コード例 #1
0
ファイル: env.py プロジェクト: idevat/pcs
class BoothEnv(object):
    def __init__(self, report_processor, env_data):
        self.__report_processor = report_processor
        self.__name = env_data["name"]
        if "config_file" in env_data:
            self.__config = GhostFile(
                file_role=env_file_role_codes.BOOTH_CONFIG, content=env_data["config_file"]["content"]
            )
            self.__key_path = env_data["key_path"]
            self.__key = GhostFile(file_role=env_file_role_codes.BOOTH_KEY, content=env_data["key_file"]["content"])
        else:
            self.__config = RealFile(
                file_role=env_file_role_codes.BOOTH_CONFIG, file_path=get_config_file_name(env_data["name"])
            )
            self.__set_key_path(get_key_path(env_data["name"]))

    def __set_key_path(self, path):
        self.__key_path = path
        self.__key = RealFile(file_role=env_file_role_codes.BOOTH_KEY, file_path=path)

    def command_expect_live_env(self):
        if not self.__config.is_live:
            raise LibraryError(common_reports.live_environment_required(["--booth-conf", "--booth-key"]))

    def set_key_path(self, path):
        if not self.__config.is_live:
            raise AssertionError("Set path of keyfile is supported only in live environment")
        self.__set_key_path(path)

    @property
    def name(self):
        return self.__name

    @property
    def key_path(self):
        return self.__key_path

    def get_config_content(self):
        return self.__config.read()

    def create_config(self, content, can_overwrite_existing=False):
        self.__config.assert_no_conflict_with_existing(self.__report_processor, can_overwrite_existing)
        self.__config.write(content)

    def create_key(self, key_content, can_overwrite_existing=False):
        self.__key.assert_no_conflict_with_existing(self.__report_processor, can_overwrite_existing)
        self.__key.write(key_content, set_keyfile_access, is_binary=True)

    def push_config(self, content):
        self.__config.write(content)

    def remove_key(self):
        self.__key.remove(silence_no_existence=True)

    def remove_config(self):
        self.__config.remove()

    def export(self):
        return {} if self.__config.is_live else {"config_file": self.__config.export(), "key_file": self.__key.export()}
コード例 #2
0
ファイル: env.py プロジェクト: miz-take/pcs
class PacemakerEnv(object):
    def __init__(self):
        """
        callable get_cib should return cib as lxml tree
        """
        self.__authkey = RealFile(
            file_role=env_file_role_codes.PACEMAKER_AUTHKEY,
            file_path=settings.pacemaker_authkey_file,
        )

    @property
    def has_authkey(self):
        return self.__authkey.exists

    def get_authkey_content(self):
        return self.__authkey.read()
コード例 #3
0
ファイル: env.py プロジェクト: tomjelinek/pcs
class PacemakerEnv:
    def __init__(self):
        """
        callable get_cib should return cib as lxml tree
        """
        self.__authkey = RealFile(
            file_role=env_file_role_codes.PACEMAKER_AUTHKEY,
            file_path=settings.pacemaker_authkey_file,
            is_binary=True,
        )

    @property
    def has_authkey(self):
        return self.__authkey.exists

    def get_authkey_content(self):
        return self.__authkey.read()
コード例 #4
0
class BoothEnv(object):
    def __init__(self, report_processor, env_data):
        self.__report_processor = report_processor
        self.__name = env_data["name"]
        if "config_file" in env_data:
            self.__config = GhostFile(
                file_role=env_file_role_codes.BOOTH_CONFIG,
                content=env_data["config_file"]["content"])
            self.__key_path = env_data["key_path"]
            self.__key = GhostFile(file_role=env_file_role_codes.BOOTH_KEY,
                                   content=env_data["key_file"]["content"],
                                   is_binary=True)
        else:
            self.__config = RealFile(
                file_role=env_file_role_codes.BOOTH_CONFIG,
                file_path=get_config_file_name(env_data["name"]),
            )
            self.__set_key_path(get_key_path(env_data["name"]))

    def __set_key_path(self, path):
        self.__key_path = path
        self.__key = RealFile(file_role=env_file_role_codes.BOOTH_KEY,
                              file_path=path,
                              is_binary=True)

    def command_expect_live_env(self):
        if not self.__config.is_live:
            raise LibraryError(
                common_reports.live_environment_required([
                    "BOOTH_CONF",
                    "BOOTH_KEY",
                ]))

    def set_key_path(self, path):
        if not self.__config.is_live:
            raise AssertionError(
                "Set path of keyfile is supported only in live environment")
        self.__set_key_path(path)

    @property
    def name(self):
        return self.__name

    @property
    def key_path(self):
        return self.__key_path

    def get_config_content(self):
        return self.__config.read()

    def create_config(self, content, can_overwrite_existing=False):
        self.__config.assert_no_conflict_with_existing(self.__report_processor,
                                                       can_overwrite_existing)
        self.__config.write(content)

    def create_key(self, key_content, can_overwrite_existing=False):
        self.__key.assert_no_conflict_with_existing(self.__report_processor,
                                                    can_overwrite_existing)
        self.__key.write(key_content, set_keyfile_access)

    def push_config(self, content):
        self.__config.write(content)

    def remove_key(self):
        self.__key.remove(silence_no_existence=True)

    def remove_config(self):
        self.__config.remove()

    def export(self):
        return {} if self.__config.is_live else {
            "config_file": self.__config.export(),
            "key_file": self.__key.export(),
        }