コード例 #1
0
 def setUp(self):
     """ Sets up data and calls logPoint """
     self.logPoint()
     self.player_manager = PlayerManager("Los Angeles Lakers", "file.txt")
     self.player2 = Center(1, "Dwight", "Howard", 210, 90, 2002, "center", 1054, "Aggresive")
     self.player_manager.add_player(self.player2)
     self.assertIsNotNone(self.player_manager)
コード例 #2
0
 def setUp(self):
     """ Sets up data and calls logPoint """
     self.logPoint()
     self.player_manager = PlayerManager("Los Angeles Lakers", "file.txt")
     self.player1 = Forward(1, "Lebron", "James", 201, 81, 2003, "forward",
                            1028, 690)
     self.player_manager.add_player(self.player1)
     self.assertIsNotNone(self.player_manager)
コード例 #3
0
 def setUp(self):
     """ Sets up data and calls logPoint """
     self.logPoint()
     self.player_manager = PlayerManager("Los Angeles Lakers", "file.txt")
     self.player1 = Guard(1, "Rajon", "Rondo", 190, 76, 2004, "guard", 909,
                          1203)
     self.player_manager.add_player(self.player1)
     self.assertIsNotNone(self.player_manager)
コード例 #4
0
    def setUp(self):
        """ Sets up data and calls logPoint """
        self.logPoint()

        self.player_manager = PlayerManager("Los Angeles Lakers")
        self.player1 = Forward(1, "Lebron", "James", 201, 81, 2003, 1028, 690)
        self.player2 = Center(2, "Dwight", "Howard", 210, 90, 2002, 1054,
                              "Aggresive")
        self.player3 = Guard(3, "Rajon", "Rondo", 190, 76, 2004, 909, 1203)
        self.player_manager.add_player(self.player1)
        self.player_manager.add_player(self.player2)
        self.player_manager.add_player(self.player3)
        self.assertIsNotNone(self.player_manager)
コード例 #5
0
ファイル: game_room.py プロジェクト: Unnamed-py/wall-game
 def __init__(self, size, name, player_positions) -> None:
     self.id: str = str(uuid.uuid1())
     self.name: str = name
     self.instances[self.id] = self
     players = [Player(str(i), row, col) for i, (row, col) in enumerate(player_positions, 1)]
     self.game: WallGame = WallGame(size, players)
     self.manager = PlayerManager(self.game.players)
     self.status: RoomStatus = RoomStatus.waiting
     self.players_initial_poses: Dict[str, Tuple] = {player: (player.row, player.col)
                                                     for player in self.manager.players}
     if len(self.players_initial_poses) != len(self.manager.players):
         raise ValueError('duplicated player_positions')
     self.task = None
コード例 #6
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class TestCenter(TestCase):
    """ Unit tests for the Center class """

    def setUp(self):
        """ Sets up data and calls logPoint """
        self.logPoint()
        self.player_manager = PlayerManager("Los Angeles Lakers", "file.txt")
        self.player2 = Center(1, "Dwight", "Howard", 210, 90, 2002, "center", 1054, "Aggresive")
        self.player_manager.add_player(self.player2)
        self.assertIsNotNone(self.player_manager)
    
    def tearDown(self):
        """ Destroys data and sets up logPoint """
        self.logPoint()

    def logPoint(self):
        currentTest = self.id().split('.')[-1]
        callingFunction = inspect.stack()[1][3]
        print('in %s - %s()' % (currentTest, callingFunction))

    def test_constructor_valid_input(self):
        """ Tests the constructor with valid inputs """
        self.assertEqual(1, self.player2.get_player_id(), "Player number should be number 1")
        self.assertEqual("Los Angeles Lakers", self.player_manager.get_team_name(), "Team Name should be Los Angeles Lakers")
    
