def pygame_setup(): os.environ["SDL_VIDEODRIVER"] = "dummy" pygame.init() pygame.display.set_mode((Block.block_size * Engine.scene_width, Block.block_size * Engine.scene_height)) set_root(os.path.dirname(os.path.abspath(figgy.__file__))) yield None pygame.display.quit()
def setUpClass(cls): """Initialise the display and set loaders to target the current dir.""" pygame.init() cls.surf = pygame.display.set_mode((200, 100)) set_root(__file__)
def setUpClass(self): set_root(__file__)
def setUpClass(self): set_root(__file__)
def setUpClass(cls): set_root(__file__) pygame.init() pygame.display.set_mode((TEST_DISP_W, TEST_DISP_H))