コード例 #1
0
def main():
    parser = argparse.ArgumentParser()
    parser.add_argument("--player", help="player 1-6", type=int, default=1)
    args = parser.parse_args()

    config = Config(CONFIG_FILE, args.player)

    comms_config = {
        'rx_ip': config.client_ip,
        'rx_port': config.client_port,
        'tx_ip': config.sim_ip,
        'tx_port': config.sim_port
    }
    print("Rx at {}:{}".format(comms_config["rx_ip"], comms_config["rx_port"]))
    print("Tx to {}:{}".format(comms_config["tx_ip"], comms_config["tx_port"]))

    commands_mutex = Lock()

    # Launch comms in background thread
    comms = CommsThread(comms_config, False, commands_mutex)
    comms.daemon = True
    comms.start()

    # Launch perception, motion planning, and controls in main thread
    sweep_builder = SweepBuilder()
    perception = Perception(config)
    planning = Planning(config)
    controls = Controls(config)
    visualize = Visualize(config)

    try:
        while True:
            vehicle_state = sweep_builder.run(comms.get_vehicle_states())
            if vehicle_state is not None:
                t1 = time.time()

                world_state = perception.run(vehicle_state)
                plan = planning.run(world_state)
                vehicle_commands = controls.run(plan)

                t2 = time.time()
                freq = 1 / (t2 - t1)
                print(f"Running at {freq} Hz")

                vehicle_commands['draw'] = visualize.run(world_state, plan)
                with commands_mutex:
                    # hold the lock to prevent the Comms thread from
                    # sending the commands dict while we're modifying it
                    comms.vehicle_commands.update(vehicle_commands)
    except KeyboardInterrupt:
        pass
コード例 #2
0
class TestRun(unittest.TestCase):
    def setUp(self):
        self.config = Mock()
        self.config.field_columns = []
        self.config.field_trenches = []
        self.config.alliance = "Blue"
        self.config.blue_goal_region = Polygon(
            make_square_vertices(side_length=0.5, center=(-2.5, -3.5)))
        self.config.blue_chute_pos = np.array([10, 10])
        self.config.occupancy_grid_num_cols = 6
        self.config.occupancy_grid_num_rows = 6
        self.config.occupancy_grid_cell_resolution = 1
        self.config.occupancy_grid_origin = (0, 0)
        self.config.occupancy_grid_dilation_kernel_size = 3
        self.config.ball_probability_decay_factor = 0
        self.config.ball_probability_growth_factor = 1
        self.config.ball_probability_threshold = 1
        self.config.obstacle_probability_decay_factor = 0
        self.config.obstacle_probability_growth_factor = 1
        self.config.obstacle_probability_threshold = 1

        self.planning = Planning(self.config)

    def test_run(self):
        world_state = {
            'pose': ((-2.5, -2.5), 0),
            'balls': [(2.5, 2.5)],
            'obstacles': [],
            'numIngestedBalls': 0,
        }

        self.planning.run(world_state)

        expected = 2
        actual = len(world_state['trajectory'])

        self.assertEqual(expected, actual)