    def test_constructor_invalid_input(self):
        """ Tests the constructor with invalid inputs """
        self.assertRaisesRegex(ValueError, "Player number should be an integer value", Center, "STRING", "Lebron", "James", 201, 81, 2003, 1028, 690)
        self.assertRaisesRegex(ValueError, "Number of rebounds should be positive", Center, 12, "Lebron", "James", 201, 81, 2003, -1028, 690)
        self.assertRaisesRegex(ValueError, "Play-type should be a string", Center, 12, "Lebron", "James", 201, 81, 2003, 1028, -690)
    
    def test_get_description(self):
        """ Tests the get_description method """
        string =  "1: Dwight Howard is 210.00 cm tall, weighs 90.00 kg, drafted on 2002, has 1054 rebounds and plays Aggresive"
        self.assertEqual(string, self.player2.get_description(), "These two strings should be equal")
    
    def test_get_num_rebounds(self):
        """ Tests the get_num_rebounds method """
        self.assertEqual(1054, self.player2.get_num_rebounds(), "These two values should be equal")
    
    def test_get_play_type(self):
        """ Tests the get_play_type method """
        self.assertEqual("Aggresive", self.player2.get_play_type(), "These two strings should be equal")

    def test_get_type(self):
        """ Tests the get_type method """
        self.assertEqual("CENTER", self.player2.get_type(), "These two strings should be equal")
コード例 #7
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    def setUp(self):
        engine = create_engine('sqlite:///test_players.sqlite')

        # Create all the tables
        Base.metadata.create_all(engine)
        Base.metadata.bind = engine
        """ Sets up data and calls logPoint """
        self.logPoint()

        self.player_manager = PlayerManager("test_players.sqlite")
        self.player1 = Forward(1, "Lebron", "James", 201, 81, 2003, "forward",
                               1028, 690)
        self.player2 = Center(2, "Dwight", "Howard", 210, 90, 2002, "guard",
                              1054, "Aggresive")
        self.player3 = Guard(3, "Rajon", "Rondo", 190, 76, 2004, "center", 909,
                             1203)
        self.player_manager.add_player(self.player1)
        self.player_manager.add_player(self.player2)
        self.player_manager.add_player(self.player3)
        self.assertIsNotNone(self.player_manager)
コード例 #8
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def test_constructor():
    """Test the PlayerManager __init__ function"""
    gc = GameController(WIDTH, HEIGHT)
    board = Board(GRID_COL_ROW_COUNT, CELL_W_H,
                  WIDTH, HEIGHT, gc)
    pm = PlayerManager(board, gc, MORE_DIFFICULT)

    assert pm.board is board
    assert pm.gc is gc
    assert pm.more_difficult is True
    assert pm.player_turn == HUMAN
    assert pm.player_turn != COMPUTER
    assert len(pm.legal_moves) == 4
コード例 #9
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def test_humanMove():
    """Test the PlayerManager humanMove() function"""
    gc = GameController(WIDTH, HEIGHT)
    board = Board(GRID_COL_ROW_COUNT, CELL_W_H,
                  WIDTH, HEIGHT, gc)
    pm = PlayerManager(board, gc, MORE_DIFFICULT)

    pm.humanMove(15, 15)
    assert board.grid[(1, 1)].piece is None
    pm.humanMove(200, 300)
    assert board.grid[(3, 3)].piece is None
    assert board.grid[(2, 3)].piece is None
    assert board.grid[(3, 4)].piece is not None
    assert board.grid[(3, 4)].piece.player == HUMAN
コード例 #10
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def test_computerMove():
    """Test the PlayerManager computerMove() function"""
    gc = GameController(WIDTH, HEIGHT)
    board = Board(GRID_COL_ROW_COUNT, CELL_W_H,
                  WIDTH, HEIGHT, gc)
    pm = PlayerManager(board, gc, MORE_DIFFICULT)

    assert gc.computer_score == 0

    pm.humanMove(200, 300)

    assert gc.computer_score == 1
    assert gc.human_score == 4

    pm.computerMove()

    assert gc.computer_score == 3
    assert gc.human_score == 3
コード例 #11
0
def test_switchPlayer():
    """Test the PlayerManager switchPlayer() function"""
    gc = GameController(WIDTH, HEIGHT)
    board = Board(GRID_COL_ROW_COUNT, CELL_W_H,
                  WIDTH, HEIGHT, gc)
    pm = PlayerManager(board, gc, MORE_DIFFICULT)

