def __RegisterSkill(self): race = GFHhg54GHGhh45GHGH.GetMainActorRace() group = GFHhg54GHGhh45GHGH.GetMainActorSkillGroup() empire = GFHhg54GHGhh45GHGH.GetMainActorEmpire() playerSettingModule.RegisterSkill(race, group, empire)
def __RegisterSkill(self): race = net.GetMainActorRace() group = net.GetMainActorSkillGroup() empire = net.GetMainActorEmpire() playerSettingModule.RegisterSkill(race, group, empire)
def __SetSkillSlotData(self, race, group, empire=0): ## SkillIndex playerSettingModule.RegisterSkill(race, group, empire) ## Event self.__SetSkillSlotEvent() ## Refresh self.RefreshSkill()