コード例 #1
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
 def test_local_python(self):
     folder = self.get_dir('test_local_python')
     self._start(folder)
     Memory.set("local", None)
     time.sleep(0.3)
     self._stop()
     self.assertEqual(Memory.get("local"), "l1")
コード例 #2
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
 def test_exception(self):
     folder = self.get_dir('test_exception')
     self._start(folder)
     Memory.set("test_resource_exit_p2", False)
     time.sleep(0.3)
     self._stop()
     self.assertEqual(Memory.get("test_resource_exit_p2"), True)
コード例 #3
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_args_node(self):

        folder = self.get_dir("test_args_node")
        self._start(folder)
        time.sleep(0.1)
        self._stop()
        arg1 = Memory.get("arg1")
        arg2 = Memory.get("arg2")
        self.assertEqual(arg1, "-1")
        self.assertEqual(arg2, "-2")
コード例 #4
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ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_targeting(self):

        folder = self.get_dir("test_targeting")
        self._start(folder)
        Memory.set("created", False)
        time.sleep(0.5)
        self._stop()
        created = Memory.get("created")
        self.assertEqual(created, True)
        target_value = Memory.get("target_value")
        self.assertEqual(target_value, 5)
コード例 #5
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_dynamic_priority(self):

        folder = self.get_dir("test_dynamic_priority")
        self._start(folder)
        Memory.set("scoring", False)
        time.sleep(1.0)
        self._stop()
        called = Memory.get("scoring")
        self.assertEqual(called, True)
        arg = Memory.get("arg")
        self.assertEqual(arg, "p2")
コード例 #6
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_higher_conditional(self):

        folder = self.get_dir("test_higher_conditional")
        self._start(folder)
        Memory.set("never_true_called", False)
        time.sleep(0.1)
        self._stop()
        arg = Memory.get("arg")
        never_true_called = Memory.get("never_true_called")
        self.assertEqual(never_true_called, True)
        self.assertEqual(arg, "p1")
コード例 #7
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
 def test_state_machines(self):
     folder = self.get_dir("test_state_machines")
     self._start(folder)
     time.sleep(0.15)
     self.assertEqual(Memory.get("arg1"), "a")
     time.sleep(0.3)
     self.assertEqual(Memory.get("arg1"), "b")
     time.sleep(0.3)
     self.assertEqual(Memory.get("arg1"), "c")
     time.sleep(0.3)
     self._stop()
     self.assertEqual(Memory.get("arg1"), "c")
     created = Memory.get("created")
コード例 #8
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ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_dynamic_priority_2(self):

        folder = self.get_dir("test_dynamic_priority_2")
        self._start(folder)
        Memory.set("changing", False)
        time.sleep(0.1)
        arg = Memory.get("arg")
        self.assertEqual(arg, "p1")
        time.sleep(0.5)
        self._stop()
        called = Memory.get("changing")
        self.assertEqual(called, True)
        arg = Memory.get("arg")
        self.assertEqual(arg, "p2")
コード例 #9
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_two_nodes(self):

        folder = self.get_dir("test_two_nodes")
        self._start(folder)
        time.sleep(0.1)
        self._stop()
        arg1 = Memory.get("arg1")
        arg2 = Memory.get("arg2")
        arg3 = Memory.get("arg3")
        arg4 = Memory.get("arg4")
        self.assertEqual(arg1, "1")
        self.assertEqual(arg2, "-2")
        self.assertEqual(arg3, "3")
        self.assertEqual(arg4, "-4")
コード例 #10
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_conditional(self):

        folder = self.get_dir("test_conditional")
        self._start(folder)
        time.sleep(0.1)
        self._stop()
        arg = Memory.get("arg")
        self.assertEqual(arg, "p1")
コード例 #11
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_priorities(self):

        folder = self.get_dir("test_priorities")
        self._start(folder)
        time.sleep(0.1)
        self._stop()
        arg = Memory.get("arg")
        self.assertEqual(arg, "p2")
コード例 #12
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
 def test_two_targets_tree(self):
     Memory.set("instance_value", 10)
     Memory.set("other_instance_value", 10)
     folder = self.get_dir("test_two_targets_tree")
     self._start(folder)
     Memory.set("created", False)
     time.sleep(0.3)
     self._stop()
     created = Memory.get("created")
     self.assertEqual(created, True)
     instance_value = Memory.get("instance_target")
     self.assertEqual(instance_value, 12)
     other_instance_value = Memory.get("other_instance_target")
     self.assertEqual(other_instance_value, -8)
コード例 #13
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_simple_tree(self):

