class CannonDefenseHelpManager: def __init__(self, fadeLength): self.ammo = None self.mine = None self.ammoPanel = None self.wave = None self.exit = None self.help = None self._CannonDefenseHelpManager__createPanels() self._CannonDefenseHelpManager__createIntervals(fadeLength) def _CannonDefenseHelpManager__createPanels(self): self.ammo = CannonDefenseHelpPanel( PLocalizer.CannonDefenseHelp['AmmoHeader'], PLocalizer.CannonDefenseHelp['AmmoBody'], 13, 0.60999999999999999, 0.55000000000000004) self.ammo.setPos(-0.10000000000000001, 0, 1) self.ammo.arrow.setHpr(0, 0, 90) self.ammo.arrow.setPos(0.10000000000000001, 0, -0.111) self.mine = CannonDefenseHelpPanel( PLocalizer.CannonDefenseHelp['MineHeader'], PLocalizer.CannonDefenseHelp['MineBody'], 12, 0.54000000000000004, 0.20000000000000001) self.mine.setPos(0.31, 0, -0.25) self.mine.arrow.setHpr(0, 0, -90) self.mine.arrow.setPos(0.040000000000000001, 0, 0.311) self.ammoPanel = CannonDefenseHelpPanel( PLocalizer.CannonDefenseHelp['AmmoPanelHeader'], PLocalizer.CannonDefenseHelp['AmmoPanelBody'], 9, 0.45000000000000001, 0.51000000000000001) self.ammoPanel.setPos(0.20000000000000001, 0, 0.059999999999999998) self.ammoPanel.arrow.setHpr(0, 0, -180) self.ammoPanel.arrow.setPos(-0.127, 0, 0.25) self.wave = CannonDefenseHelpPanel( PLocalizer.CannonDefenseHelp['WaveHeader'], PLocalizer.CannonDefenseHelp['WaveBody'], 13, 0.59999999999999998, 0.25) self.wave.setPos(-1.55, -0.20999999999999999, -0.29999999999999999) self.wave.arrow.setPos(0.70999999999999996, 0, 0.19) self.exit = CannonDefenseHelpPanel( PLocalizer.CannonDefenseHelp['ExitHeader'], None, 0, 0.44, 0.080000000000000002) self.exit.setPos(-0.45000000000000001, 0, 0.45000000000000001) self.exit.arrow.setScale(0.59999999999999998, 1.0, 0.59999999999999998) self.exit.arrow.setHpr(0, 0, 90) self.exit.arrow.setPos(0.23000000000000001, 0, -0.065000000000000002) self.help = CannonDefenseHelpPanel( PLocalizer.CannonDefenseHelp['HelpHeader'], None, 0, 0.51000000000000001, 0.085000000000000006) self.help.setPos(-0.81999999999999995, 0, 0.28000000000000003) self.help.arrow.setScale(0.29999999999999999, 1.0, 0.29999999999999999) self.help.arrow.setHpr(0, 0, 90) self.help.arrow.setPos(0.40999999999999998, 0, -0.029999999999999999) def destroy(self): if self.mine: self.mine.removeNode() self.mine = None if self.ammoPanel: self.ammoPanel.removeNode() self.ammoPanel = None if self.ammo: self.ammo.removeNode() self.ammo = None if self.wave: self.wave.removeNode() self.wave = None if self.exit: self.exit.removeNode() self.exit = None if self.help: self.help.removeNode() self.help = None def _CannonDefenseHelpManager__createIntervals(self, length): opaque = Vec4(1, 1, 1, 1) transparent = Vec4(1, 1, 1, 0) self.fadeIn = Parallel( self.ammo.colorScaleInterval(length, opaque, transparent), self.mine.colorScaleInterval(length, opaque, transparent), self.ammoPanel.colorScaleInterval(length, opaque, transparent), self.wave.colorScaleInterval(length, opaque, transparent), self.exit.colorScaleInterval(length, opaque, transparent), self.help.colorScaleInterval(length, opaque, transparent)) self.fadeOut = Parallel( self.ammo.colorScaleInterval(length, transparent), self.mine.colorScaleInterval(length, transparent), self.ammoPanel.colorScaleInterval(length, transparent), self.wave.colorScaleInterval(length, transparent), self.exit.colorScaleInterval(length, transparent), self.help.colorScaleInterval(length, transparent))