    assert pm.player_turn == HUMAN
    assert pm.player_turn != COMPUTER

    pm.switchPlayer()

    assert pm.player_turn == COMPUTER
    assert pm.player_turn != HUMAN

    pm.switchPlayer()

    assert pm.player_turn != COMPUTER
    assert pm.player_turn == HUMAN
コード例 #12
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def main():

    player_manager = PlayerManager("Los Angeles Lakers", "file.txt")
    player1 = Forward(23, "Lebron", "James", 201, 81, 2003, "forward", 1028,
                      690)
    player2 = Center(12, "Dwight", "Howard", 210, 90, 2002, "center", 1054,
                     "Aggresive")
    player3 = Guard(10, "Rajon", "Rondo", 190, 76, 2004, "guard", 909, 1203)

    player_manager.add_player(player1)
    player_manager.add_player(player2)
    player_manager.add_player(player3)

    print_report(player_manager)

    player_manager.delete_player(12)
    player_manager.delete_player(10)

    print_report(player_manager)

    player1 = Forward(23, "Yeet", "James", 69, 81, 2003, "forward", 1028, 690)
    player_manager.update_player(player1)

    print_report(player_manager)

    print(player_manager.get_player(23))
コード例 #13
0
class TestPlayer(TestCase):
    """ Unit tests for the Player Class """
    def setUp(self):
        engine = create_engine('sqlite:///test_players.sqlite')

        # Create all the tables
        Base.metadata.create_all(engine)
        Base.metadata.bind = engine
        """ Sets up data and calls logPoint """
        self.logPoint()

        self.player_manager = PlayerManager("test_players.sqlite")
        self.player1 = Forward(1, "Lebron", "James", 201, 81, 2003, "forward",
                               1028, 690)
        self.player2 = Center(2, "Dwight", "Howard", 210, 90, 2002, "guard",
                              1054, "Aggresive")
        self.player3 = Guard(3, "Rajon", "Rondo", 190, 76, 2004, "center", 909,
                             1203)
        self.player_manager.add_player(self.player1)
        self.player_manager.add_player(self.player2)
        self.player_manager.add_player(self.player3)
        self.assertIsNotNone(self.player_manager)

    def tearDown(self):
        """ Destroys data and sets up logPoint """
        os.remove("test_players.sqlite")
        self.logPoint()

    def logPoint(self):
        currentTest = self.id().split('.')[-1]
        callingFunction = inspect.stack()[1][3]
        print('in %s - %s()' % (currentTest, callingFunction))

    def test_constructor_valid_input(self):
        """ Tests the constructor with valid inputs """
        self.assertEqual(1, self.player1.get_player_id(),
                         "Player number should be number 1")
        self.assertEqual(2, self.player2.get_player_id(),
                         "Player number should be number 2")
        self.assertEqual(3, self.player3.get_player_id(),
                         "Player number should be number 3")
        self.assertEqual("Los Angeles Lakers",
                         self.player_manager.get_team_name(),
                         "Team Name should be Los Angeles Lakers")

    def test_constructor_invalid_input(self):
        """ Tests the constructor with invalid inputs """
        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Forward, "STRING", "Lebron", "James", 201, 81,
                               2003, 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of shots took should be positive",
                               Forward, 12, "Lebron", "James", 201, 81, 2003,
                               -1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of shots made should be positive",
                               Forward, 12, "Lebron", "James", 201, 81, 2003,
                               1028, -690)

        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Guard, "STRING", "Lebron", "James", 201, 81,
                               2003, 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of steals made should be positive",
                               Guard, 12, "Lebron", "James", 201, 81, 2003,
                               -1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of assists should be positive", Guard,
                               12, "Lebron", "James", 201, 81, 2003, 1028,
                               -690)

