def update(self, task): if base.mouseWatcherNode.hasMouse(): x, y = self._translateRelativeCoordinates( base.mouseWatcherNode.getMouseX(), base.mouseWatcherNode.getMouseY()) if self.mx - x != 0 or self.my - y != 0: self.webView.injectMouseMove(x, y) self.mx, self.my = x, y if self.webView.isDirty(): self.webView.render(self.imgBuffer.buffer_info()[0], WEB_WIDTH * 4, 4) Texture.setTexturesPower2(2) textureBuffer = self.guiTex.modifyRamImage() textureBuffer.setData(self.imgBuffer.tostring()) if self.useHalfTexture: self.guiTex.store(self.fullPnmImage) self.leftPnmImage.copySubImage(self.fullPnmImage, 0, 0, 0, 0, WEB_HALF_WIDTH, WEB_HEIGHT) self.rightPnmImage.copySubImage(self.fullPnmImage, 0, 0, WEB_HALF_WIDTH, 0, WEB_HALF_WIDTH, WEB_HEIGHT) self.leftGuiTex.load(self.leftPnmImage) self.rightGuiTex.load(self.rightPnmImage) self.quad.hide() Texture.setTexturesPower2(1) GlobalWebcore.update() return Task.cont
def loadFlatQuad(self, fullFilename): cm = CardMaker("cm-%s" % fullFilename) cm.setColor(1.0, 1.0, 1.0, 1.0) aspect = base.camLens.getAspectRatio() htmlWidth = 2.0 * aspect * WEB_WIDTH_PIXELS / float(WIN_WIDTH) htmlHeight = 2.0 * float(WEB_HEIGHT_PIXELS) / float(WIN_HEIGHT) cm.setFrame(-htmlWidth / 2.0, htmlWidth / 2.0, -htmlHeight / 2.0, htmlHeight / 2.0) bottomRightX = WEB_WIDTH_PIXELS / float(WEB_WIDTH + 1) bottomRightY = WEB_HEIGHT_PIXELS / float(WEB_HEIGHT + 1) cm.setUvRange(Point2(0, 1 - bottomRightY), Point2(bottomRightX, 1)) card = cm.generate() quad = NodePath(card) jpgFile = PNMImage(WEB_WIDTH, WEB_HEIGHT) smallerJpgFile = PNMImage() readFile = smallerJpgFile.read(Filename(fullFilename)) if readFile: jpgFile.copySubImage(smallerJpgFile, 0, 0) guiTex = Texture("guiTex") guiTex.setupTexture(Texture.TT2dTexture, WEB_WIDTH, WEB_HEIGHT, 1, Texture.TUnsignedByte, Texture.FRgba) guiTex.setMinfilter(Texture.FTLinear) guiTex.load(jpgFile) guiTex.setWrapU(Texture.WMClamp) guiTex.setWrapV(Texture.WMClamp) ts = TextureStage("webTS") quad.setTexture(ts, guiTex) quad.setTransparency(0) quad.setTwoSided(True) quad.setColor(1.0, 1.0, 1.0, 1.0) result = quad else: result = None Texture.setTexturesPower2(1) return result
def loadFlatQuad(self, fullFilename): cm = CardMaker('cm-%s' % fullFilename) cm.setColor(1.0, 1.0, 1.0, 1.0) aspect = base.camLens.getAspectRatio() htmlWidth = 2.0 * aspect * WEB_WIDTH_PIXELS / float(WIN_WIDTH) htmlHeight = 2.0 * float(WEB_HEIGHT_PIXELS) / float(WIN_HEIGHT) cm.setFrame(-htmlWidth / 2.0, htmlWidth / 2.0, -htmlHeight / 2.0, htmlHeight / 2.0) bottomRightX = WEB_WIDTH_PIXELS / float(WEB_WIDTH + 1) bottomRightY = WEB_HEIGHT_PIXELS / float(WEB_HEIGHT + 1) cm.setUvRange(Point2(0, 1 - bottomRightY), Point2(bottomRightX, 1)) card = cm.generate() quad = NodePath(card) jpgFile = PNMImage(WEB_WIDTH, WEB_HEIGHT) smallerJpgFile = PNMImage() readFile = smallerJpgFile.read(Filename(fullFilename)) if readFile: jpgFile.copySubImage(smallerJpgFile, 0, 0) guiTex = Texture('guiTex') guiTex.setupTexture(Texture.TT2dTexture, WEB_WIDTH, WEB_HEIGHT, 1, Texture.TUnsignedByte, Texture.FRgba) guiTex.setMinfilter(Texture.FTLinear) guiTex.load(jpgFile) guiTex.setWrapU(Texture.WMClamp) guiTex.setWrapV(Texture.WMClamp) ts = TextureStage('webTS') quad.setTexture(ts, guiTex) quad.setTransparency(0) quad.setTwoSided(True) quad.setColor(1.0, 1.0, 1.0, 1.0) result = quad else: result = None Texture.setTexturesPower2(1) return result
