions.setFadeColor, 0, 0, 0))
        self.flashTrack.start()
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(
            loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady,
                                     chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed,
                                     chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(
            PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady,
                                     chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed,
                                     chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover,
                                     chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager

        # TODO: Dynamicaly add more and reposition cells
        padding = 0.0225

        # Order: Top to bottom
        self.leftCells = [
            mm.addGridCell(0.2 + padding, -0.45,
                           base.a2dTopLeft),  # Above boarding groups
            mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),  # 1
            mm.addGridCell(0.2 + padding, -1.35,
                           base.a2dTopLeft)  # Below Boarding Groups
        ]

        # Order: Left to right
        self.bottomCells = [
            mm.addGridCell(
                -0.87, 0.2 + padding,
                base.a2dBottomCenter),  # To the right of the laff meter
            mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter),  # 1
            mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),  # 2
            mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),  # 3
            mm.addGridCell(
                0.89, 0.2 + padding,
                base.a2dBottomCenter)  # To the left of the shtiker book
        ]

        # Order: Bottom to top
        self.rightCells = [
            mm.addGridCell(-0.2 - padding, -1.35,
                           base.a2dTopRight),  # Above the street map
            mm.addGridCell(-0.2 - padding, -0.9,
                           base.a2dTopRight),  # Below the friends list
            mm.addGridCell(-0.2 - padding, -0.45,
                           base.a2dTopRight)  # Behind the friends list
        ]

    def hideFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], False)

    def showFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], True)

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None
        return

    def startShow(self, cr, launcherServer=None):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(
            TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete',
                            self.cleanupDownloadWatcher)
        gameServer = config.GetString('game-server', '')
        if gameServer:
            self.notify.info('Using game-server from Configrc: %s ' %
                             gameServer)
        elif launcherServer:
            gameServer = launcherServer
            self.notify.info('Using gameServer from launcher: %s ' %
                             gameServer)
        else:
            gameServer = 'gs1.projectaltis.com'
        serverPort = config.GetInt('server-port', 7198)
        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

        if config.GetBool('want-speedhack-fix', False):
            # Start checking for speedhacks.
            self.lastSpeedhackCheck = time.time()
            self.trueClock = TrueClock.getGlobalPtr()
            self.lastTrueClockTime = self.trueClock.getLongTime()
            taskMgr.add(self.__speedhackCheckTick, 'speedhack-tick')

    def __speedhackCheckTick(self, task):
        # Check if the time elapsed is less than interval-1 (1 second extra
        # just in case)
        elapsed = time.time() - self.lastSpeedhackCheck

        tc_elapsed = self.trueClock.getLongTime() - self.lastTrueClockTime
        if tc_elapsed > elapsed + 1:
            # They responded too fast. This indicates that the TrueClock is running faster
            # than normal, and possibly means they sped the process up.
            self.__killSpeedHacker()
            return task.done
        # Clean! Lets wait until the next iteration...
        self.lastSpeedhackCheck = time.time()
        self.lastTrueClockTime = self.trueClock.getLongTime()
        return task.cont

    def __killSpeedHacker(self):
        # go f**k yo' self and yo' cheat engine, f**k'r.
        self.cr.bootedIndex = 128
        self.cr.bootedText = 'SERVER CONNECTION FAILURE. CLIENT HAS EXCEEDED RATE-LIMIT.'
        self.cr.stopReaderPollTask()
        self.cr.lostConnection()

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')
        print 'ignoring InputState-forward'

    def exitShow(self, errorCode=None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {
                OTPLauncherGlobals.ExitEnableChat: 'chat',
                OTPLauncherGlobals.ExitSetParentPassword: '******',
                OTPLauncherGlobals.ExitPurchase: 'purchase'
            }
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(
                ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(
                ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP),
                config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP),
                config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP))

    def playMusic(self, music, looping=0, interrupt=1, volume=None, time=0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume,
                                  time)

    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(
            doneEvent='confirmDone',
            message=TTLocalizer.OptionsPageExitConfirm,
            style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)

