def __init__(self, gameObject=None): base.loadingScreen.beginStep('GameGUI', 3, 20) self.gameObject = gameObject gui = loader.loadModel('models/gui/toplevel_gui') guiIcons = loader.loadModel('models/textureCards/icons') weaponIcons = loader.loadModel('models/gui/gui_icons_weapon') fishingIcons = loader.loadModel('models/textureCards/fishing_icons') self.tackleBoxButton = DirectButton( parent=base.a2dBottomRight, relief=None, pos=(-0.53000000000000003, 0.0, 0.10000000000000001), scale=0.5, text=PLocalizer.FishingGui['Lures'], text_pos=(0, -0.14999999999999999), text_scale=0.065000000000000002, text_fg=PiratesGuiGlobals.TextFG2, text_shadow=PiratesGuiGlobals.TextShadow, text_font=PiratesGlobals.getPirateBoldOutlineFont(), image_pos=(0, 0, 0), image_scale=0.17999999999999999, geom=(fishingIcons.find('**/pir_t_gui_fsh_tackleBasket'), fishingIcons.find('**/pir_t_gui_fsh_tackleBasket'), fishingIcons.find('**/pir_t_gui_fsh_tackleBasket_over')), geom_pos=(0, 0, 0), geom_scale=0.25, geom_color=(1.0, 1.0, 1.0, 1), sortOrder=2, command=self.toggleLureSelectionDialog) self.tackleBoxInterval = Sequence( self.tackleBoxButton.colorScaleInterval( 0.5, Vec4(1.0, 0.59999999999999998, 0.59999999999999998, 1.0)), self.tackleBoxButton.colorScaleInterval(0.5, Vec4(1.0, 1.0, 1.0, 1.0))) self.exitButton = DirectButton( parent=base.a2dBottomRight, relief=None, pos=(-0.29999999999999999, 0.0, 0.10000000000000001), scale=0.5, text=PLocalizer.FishingGui['ExitButton'], text_pos=(0, -0.14999999999999999), text_scale=0.065000000000000002, text_fg=PiratesGuiGlobals.TextFG2, text_shadow=PiratesGuiGlobals.TextShadow, text_font=PiratesGlobals.getPirateBoldOutlineFont(), image_pos=(0, 0, 0), image_scale=0.17999999999999999, geom=(fishingIcons.find('**/pir_t_gui_fsh_esc'), fishingIcons.find('**/pir_t_gui_fsh_esc'), fishingIcons.find('**/pir_t_gui_fsh_esc_over')), geom_pos=(0, 0, 0), geom_scale=0.25, geom_color=(1.0, 1.0, 1.0, 1), sortOrder=2, command=self.handleExitGame) self.OkDialog = None base.loadingScreen.tick() dialogText = PLocalizer.FishingGui['ChooseYourLure'] self.lureSelectionPanel = GuiPanel.GuiPanel(dialogText, 0.75, 0.5, True, 1) self.lureSelectionPanel.reparentTo(base.a2dBottomRight) self.lureSelectionPanel.setPos(-0.90000000000000002, 0.0, 0.22) self.lureSelectionPanel.regularLureButton = DirectButton( parent=self.lureSelectionPanel, relief=None, pos=(0.20000000000000001, 0, 0.25), scale=0.5, text='', text_pos=(0, 0), text_scale=PiratesGuiGlobals.TextScaleSmall, text_fg=PiratesGuiGlobals.TextFG2, text_shadow=PiratesGuiGlobals.TextShadow, text_font=PiratesGlobals.getPirateBoldOutlineFont(), image=fishingIcons.find('**/pir_t_gui_fsh_lureReg'), image_pos=(0, 0, 0), image_scale=0.17999999999999999, geom=(gui.find('**/pir_t_gui_but_circle'), gui.find('**/pir_t_gui_but_circle'), gui.find('**/pir_t_gui_but_circle_over')), geom_pos=(0, 0, 0), geom_scale=1, geom_hpr=(0, 0, 90), geom_color=(1.0, 1.0, 1.0, 1), sortOrder=2, command=self.chooseRegularLure) self.lureSelectionPanel.regularLureButtonText = DirectLabel( parent=self.lureSelectionPanel, relief=None, text=PLocalizer.FishingGui['RegularLures'], text_align=TextNode.ARight, text_scale=PiratesGuiGlobals.TextScaleSmall, text_pos=(0.28000000000000003, 0.14999999999999999), text_fg=PiratesGuiGlobals.TextFG2, text_shadow=PiratesGuiGlobals.TextShadow, text_font=PiratesGlobals.getPirateBoldOutlineFont(), textMayChange=1) base.loadingScreen.tick() inv = localAvatar.getInventory() regQty = inv.getStackQuantity(InventoryType.RegularLure) self.lureSelectionPanel.regularLureQty = DirectLabel( parent=self.lureSelectionPanel, relief=None, text='x' + str(regQty), text_align=TextNode.ACenter, text_scale=PiratesGuiGlobals.TextScaleSmall, text_pos=(0.29999999999999999, 0.20000000000000001), text_fg=PiratesGuiGlobals.TextFG2, text_shadow=PiratesGuiGlobals.TextShadow, text_font=PiratesGlobals.getPirateBoldOutlineFont(), textMayChange=1) self.lureSelectionPanel.legendaryLureButton = DirectButton( parent=self.lureSelectionPanel, relief=None, pos=(0.55000000000000004, 0.0, 0.25), scale=0.5, text='', text_pos=(0, 