class CannonDefenseHelpManager(): def __init__(self, fadeLength): self.ammo = None self.mine = None self.ammoPanel = None self.wave = None self.exit = None self.help = None self.__createPanels() self.__createIntervals(fadeLength) return def __createPanels(self): self.ammo = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['AmmoHeader'], PLocalizer.CannonDefenseHelp['AmmoBody'], 13, 0.61, 0.55) self.ammo.setPos(-0.1, 0, 1) self.ammo.arrow.setHpr(0, 0, 90) self.ammo.arrow.setPos(0.1, 0, -0.111) self.mine = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['MineHeader'], PLocalizer.CannonDefenseHelp['MineBody'], 12, 0.54, 0.2) self.mine.setPos(0.31, 0, -0.25) self.mine.arrow.setHpr(0, 0, -90) self.mine.arrow.setPos(0.04, 0, 0.311) self.ammoPanel = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['AmmoPanelHeader'], PLocalizer.CannonDefenseHelp['AmmoPanelBody'], 9, 0.45, 0.51) self.ammoPanel.setPos(0.2, 0, 0.06) self.ammoPanel.arrow.setHpr(0, 0, -180) self.ammoPanel.arrow.setPos(-0.127, 0, 0.25) self.wave = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['WaveHeader'], PLocalizer.CannonDefenseHelp['WaveBody'], 13, 0.6, 0.25) self.wave.setPos(-1.55, -0.21, -0.3) self.wave.arrow.setPos(0.71, 0, 0.19) self.exit = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['ExitHeader'], None, 0, 0.44, 0.08) self.exit.setPos(-0.45, 0, 0.45) self.exit.arrow.setScale(0.6, 1.0, 0.6) self.exit.arrow.setHpr(0, 0, 90) self.exit.arrow.setPos(0.23, 0, -0.065) self.help = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['HelpHeader'], None, 0, 0.51, 0.085) self.help.setPos(-0.82, 0, 0.28) self.help.arrow.setScale(0.3, 1.0, 0.3) self.help.arrow.setHpr(0, 0, 90) self.help.arrow.setPos(0.41, 0, -0.03) return def destroy(self): if self.mine: self.mine.removeNode() self.mine = None if self.ammoPanel: self.ammoPanel.removeNode() self.ammoPanel = None if self.ammo: self.ammo.removeNode() self.ammo = None if self.wave: self.wave.removeNode() self.wave = None if self.exit: self.exit.removeNode() self.exit = None if self.help: self.help.removeNode() self.help = None return def __createIntervals(self, length): opaque = Vec4(1, 1, 1, 1) transparent = Vec4(1, 1, 1, 0) self.fadeIn = Parallel(self.ammo.colorScaleInterval(length, opaque, transparent), self.mine.colorScaleInterval(length, opaque, transparent), self.ammoPanel.colorScaleInterval(length, opaque, transparent), self.wave.colorScaleInterval(length, opaque, transparent), self.exit.colorScaleInterval(length, opaque, transparent), self.help.colorScaleInterval(length, opaque, transparent)) self.fadeOut = Parallel(self.ammo.colorScaleInterval(length, transparent), self.mine.colorScaleInterval(length, transparent), self.ammoPanel.colorScaleInterval(length, transparent), self.wave.colorScaleInterval(length, transparent), self.exit.colorScaleInterval(length, transparent), self.help.colorScaleInterval(length, transparent))