        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Center, "STRING", "Lebron", "James", 201, 81,
                               2003, 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of rebounds should be positive", Center,
                               12, "Lebron", "James", 201, 81, 2003, -1028,
                               690)
        self.assertRaisesRegex(ValueError, "Play-type should be a string",
                               Center, 12, "Lebron", "James", 201, 81, 2003,
                               1028, -690)

    def test_get_player(self):
        """ Tests the get_player method """
        player23 = self.player_manager.get_player(3)
        self.assertEqual(3, player23.get_player_id(),
                         "Player should be number 23")

    def test_get_all(self):
        """ Tests the get_all method """
        self.assertEqual(3, len(self.player_manager.get_all()),
                         "Team should have 3 players")

    def test_get_player_stats(self):
        """ Tests the get_player_stats method """
        stats = self.player_manager.get_players_stats()

        self.assertEqual(3, stats.get_total_num_players(),
                         "Team should have 3 players")
        self.assertEqual(1, stats.get_num_guards(), "Team should have 1 guard")
        self.assertEqual(1, stats.get_num_forwards(),
                         "Team should have 1 forward")
        self.assertEqual(1, stats.get_num_centers(),
                         "Team should have 1 center")

    def test_add_player_valid_input(self):
        """ Tests the add_player method with valid inputs """
        self.assertEqual(
            3,
            self.player_manager.get_players_stats().get_total_num_players(),
            "Team should have 3 players")
        player4 = Guard(7, "June", "Ka", 190, 76, 2004, 909, 1203)
        self.player_manager.add_player(player4)
        self.assertEqual(
            4,
            self.player_manager.get_players_stats().get_total_num_players(),
            "Team should have 4 players")

    def test_add_player_invalid_input(self):
        """ Tests the add_player method with invalid inputs """
        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Forward, "STRING", "Lebron", "James", 201, 81,
                               2003, "forward", 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of shots took should be positive",
                               Forward, 12, "Lebron", "James", 201, 81, 2003,
                               "forward", -1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of shots made should be positive",
                               Forward, 12, "Lebron", "James", 201, 81, 2003,
                               "forward", 1028, -690)

        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Guard, "STRING", "Lebron", "James", 201, 81,
                               2003, "forward", 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of steals made should be positive",
                               Guard, 12, "Lebron", "James", 201, 81, 2003,
                               "forward", -1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of assists should be positive", Guard,
                               12, "Lebron", "James", 201, 81, 2003, "forward",
                               1028, -690)

        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Center, "STRING", "Lebron", "James", 201, 81,
                               2003, "forward", 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of rebounds should be positive", Center,
                               12, "Lebron", "James", 201, 81, 2003, "forward",
                               -1028, 690)
        self.assertRaisesRegex(ValueError, "Play-type should be a string",
                               Center, 12, "Lebron", "James", 201, 81, 2003,
                               "forward", 1028, -690)

    def test_delete_player_valid_input(self):
        """ Tests the delete_player with valid inputs """
        self.assertEqual(
            3,
            self.player_manager.get_player_stats().get_total_num_players(),
            "Team should have 3 players")
        player4 = Guard(4, "June", "Ka", 190, 76, 2004, 909, 1203)
        self.player_manager.add_player(player4)
        self.assertEqual(
            4,
            self.player_manager.get_player_stats().get_total_num_players(),
            "Team should have 4 players")
        self.player_manager.delete_player(4)
        self.assertEqual(
            3,
            self.player_manager.get_player_stats().get_total_num_players(),
            "Team should have 3 players")

    def test_delete_player_invalid_input(self):
        """ Tests the delete_player with invalid inputs """
        self.assertEqual("Player ID should be an integer value",
                         self.player_manager.delete_player("STRING"),
                         "Input should be an integer value")

    def test_get_team_name(self):
        """ Tests the get_team_name method """
        self.assertEqual("Los Angeles Lakers",
                         self.player_manager.get_team_name(),
                         "Team name should be Los Angeles Lakers")