def update(self, task): if base.mouseWatcherNode.hasMouse(): (x, y) = self._translateRelativeCoordinates( base.mouseWatcherNode.getMouseX(), base.mouseWatcherNode.getMouseY() ) if self.mx - x != 0 or self.my - y != 0: self.webView.injectMouseMove(x, y) self.mx = x self.my = y if self.webView.isDirty(): self.webView.render(self.imgBuffer.buffer_info()[0], WEB_WIDTH * 4, 4) Texture.setTexturesPower2(2) textureBuffer = self.guiTex.modifyRamImage() textureBuffer.setData(self.imgBuffer.tostring()) if self.useHalfTexture: self.guiTex.store(self.fullPnmImage) self.leftPnmImage.copySubImage(self.fullPnmImage, 0, 0, 0, 0, WEB_HALF_WIDTH, WEB_HEIGHT) self.rightPnmImage.copySubImage( self.fullPnmImage, 0, 0, WEB_HALF_WIDTH, 0, WEB_HALF_WIDTH, WEB_HEIGHT ) self.leftGuiTex.load(self.leftPnmImage) self.rightGuiTex.load(self.rightPnmImage) self.quad.hide() Texture.setTexturesPower2(1) GlobalWebcore.update() return Task.cont
def loadFlatQuad(self, fullFilename): """Load the flat jpg into a quad.""" assert self.notify.debugStateCall(self) #Texture.setTexturesPower2(AutoTextureScale.ATSUp) #Texture.setTexturesPower2(2) cm = CardMaker('cm-%s'%fullFilename) cm.setColor(1.0, 1.0, 1.0, 1.0) aspect = base.camLens.getAspectRatio() htmlWidth = 2.0*aspect * WEB_WIDTH_PIXELS / float(WIN_WIDTH) htmlHeight = 2.0*float(WEB_HEIGHT_PIXELS) / float(WIN_HEIGHT) # the html area will be center aligned and vertically top aligned #cm.setFrame(-htmlWidth/2.0, htmlWidth/2.0, 1.0 - htmlHeight, 1.0) cm.setFrame(-htmlWidth/2.0, htmlWidth/2.0, - htmlHeight / 2.0, htmlHeight / 2.0) bottomRightX = (WEB_WIDTH_PIXELS) / float( WEB_WIDTH +1) bottomRightY = WEB_HEIGHT_PIXELS / float (WEB_HEIGHT+1) #cm.setUvRange(Point2(0,0), Point2(bottomRightX, bottomRightY)) cm.setUvRange(Point2(0,1-bottomRightY), Point2(bottomRightX,1)) card = cm.generate() quad = NodePath(card) #quad.reparentTo(self.parent) jpgFile = PNMImage(WEB_WIDTH, WEB_HEIGHT) smallerJpgFile = PNMImage() readFile = smallerJpgFile.read(Filename(fullFilename)) if readFile: jpgFile.copySubImage(smallerJpgFile, 0, 0) guiTex = Texture("guiTex") guiTex.setupTexture(Texture.TT2dTexture, WEB_WIDTH, WEB_HEIGHT, 1, Texture.TUnsignedByte, Texture.FRgba) guiTex.setMinfilter(Texture.FTLinear) guiTex.load(jpgFile) #guiTex.setKeepRamImage(True) #guiTex.makeRamImage() guiTex.setWrapU(Texture.WMClamp) guiTex.setWrapV(Texture.WMClamp) ts = TextureStage('webTS') quad.setTexture(ts, guiTex) #quad.setTexScale(ts, 1.0, -1.0) quad.setTransparency(0) quad.setTwoSided(True) quad.setColor(1.0, 1.0, 1.0, 1.0) result= quad else: # if we have an error loading the file, return None to signify an error result = None #Texture.setTexturesPower2(AutoTextureScale.ATSDown) Texture.setTexturesPower2(1) return result
def update(self, task): global GlobalWebcore if base.mouseWatcherNode.hasMouse(): x, y = self._translateRelativeCoordinates( base.mouseWatcherNode.getMouseX(), base.mouseWatcherNode.getMouseY()) #self.notify.debug('got mouse move %d %d' % (x,y)) #self.webView.injectMouseMove(x, y) if (self.mx - x) != 0 or (self.my - y) != 0: self.webView.injectMouseMove(x, y) #self.notify.debug('injecting mouse move %d %d' % (x,y)) self.mx, self.my = x, y if self.webView.isDirty(): #self.notify.debug("webview is dirty") self.webView.render(self.imgBuffer.buffer_info()[0], WEB_WIDTH * 4, 4) #Texture.setTexturesPower2(AutoTextureScale.ATSUp) Texture.setTexturesPower2(2) #self.notify.debug("about to modify ram image") textureBuffer = self.guiTex.modifyRamImage() #import pdb; pdb.set_trace() #self.notify.debug("about to call textureBuffer.setData") textureBuffer.setData(self.imgBuffer.tostring()) #self.notify.debug("done calling setData") if self.useHalfTexture: # TODO check with DRose, this feels inefficient self.guiTex.store(self.fullPnmImage) self.leftPnmImage.copySubImage(self.fullPnmImage, 0, 0, 0, 0, WEB_HALF_WIDTH, WEB_HEIGHT) self.rightPnmImage.copySubImage(self.fullPnmImage, 0, 0, WEB_HALF_WIDTH, 0, WEB_HALF_WIDTH, WEB_HEIGHT) self.leftGuiTex.load(self.leftPnmImage) self.rightGuiTex.load(self.rightPnmImage) self.quad.hide() #Texture.setTexturesPower2(AutoTextureScale.ATSDown) Texture.setTexturesPower2(1) GlobalWebcore.update() return Task.cont