コード例 #1
0
 def load(self):
     super().load()
     # 음악 로드
     self.music.load(self.music_tag + "/../" + self.notes.get_props("AudioFilename"))
     # 효과음 로드
     self.effect_don_hit.load("Resource/Sound/don-hit.wav")
     self.effect_don_normal.load("Resource/Sound/don-normal.wav")
     self.effect_kat_hit.load("Resource/Sound/kat-hit.wav")
     self.effect_kat_normal.load("Resource/Sound/kat-normal.wav")
     self.effect_combo_break.load("Resource/Sound/combo-break.wav")
     pico2d.hide_lattice()
コード例 #2
0
    def __init__(self, idx):
        if View.is_first_open_canvas:
            win, ren, w, h = pc.open_canvas(Screen_Width, Screen_Height)
            View.is_first_open_canvas = False
        else:
            win, ren, w, h = _open_other_canvas(Screen_Width, Screen_Height)

        pc.hide_lattice()
        self.window, self.renderer = win, ren
        self.w, self.h = w, h
        self.half_w, self.half_h = w // 2, h // 2
        self.cam = Camera(idx, h / 1080)
        self.use()
コード例 #3
0
Python 3.8.5 (tags/v3.8.5:580fbb0, Jul 20 2020, 15:57:54) [MSC v.1924 64 bit (AMD64)] on win32
Type "help", "copyright", "credits" or "license()" for more information.
>>> import pico2d
Pico2d is prepared.
>>> pico2d.open_canvas()
>>> pico2d.hide_lattice()
>>> pico2d.show_lattice()
>>> pico2d.close_canvas()
>>> import pico2d as p
>>> p.open_canvas()
>>> p.close_canvas()
>>> random.randint(1,6)
Traceback (most recent call last):
  File "<pyshell#8>", line 1, in <module>
    random.randint(1,6)
NameError: name 'random' is not defined
>>> from random import randint
>>>  randint(1,6)
 
SyntaxError: unexpected indent
>>> randint(1,6)
1
>>> from random import uniform as rndf
>>> rndf(0.1,0.5)
0.3743776797928232
>>> r = rndf
>>> r(0.1,0.5)
0.31810351541498294
>>> from random import *
>>> randrange(10,20)
19
コード例 #4
0
ファイル: mygame.py プロジェクト: junhofa0/2DGameProgramming
import game_framework
import pico2d

import start_state

pico2d.open_canvas(1000, 600)
pico2d.hide_cursor()
pico2d.hide_lattice()
game_framework.run(start_state)
pico2d.close_canvas()