0), text_scale=PiratesGuiGlobals.TextScaleSmall, text_fg=PiratesGuiGlobals.TextFG2, text_shadow=PiratesGuiGlobals.TextShadow, text_font=PiratesGlobals.getPirateBoldOutlineFont(), image=fishingIcons.find('**/pir_t_gui_fsh_lureLegend'), image_pos=(0, 0, 0), image_scale=0.17999999999999999, geom=(gui.find('**/pir_t_gui_but_circle'), gui.find('**/pir_t_gui_but_circle'), gui.find('**/pir_t_gui_but_circle_over')), geom_pos=(0, 0, 0), geom_scale=1, geom_hpr=(0, 0, 90), geom_color=(1.0, 1.0, 1.0, 1), sortOrder=2, command=self.chooseLegendaryLure) self.lureSelectionPanel.legendaryLureButtonText = DirectLabel( parent=self.lureSelectionPanel, relief=None, text=PLocalizer.FishingGui['LegendaryLures'], text_align=TextNode.ARight, text_scale=PiratesGuiGlobals.TextScaleSmall, text_pos=(0.65000000000000002, 0.14999999999999999), text_fg=PiratesGuiGlobals.TextFG2, text_shadow=PiratesGuiGlobals.TextShadow, text_font=PiratesGlobals.getPirateBoldOutlineFont(), textMayChange=1) inv = localAvatar.getInventory() legQty = inv.getStackQuantity(InventoryType.LegendaryLure) self.lureSelectionPanel.legendaryLureQty = DirectLabel( parent=self.lureSelectionPanel, relief=None, text='x' + str(legQty), text_align=TextNode.ACenter, text_scale=PiratesGuiGlobals.TextScaleSmall, text_pos=(0.66000000000000003, 0.20000000000000001), text_fg=PiratesGuiGlobals.TextFG2, text_shadow=PiratesGuiGlobals.TextShadow, text_font=PiratesGlobals.getPirateBoldOutlineFont(), textMayChange=1) self.lureSelectionPanel.hide() self.lureSelectionPanelShowing = False self.resultsScreen = FishingResults(self.gameObject) self.resultsScreen.hide() bestRod = self.gameObject.getAvatarsBestRod() if bestRod == -1: base.notify.error( 'Somehow the avatar got into the fishing game without a rod in their inventory!' ) if bestRod == ItemGlobals.FISHING_ROD_3: self.castPowerMeterModel = loader.loadModel( 'models/gui/pir_m_gui_fsh_fishingBarExpert') elif bestRod == ItemGlobals.FISHING_ROD_2: self.castPowerMeterModel = loader.loadModel( 'models/gui/pir_m_gui_fsh_fishingBarNovice') else: self.castPowerMeterModel = loader.loadModel( 'models/gui/pir_m_gui_fsh_fishingBarBeginner') base.loadingScreen.tick() self.castPowerMeter = NodePath('castPowerMeter') self.castPowerMeter.reparentTo(base.a2dLeftCenter) self.castMeterBackground = self.castPowerMeterModel.find( '**/background') self.castMeterBackground.setBin('fixed', 32) self.castMeterBackground.reparentTo(self.castPowerMeter) self.castMeterBar = self.castPowerMeterModel.find('**/meter') self.castMeterBar.setBin('fixed', 33) self.castMeterBar.reparentTo(self.castPowerMeter) self.castMeterBar.setColorScale(0.5, 0.5, 1.0, 1.0) self.castMeterFrame = self.castPowerMeterModel.find('**/bar') self.castMeterFrame.setBin('fixed', 34) self.castMeterFrame.reparentTo(self.castPowerMeter) self.castPowerMeter.setPos(0.13700000000000001, 0, 0.22800000000000001) self.castPowerMeter.setScale(1) self.lineHealthMeter = NodePath('lineHealthMeter') self.lineHealthMeter.reparentTo(base.a2dLeftCenter) self.lineHealthMeterModel = loader.loadModel( 'models/gui/pir_m_gui_fsh_fishingBarHealth') self.lineHealthMeterBackground = self.lineHealthMeterModel.find( '**/background') self.lineHealthMeterBackground.setBin('fixed', 32) self.lineHealthMeterBackground.reparentTo(self.lineHealthMeter) self.lineHealthMeterBar = self.lineHealthMeterModel.find('**/meter') self.lineHealthMeterBar.setBin('fixed', 33) self.lineHealthMeterBar.reparentTo(self.lineHealthMeter) self.lineHealthMeterFrame = self.lineHealthMeterModel.find('**/bar') self.lineHealthMeterFrame.setBin('fixed', 34) self.lineHealthMeterFrame.reparentTo(self.lineHealthMeter) self.lineHealthMeter.setPos(0.13700000000000001, 0, 0.25) self.lineHealthMeter.setScale(1) self.lineLengthLabel = TextPrinter() self.lineLengthLabel.text.setScale(1.2) self.lineLengthLabel.text.setHpr(0.0, 0.0, 0.0) self.lineLengthLabel.text['sortOrder'] = 200 self.lineLengthLabel.text.setBin('gui-fixed', 10) self.lineLengthLabel.text.setDepthTest(0) self.lineLengthLabel.text.setDepthWrite(0) self.lineLengthLabel.showText('0', (1, 1, 1, 1)) base.loadingScreen.endStep('GameGUI')