class CannonDefenseHelpManager: def __init__(self, fadeLength): self.ammo = None self.mine = None self.ammoPanel = None self.wave = None self.exit = None self.help = None self._CannonDefenseHelpManager__createPanels() self._CannonDefenseHelpManager__createIntervals(fadeLength) def _CannonDefenseHelpManager__createPanels(self): self.ammo = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['AmmoHeader'], PLocalizer.CannonDefenseHelp['AmmoBody'], 13, 0.60999999999999999, 0.55000000000000004) self.ammo.setPos(-0.10000000000000001, 0, 1) self.ammo.arrow.setHpr(0, 0, 90) self.ammo.arrow.setPos(0.10000000000000001, 0, -0.111) self.mine = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['MineHeader'], PLocalizer.CannonDefenseHelp['MineBody'], 12, 0.54000000000000004, 0.20000000000000001) self.mine.setPos(0.31, 0, -0.25) self.mine.arrow.setHpr(0, 0, -90) self.mine.arrow.setPos(0.040000000000000001, 0, 0.311) self.ammoPanel = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['AmmoPanelHeader'], PLocalizer.CannonDefenseHelp['AmmoPanelBody'], 9, 0.45000000000000001, 0.51000000000000001) self.ammoPanel.setPos(0.20000000000000001, 0, 0.059999999999999998) self.ammoPanel.arrow.setHpr(0, 0, -180) self.ammoPanel.arrow.setPos(-0.127, 0, 0.25) self.wave = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['WaveHeader'], PLocalizer.CannonDefenseHelp['WaveBody'], 13, 0.59999999999999998, 0.25) self.wave.setPos(-1.55, -0.20999999999999999, -0.29999999999999999) self.wave.arrow.setPos(0.70999999999999996, 0, 0.19) self.exit = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['ExitHeader'], None, 0, 0.44, 0.080000000000000002) self.exit.setPos(-0.45000000000000001, 0, 0.45000000000000001) self.exit.arrow.setScale(0.59999999999999998, 1.0, 0.59999999999999998) self.exit.arrow.setHpr(0, 0, 90) self.exit.arrow.setPos(0.23000000000000001, 0, -0.065000000000000002) self.help = CannonDefenseHelpPanel(PLocalizer.CannonDefenseHelp['HelpHeader'], None, 0, 0.51000000000000001, 0.085000000000000006) self.help.setPos(-0.81999999999999995, 0, 0.28000000000000003) self.help.arrow.setScale(0.29999999999999999, 1.0, 0.29999999999999999) self.help.arrow.setHpr(0, 0, 90) self.help.arrow.setPos(0.40999999999999998, 0, -0.029999999999999999) def destroy(self): if self.mine: self.mine.removeNode() self.mine = None if self.ammoPanel: self.ammoPanel.removeNode() self.ammoPanel = None if self.ammo: self.ammo.removeNode() self.ammo = None if self.wave: self.wave.removeNode() self.wave = None if self.exit: self.exit.removeNode() self.exit = None if self.help: self.help.removeNode() self.help = None def _CannonDefenseHelpManager__createIntervals(self, length): opaque = Vec4(1, 1, 1, 1) transparent = Vec4(1, 1, 1, 0) self.fadeIn = Parallel(self.ammo.colorScaleInterval(length, opaque, transparent), self.mine.colorScaleInterval(length, opaque, transparent), self.ammoPanel.colorScaleInterval(length, opaque, transparent), self.wave.colorScaleInterval(length, opaque, transparent), self.exit.colorScaleInterval(length, opaque, transparent), self.help.colorScaleInterval(length, opaque, transparent)) self.fadeOut = Parallel(self.ammo.colorScaleInterval(length, transparent), self.mine.colorScaleInterval(length, transparent), self.ammoPanel.colorScaleInterval(length, transparent), self.wave.colorScaleInterval(length, transparent), self.exit.colorScaleInterval(length, transparent), self.help.colorScaleInterval(length, transparent))