    def test_update_valid_input(self):
        """ Tests the update method with valid inputs """
        string = "3: Rajon Rondo is 190.00 cm tall, weighs 76.00 kg, drafted on 2004, has 909 steals and 1203 assists"
        self.assertEqual(string, self.player3.get_description(),
                         "These two strings should be equal")

        self.player3 = Guard(3, "June", "Ka", 180, 81, 2019, 0, 0)
        self.player_manager.update_player(self.player3)
        string2 = "3: June Ka is 180.00 cm tall, weighs 81.00 kg, drafted on 2019, has 0 steals and 0 assists"
        self.assertEqual(string2, self.player3.get_description(),
                         "These two strings should be equal")

    def test_get_all_by_type(self):
        """ Tests get_all_by_type method """
        string = self.player_manager.get_all_by_type()
        self.assertEqual(string, self.player_manager.get_all_by_type(),
                         "These two strings should be equal")

    def test_update_invalid_input(self):
        """ Tests update method with invalid inputs """
        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Forward, "STRING", "Lebron", "James", 201, 81,
                               2003, 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of shots took should be positive",
                               Forward, 12, "Lebron", "James", 201, 81, 2003,
                               -1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of shots made should be positive",
                               Forward, 12, "Lebron", "James", 201, 81, 2003,
                               1028, -690)

        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Guard, "STRING", "Lebron", "James", 201, 81,
                               2003, 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of steals made should be positive",
                               Guard, 12, "Lebron", "James", 201, 81, 2003,
                               -1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of assists should be positive", Guard,
                               12, "Lebron", "James", 201, 81, 2003, 1028,
                               -690)

        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Center, "STRING", "Lebron", "James", 201, 81,
                               2003, 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of rebounds should be positive", Center,
                               12, "Lebron", "James", 201, 81, 2003, -1028,
                               690)
        self.assertRaisesRegex(ValueError, "Play-type should be a string",
                               Center, 12, "Lebron", "James", 201, 81, 2003,
                               1028, -690)
コード例 #14
0
def main():
    pm = PlayerManager()  # player manager
    print("Welcome to our player-manager...")
    pm.read_players()
    while True:
        choice = input(
            "Do you wish to see the current database of players? (Y/N) "
        ).upper()
        if choice == "Y" or choice == "YES":
            pm.print_players()
        choice = input("Do you wish to add a player? (Y/N) ").upper()
        if choice != "N" and choice != "NO":
            pm.add_player()
        choice = input("Are you done adding players? (Y/N) ").upper()
        if choice == "Y" or choice == "YES":
            break
    pm.print_players()
    choice = input("Do you wish to save the current database? (Y/N) ").upper()
    if choice == "Y" or choice == "YES":
        pm.save_players()
コード例 #15
0
ファイル: app.py プロジェクト: onewland/PokerScratch2
from deuces import Deck
from game import Game
from hand import Hand
from player import Player
from player_command import RaiseCommand, FoldCommand, CallCommand, CheckCommand, NextGameCommand
from player_manager import PlayerManager
from game_session import GameSession

app = Flask(__name__)
config.load_config(app)
player_names = ["alfred", "betty", "chris", "dee"]
players = [
    Player(handle=name, hand=Hand([]), id=uuid.uuid4())
    for name in player_names
]
player_manager = PlayerManager(players)
print(players)
game = Game(players, Deck(), little_ante=10, big_ante=20)
game_session = GameSession(game=game)

command_evaluator = CommandEvaluator(game_session)
game_session.current_round.deal_cards_1_2()

service = game_session.current_round
app.secret_key = config.SECRET


@app.route("/god_mode")
def friendly_god_game_view():
    return render_template('root_template.html', session=game_session)
コード例 #16
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class TestCenter(TestCase):
    """ Unit tests for the Center class """
    def setUp(self):
        """ Sets up data and calls logPoint """
        self.logPoint()
        self.player_manager = PlayerManager("Los Angeles Lakers", "file.txt")
        self.player1 = Forward(1, "Lebron", "James", 201, 81, 2003, "forward",
                               1028, 690)
        self.player_manager.add_player(self.player1)
        self.assertIsNotNone(self.player_manager)