    def reloadControls(self):
        keymap = settings.get('keymap', {})
        self.CHAT_HOTKEY = keymap.get('CHAT_HOTKEY', 'r')
        if self.wantCustomControls:
            self.MOVE_UP = keymap.get('MOVE_UP', self.MOVE_UP)
            self.MOVE_DOWN = keymap.get('MOVE_DOWN', self.MOVE_DOWN)
            self.MOVE_LEFT = keymap.get('MOVE_LEFT', self.MOVE_LEFT)
            self.MOVE_RIGHT = keymap.get('MOVE_RIGHT', self.MOVE_RIGHT)
            self.JUMP = keymap.get('JUMP', self.JUMP)
            self.ACTION_BUTTON = keymap.get('ACTION_BUTTON',
                                            self.ACTION_BUTTON)
            ToontownGlobals.OptionsPageHotkey = keymap.get(
                'OPTIONS-PAGE', ToontownGlobals.OptionsPageHotkey)
        else:
            self.MOVE_UP = 'arrow_up'
            self.MOVE_DOWN = 'arrow_down'
            self.MOVE_LEFT = 'arrow_left'
            self.MOVE_RIGHT = 'arrow_right'
            self.JUMP = 'control'
            self.ACTION_BUTTON = 'delete'
コード例 #15
0
ファイル: ToonBase.py プロジェクト: vincent15k/Toontown-House
class ToonBase(OTPBase.OTPBase, FNAFBase.FNAFBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')
    
    def __init__(self):
        OTPBase.OTPBase.__init__(self)
        FNAFBase.FNAFBase.__init__(self, True)
        self.disableShowbaseMouse()
        self.addCullBins()
        base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        if __builtins__.has_key('launcher') and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None
        return

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result
        
    def loadSettings(self):
        Settings.load()
        
        self.enableMusic(Settings.getEnableMusic())
        self.enableSoundEffects(Settings.getEnableSFX())
        self.toonChatSounds = Settings.getEnableChatSound()

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)
        if not config.GetInt('keep-aspect-ratio', 0):
            return
        x = max(1, win.getXSize())
        y = max(1, win.getYSize())
        maxX = base.pipe.getDisplayWidth()
        maxY = base.pipe.getDisplayHeight()
        cwp = win.getProperties()
        originX = 0
        originY = 0
        if cwp.hasOrigin():
            originX = cwp.getXOrigin()
            originY = cwp.getYOrigin()
            if originX > maxX:
                originX = originX - maxX
            if originY > maxY:
                oringY = originY - maxY
        maxX -= originX
        maxY -= originY
        if math.fabs(x - self.oldX) > math.fabs(y - self.oldY):
            newY = x / self.aspectRatio
            newX = x
            if newY > maxY:
                newY = maxY
                newX = self.aspectRatio * maxY
        else:
            newX = self.aspectRatio * y
            newY = y
            if newX > maxX:
                newX = maxX
                newY = maxX / self.aspectRatio
        wp = WindowProperties()
        wp.setSize(newX, newY)
        base.win.requestProperties(wp)
        base.cam.node().getLens().setFilmSize(newX, newY)
        self.oldX = newX
        self.oldY = newY

    def setCursorAndIcon(self):
        wp = WindowProperties()
        
        cursor = os.path.join(os.path.abspath(os.curdir), 'toonmono.cur')
        cursor = Filename.fromOsSpecific(cursor)
        cursor.setBinary()
        wp.setCursorFilename(cursor)
        
        icon = os.path.join(os.path.abspath(os.curdir), 'icon.ico')
        icon = Filename.fromOsSpecific(icon)
        icon.setBinary()
        wp.setIconFilename(icon)
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed
        
    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')
        
        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        #elf.transitions.fadeScreenColor(1)
        #self.transitions.setFadeColor(1, 1, 1)
        #self.transitions.fadeIn(0.8)
        self.snapshotSfx = base.loadSfx('phase_4/audio/sfx/Photo_shutter.ogg')
        base.playSfx(self.snapshotSfx)
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)
        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager
        self.leftCells = [mm.addGridCell(0, 1, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop), mm.addGridCell(0, 2, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop), mm.addGridCell(0, 3, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop)]
        self.bottomCells = [mm.addGridCell(0.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
         mm.addGridCell(1.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
         mm.addGridCell(2.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
         mm.addGridCell(3.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
         mm.addGridCell(4.5, 0, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop)]
        self.rightCells = [mm.addGridCell(5, 2, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop), mm.addGridCell(5, 1, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop)]

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None
        return

    def startShow(self, cr, launcherServer = None):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete', self.cleanupDownloadWatcher)
        gameServer = base.config.GetString('game-server', '127.0.0.1')
        if gameServer:
            self.notify.info('Using game-server from Configrc: %s ' % gameServer)
        elif launcherServer:
            gameServer = launcherServer
            self.notify.info('Using gameServer from launcher: %s ' % gameServer)
        else:
            gameServer = base.config.GetString('game-server')
        serverPort = base.config.GetInt('server-port', 7198)
        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('launcher', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {OTPLauncherGlobals.ExitEnableChat: 'chat',
             OTPLauncherGlobals.ExitSetParentPassword: '******',
             OTPLauncherGlobals.ExitPurchase: 'purchase'}
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        if self.cr.productName == 'JP':
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP_JP), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP_JP), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP_JP))
        elif self.cr.productName in ['BR', 'FR']:
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP_INTL), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP_INTL), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP_INTL))
        else:
            return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP), config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP), config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP))

