def __init__(self, master): AreaBuilderBase.__init__(self, master) self.doneParenting = False self.oldVis = NodePathCollection() self.visZone = '' self.potentialVisHeight = -10000 self.potentialVisZone = '' self.visSets = { } self.visTable = { } self.terrainDict = { } self.tempSections = { } self.sections = { } self.objectSets = { } self.effectsSets = { } self.currEffectSet = set() self.sectionObjs = set() self.sectionsToParent = { } self.visZoneMinimaps = { } self.visZoneTunnels = { }
def __init__(self, master): AreaBuilderBase.__init__(self, master) self.doneParenting = False self.oldVis = NodePathCollection() self.visZone = '' self.potentialVisHeight = -10000 self.potentialVisZone = '' self.visSets = {} self.visTable = {} self.terrainDict = {} self.tempSections = {} self.sections = {} self.objectSets = {} self.effectsSets = {} self.currEffectSet = set() self.sectionObjs = set() self.sectionsToParent = {} self.visZoneMinimaps = {} self.visZoneTunnels = {}