    def tearDown(self):
        """ Destroys data and sets up logPoint """
        self.logPoint()

    def logPoint(self):
        currentTest = self.id().split('.')[-1]
        callingFunction = inspect.stack()[1][3]
        print('in %s - %s()' % (currentTest, callingFunction))

    def test_constructor_valid_input(self):
        """ Tests the constructor with valid inputs """
        self.assertEqual(1, self.player1.get_player_id(),
                         "Player number should be number 1")
        self.assertEqual("Los Angeles Lakers",
                         self.player_manager.get_team_name(),
                         "Team Name should be Los Angeles Lakers")

    def test_constructor_invalid_input(self):
        """ Tests the constructor with invalid inputs """
        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Forward, "STRING", "Lebron", "James", 201, 81,
                               2003, 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of shots took should be positive",
                               Forward, 12, "Lebron", "James", 201, 81, 2003,
                               -1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of shots made should be positive",
                               Forward, 12, "Lebron", "James", 201, 81, 2003,
                               1028, -690)

    def test_get_description(self):
        """ Tests the get_description method """
        string = "1: Lebron James is 201.00 cm tall, weighs 81.00 kg, drafted on 2003, took 1028 shots and made 690"
        self.assertEqual(string, self.player1.get_description(),
                         "These two strings should be equal")

    def test_get_num_shots_took(self):
        """ Tests the get_num_shots_took method """
        self.assertEqual(1028, self.player1.get_num_shots_took(),
                         "These two values should be equal")

    def test_get_num_shots_made(self):
        """ Tests thge get_num_shots_made method """
        self.assertEqual(690, self.player1.get_num_shots_made(),
                         "These two values should be equal")

    def test_get_type(self):
        """ Tests the get_type method """
        self.assertEqual("FORWARD", self.player1.get_type(),
                         "These two strings should be equal")
コード例 #17
0
import time
import threading

from gameboard import Gameboard
from terminal_renderer import TerminalRenderer
from keyboard_input import KeyboardInput
from player_manager import PlayerManager
from game_manager import GameManager

gboard = Gameboard()
renderer = TerminalRenderer(gboard)
inputer = KeyboardInput()
player = PlayerManager(gboard)
game = GameManager(gboard)

inputer.start()
game.start()


def game_loop():
    for i in range(25):
        nput = inputer.get_input()
        player.update(nput)
        game.update()
        renderer.render()
        time.sleep(.05)  # TODO: Calculate exact sleep time


thread = threading.Thread(target=game_loop)
thread.start()
thread.join()
コード例 #18
0
class TestForward(TestCase):
    """ Unit tests for the Center class """
    def setUp(self):
        """ Sets up data and calls logPoint """
        self.logPoint()
        self.player_manager = PlayerManager("Los Angeles Lakers", "file.txt")
        self.player1 = Guard(1, "Rajon", "Rondo", 190, 76, 2004, "guard", 909,
                             1203)
        self.player_manager.add_player(self.player1)
        self.assertIsNotNone(self.player_manager)

    def tearDown(self):
        """ Destroys data and sets up logPoint """
        self.logPoint()

    def logPoint(self):
        currentTest = self.id().split('.')[-1]
        callingFunction = inspect.stack()[1][3]
        print('in %s - %s()' % (currentTest, callingFunction))

    def test_constructor_valid_input(self):
        """ Tests for constructor with valid input """
        self.assertEqual(1, self.player1.get_player_id(),
                         "Player number should be number 1")
        self.assertEqual("Los Angeles Lakers",
                         self.player_manager.get_team_name(),
                         "Team Name should be Los Angeles Lakers")

    def test_constructor_invalid_input(self):
        """ Tests for constructor with invalid input """
        self.assertRaisesRegex(ValueError,
                               "Player number should be an integer value",
                               Guard, "STRING", "Lebron", "James", 201, 81,
                               2003, 1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of steals made should be positive",
                               Guard, 12, "Lebron", "James", 201, 81, 2003,
                               -1028, 690)
        self.assertRaisesRegex(ValueError,
                               "Number of assists should be positive", Guard,
                               12, "Lebron", "James", 201, 81, 2003, 1028,
                               -690)