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)

    def __DISABLED__adjustWindowAspectRatio(self, aspectRatio):
        # Moved from ShowBase.py
        # This will NOT change 3D aspect ratio
        # Experimental
        
        if self._ShowBase__configAspectRatio:
            aspectRatio = self._ShowBase__configAspectRatio

        if aspectRatio != self._ShowBase__oldAspectRatio:
            self._ShowBase__oldAspectRatio = aspectRatio
            # Fix up some anything that depends on the aspectRatio

            if aspectRatio < 1:
                # If the window is TALL, lets expand the top and bottom
                self.aspect2d.setScale(1.0, aspectRatio, aspectRatio)
                self.a2dTop = 1.0 / aspectRatio
                self.a2dBottom = - 1.0 / aspectRatio
                self.a2dLeft = -1
                self.a2dRight = 1.0
                # Don't forget 2dp
                self.aspect2dp.setScale(1.0, aspectRatio, aspectRatio)
                self.a2dpTop = 1.0 / aspectRatio
                self.a2dpBottom = - 1.0 / aspectRatio
                self.a2dpLeft = -1
                self.a2dpRight = 1.0

            else:
                # If the window is WIDE, lets expand the left and right
                self.aspect2d.setScale(1.0 / aspectRatio, 1.0, 1.0)
                self.a2dTop = 1.0
                self.a2dBottom = -1.0
                self.a2dLeft = -aspectRatio
                self.a2dRight = aspectRatio
                # Don't forget 2dp
                self.aspect2dp.setScale(1.0 / aspectRatio, 1.0, 1.0)
                self.a2dpTop = 1.0
                self.a2dpBottom = -1.0
                self.a2dpLeft = -aspectRatio
                self.a2dpRight = aspectRatio                        

            # Reposition the aspect2d marker nodes
            self.a2dTopCenter.setPos(0, self.a2dTop, self.a2dTop)
            self.a2dBottomCenter.setPos(0, self.a2dBottom, self.a2dBottom)
            self.a2dLeftCenter.setPos(self.a2dLeft, 0, 0)
            self.a2dRightCenter.setPos(self.a2dRight, 0, 0)                    
            self.a2dTopLeft.setPos(self.a2dLeft, self.a2dTop, self.a2dTop)
            self.a2dTopRight.setPos(self.a2dRight, self.a2dTop, self.a2dTop)
            self.a2dBottomLeft.setPos(self.a2dLeft, self.a2dBottom, self.a2dBottom)
            self.a2dBottomRight.setPos(self.a2dRight, self.a2dBottom, self.a2dBottom)

            # Reposition the aspect2d marker nodes
            self.a2dTopCenterNs.setPos(0, self.a2dTop, self.a2dTop)
            self.a2dBottomCenterNs.setPos(0, self.a2dBottom, self.a2dBottom)
            self.a2dLeftCenterNs.setPos(self.a2dLeft, 0, 0)
            self.a2dRightCenterNs.setPos(self.a2dRight, 0, 0)                    
            self.a2dTopLeftNs.setPos(self.a2dLeft, self.a2dTop, self.a2dTop)
            self.a2dTopRightNs.setPos(self.a2dRight, self.a2dTop, self.a2dTop)
            self.a2dBottomLeftNs.setPos(self.a2dLeft, self.a2dBottom, self.a2dBottom)
            self.a2dBottomRightNs.setPos(self.a2dRight, self.a2dBottom, self.a2dBottom)                    

            # Reposition the aspect2dp marker nodes
            self.a2dpTopCenter.setPos(0, self.a2dpTop, self.a2dpTop)
            self.a2dpBottomCenter.setPos(0, self.a2dpBottom, self.a2dpBottom)
            self.a2dpLeftCenter.setPos(self.a2dpLeft, 0, 0)
            self.a2dpRightCenter.setPos(self.a2dpRight, 0, 0)                  
            self.a2dpTopLeft.setPos(self.a2dpLeft, self.a2dpTop, self.a2dpTop)
            self.a2dpTopRight.setPos(self.a2dpRight, self.a2dpTop, self.a2dpTop)
            self.a2dpBottomLeft.setPos(self.a2dpLeft, self.a2dpBottom, self.a2dpBottom)
            self.a2dpBottomRight.setPos(self.a2dpRight, self.a2dpBottom, self.a2dpBottom)

            # If anybody needs to update their GUI, put a callback on this event
            messenger.send("aspectRatioChanged")