def startNearEffect(self): if self.muted: return if not self.nearEffect: self.nearEffect = RayOfLight() self.nearEffect.setBottomRayEnabled(self.wantBottomEffect) self.nearEffect.reparentTo(self) self.nearEffect.startLoop()
def startNearEffect(self): if self.muted: return if not self.nearEffect: self.nearEffect = RayOfLight() self.nearEffect.setBottomRayEnabled(self.wantBottomEffect) self.nearEffect.setPos(Point3(0, 5, 0)) self.nearEffect.startLoop() if self.stepObj: self.nearEffect.reparentTo(self.stepObj)