    def test_get_description(self):
        """ Tests the get_description method """
        string = "1: Rajon Rondo is 190.00 cm tall, weighs 76.00 kg, drafted on 2004, has 909 steals and 1203 assists"
        self.assertEqual(string, self.player1.get_description(),
                         "These two strings should be equal")

    def test_get_num_steals(self):
        """ Tests the get_num_steals method """
        self.assertEqual(909, self.player1.get_num_steals(),
                         "These two values should be equal")

    def test_get_num_assists(self):
        """ Tests the get_num_assists method """
        self.assertEqual(1203, self.player1.get_num_assists(),
                         "These two values should be equal")

    def test_get_type(self):
        """ Tests the get_type method """
        self.assertEqual("GUARD", self.player1.get_type(),
                         "These two strings should be equal")
コード例 #19
0
from flask import Flask, request
from guard import Guard
from forward import Forward
from center import Center
from player_stats import PlayerStats
from player_manager import PlayerManager
import json

app = Flask(__name__)

player_manager = PlayerManager("players.sqlite")


@app.route('/playermanager/players', methods=['POST'])
def add_player():
    """ Adds a player to the player manager """
    content = request.json

    try:
        if content["player_type"] == "center":
            center = Center(content["player_id"], content["first_name"],
                            content["last_name"], content["height"],
                            content["weight"], content["year_drafted"],
                            content["player_type"], content["num_rebounds"],
                            content["play_type"])
            player_manager.add_player(center)
        elif content["player_type"] == "forward":
            forward = Forward(content["player_id"], content["first_name"],
                              content["last_name"], content["height"],
                              content["weight"], content["year_drafted"],
                              content["player_type"],
コード例 #20
0
ファイル: game_room.py プロジェクト: Unnamed-py/wall-game
class GameRoom:
    instances: 'Dict[str, GameRoom]' = {}

    @property
    def players(self):
        return self.manager.players

    def __init__(self, size, name, player_positions) -> None:
        self.id: str = str(uuid.uuid1())
        self.name: str = name
        self.instances[self.id] = self
        players = [Player(str(i), row, col) for i, (row, col) in enumerate(player_positions, 1)]
        self.game: WallGame = WallGame(size, players)
        self.manager = PlayerManager(self.game.players)
        self.status: RoomStatus = RoomStatus.waiting
        self.players_initial_poses: Dict[str, Tuple] = {player: (player.row, player.col)
                                                        for player in self.manager.players}
        if len(self.players_initial_poses) != len(self.manager.players):
            raise ValueError('duplicated player_positions')
        self.task = None

    async def register_player(self, sid: str, player: Player, ws: WebSocketResponse) -> Queue:
        queue = self.manager.register_player(sid, player, ws)
        await self.manager.send_to(player, {
            'event': Event.joined, 'player': player.symbol
        })
        await self.manager.send_to_everyone({
            'event': Event.new_player,
            'player': player
        })

        if len(self.manager.unregistered_players) == 0:
            await self.start_game()
        return queue

    async def start_game(self):
        await self.manager.send_to_everyone({'event': Event.game_start})
        self.task = create_task(self.game_loop())

    async def reconnect(self, user: str, ws: WebSocketResponse):
        await self.manager.reconnect(user, ws)
        player = self.manager.users_players[user]
        await self.manager.send_to(user, {
            'event': Event.reconnected,
            'player': player,
            'pos': [player.row, player.col],
            'status': self.status.value
        })
        if self.status != RoomStatus.finished:
            await self.manager.send_to(user, self.update_game_map_message())
        await self.manager.resend_messages(user)

    async def game_loop(self):
        self.status = RoomStatus.running
        loop = self.game.game_loop()
        reply = None
        try:
            while True:
                event, *args = loop.send(reply)
                if event is Event.ask_player_action:
                    player, msg = args
                    data = await self.manager.ask(player, {
                        'event': event,
                        'msg': msg,
                        'reachable_points': [
                            [row, col] for row, col in
                            self.game.get_reachable_points(player)
                        ]
                    })
                    reply = data['motions'], Direction[data['wall_dir']]

