def callback(): global wave peaceaudio.generate() peaceaudio.writeBuffer() wave = peaceaudio.getBufferl()#Capture signal from left channel return 1
import peacevisual import gl peaceaudio.init_peaceaudio_easy(256)#Modify framesPerBuffer for different results wave = [] def callback(): peaceaudio.generate() peaceaudio.writeBuffer() return 1 track = peaceaudio.createStandTrack() mixer = peaceaudio.createMixer() mixer.addTrack(track) track.setvolume(0.5) peaceaudio.setMixer(mixer) peaceaudio.setCallback(callback) peaceaudio.start() raw_input("Press Enter to Continue") wave = peaceaudio.getBufferl()#Capture signal from left channel peacevisual.viewsignal(wave) raw_input("Press Enter to exit") peaceaudio.stop()
def callback(): global wave peaceaudio.generate() peaceaudio.writeBuffer() wave = peaceaudio.getBufferl() #Capture signal from left channel return 1
import gl peaceaudio.init_peaceaudio(framesPerBuffer = 256)#Modify framesPerBuffer for different results peaceaudio.createTable(1024) peaceaudio.openStream() wave = [] def callback(): peaceaudio.generate() peaceaudio.writeBuffer() return 1 track = peaceaudio.createStandTrack(freq=220.0,waveshape=peaceaudio.wavetype.sinewave) mixer = peaceaudio.createMixer() mixer.addTrack(track) track.setvolume(0.5) peaceaudio.setMixer(mixer) peaceaudio.setCallback(callback) peaceaudio.start() raw_input("Press Enter to Continue") wave = peaceaudio.getBufferl()#Capture signal from left channel peacevisual.viewsignal(wave) raw_input("Press Enter to exit") peaceaudio.stop()