                elif event is Event.update_game_map:

                    await self.manager.send_to_everyone(self.update_game_map_message())

                elif event is Event.player_out:
                    player, score = args
                    await self.manager.send_to_everyone({
                        'event': event,
                        'player': player.symbol,
                        'score': score
                    })

        except StopIteration as exc:
            self.status = RoomStatus.finished
            data = [[f'{self.manager.players_users[player]}({player.symbol})', score]
                    for player, score in exc.value.items()]
            data.sort(key=lambda item: item[1], reverse=True)
            # 发送游戏结果并询问是否重新开始
            async for user, reply in self.manager.ask_everyone({
                    'event': Event.game_over,
                    'result': data}):
                if reply.get('agree'):
                    await self.manager.send_to_everyone({'event': Event.agreed_restarting, 'user': user})
                else:
                    await self.manager.send_to_everyone({'event': 'error', 'message': f'由于{user}拒绝重新开始游戏,游戏房间将被销毁'})
                    del self.instances[self.id]
                    return

            # 重新开始
            for player, (row, col) in self.players_initial_poses.items():
                player.row = row
                player.col = col
            self.game.__init__(self.game.size, self.game.players)
            await self.start_game()

    def update_game_map_message(self):
        wall_top = [''.join('1' if char else '0' for char in row)
                    for row in self.game.wall_top]
        wall_left = [''.join('1' if char else '0' for char in row)
                     for row in self.game.wall_left]
        players_info = [(player.row, player.col, player.symbol)
                        for player in self.game.players]
        return {
            'event': Event.update_game_map,
            'wall_top': wall_top,
            'wall_left': wall_left,
            'players_info': players_info
        }
コード例 #21
0
from trueskill import Rating, rate_1vs1
from player_manager import PlayerManager
from constants import BeltColor as belt

player_exec = PlayerManager()


def create_test_players():
    p1_rating = Rating()
    p2_rating = Rating()
    p3_rating = Rating()
    p4_rating = Rating()
    p5_rating = Rating()
    player_exec.create_player('Saad', 145, belt.BLUE, p1_rating.mu,
                              p1_rating.sigma)
    player_exec.create_player('Joseph', 180, belt.WHITE, p2_rating.mu,
                              p2_rating.sigma)
    player_exec.create_player('Brandon', 145, belt.PURPLE, p3_rating.mu,
                              p3_rating.sigma)
    player_exec.create_player('Omar', 145, belt.WHITE, p4_rating.mu,
                              p4_rating.sigma)
    player_exec.create_player('Matt', 145, belt.BLUE, p5_rating.mu,
                              p5_rating.sigma)


def create_match():
    # create player tuples and corresponding rating objects
    player_joseph = player_exec.get_player(2)
    player_omar = player_exec.get_player(4)
    joseph_rating = Rating(player_joseph[2], player_joseph[3])
    omar_rating = Rating(player_omar[2], player_omar[3])
コード例 #22
0
from flask import Flask, request
from guard import Guard
from forward import Forward
from center import Center
from player_stats import PlayerStats
from player_manager import PlayerManager
import json

app = Flask(__name__)

player_manager = PlayerManager("Los Angeles Lakers", "file.txt")


@app.route('/playermanager/players', methods=['POST'])
def add_player():
    """ Adds a player to the player manager """
    content = request.json

    try:
        if content["player_type"] == "center":
            center = Center(content["player_id"], content["first_name"],
                            content["last_name"], content["height"],
                            content["weight"], content["year_drafted"],
                            content["player_type"], content["num_rebounds"],
                            content["play_type"])
            player_manager.add_player(center)
        elif content["player_type"] == "forward":
            forward = Forward(content["player_id"], content["first_name"],
                              content["last_name"], content["height"],
                              content["weight"], content["year_drafted"],
                              content["player_type"],