        folder = self.get_dir("test_simple_tree")
        self._start(folder)
        time.sleep(0.1)
        self._stop()
        arg1 = Memory.get("arg1")
        arg2 = Memory.get("arg2")
        arg3 = Memory.get("arg3")
        arg4 = Memory.get("arg4")
        arg5 = Memory.get("arg5")
        arg6 = Memory.get("arg6")
        self.assertEqual(arg1, "1")
        self.assertEqual(arg2, "2")
        self.assertEqual(arg3, "3")
        self.assertEqual(arg4, "-4")
        self.assertEqual(arg5, "5")
        self.assertEqual(arg6, "-6")
コード例 #14
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
 def test_target_tree(self):
     Memory.set("arg1", "-1")
     Memory.set("arg2", "-2")
     Memory.set("target_value", 10)
     folder = self.get_dir("test_target_tree")
     self._start(folder)
     Memory.set("created", False)
     time.sleep(0.3)
     self._stop()
     created = Memory.get("created")
     self.assertEqual(created, True)
     target_value = Memory.get("target_value")
     self.assertEqual(target_value, 5)
     arg1 = Memory.get("arg1")
     arg2 = Memory.get("arg2")
     self.assertEqual(arg1, "1")
     self.assertEqual(arg2, "2")
コード例 #15
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
 def tearDown(self):
     Memory.reset()
     Resources.reset()
コード例 #16
0
ファイル: test_playful.py プロジェクト: vincentberenz/playful
    def test_memory(self):
        class A:
            def __init__(self, value):
                self.value = value

        class B:
            def __init__(self, value1, value2):
                self.value1 = value1
                self.value2 = value2

        a1 = A(1)
        a2 = A(2)
        b1 = B(1, 1)
        b2 = B(2, 2)

        # set instance of A to memory and
        # getting it back
        Memory.set(a1)
        a1_ = Memory.get("A")
        self.assertEqual(a1.value, a1_.value)

        # Memory should report a1 as new item
        new_items = Memory.new_items()
        self.assertEqual(len(new_items), 1)
        # new items should be [ (classname,item_id) ]
        classname, item_id = new_items[0]
        # the item is of class A
        self.assertEqual(classname, "A")
        # we did not give any id to the item, so should be default
        self.assertEqual(item_id, Memory.DEFAULT_ID)

        # new items have just been consumed, so empty now
        new_items = Memory.new_items()
        self.assertEqual(len(new_items), 0)

        # set a new instance of A, still not id (so default id),
        # and should overwrite current instance a1
        Memory.set(a2)
        a2_ = Memory.get("A")
        self.assertEqual(a2_.value, a2.value)

        # previous action was not a new item, as an instance
        # of A with same id was already there
        new_items = Memory.new_items()
        self.assertEqual(len(new_items), 0)

        # adding 2 items with different ids, so they do not
        # overwrite each others
        Memory.set(b1, 1)
        Memory.set(b2, 2)
        new_items = Memory.new_items()
        self.assertEqual(len(new_items), 2)

        # changing attributes
        b1_ = Memory.get("B", 1)
        b1_.value1 = 3
        Memory.set(b1_, 1)
        b1__ = Memory.get("B", 1)
        self.assertEqual(b1__.value1, 3)

        # getting None when requesting non
        # existing items
        b3 = Memory.get("B")
        self.assertEqual(b3 is None, True)
        b4 = Memory.get("B", 3)
        self.assertEqual(b4 is None, True)
        b5 = Memory.get("C")
        self.assertEqual(b5 is None, True)

        # getting all works
        bs = Memory.get_all("B")
        self.assertEqual(len(bs), 2)
        self.assertEqual(1 in bs.keys(), True)
        self.assertEqual(2 in bs.keys(), True)
        self.assertEqual(3 in bs.keys(), False)

        # changing attribute value
        # directly in the memory
        # (because another thread could be changing
        # another attribute async)
        changed = Memory.setattr("B", "value1", 8, 1)
        self.assertEqual(changed, True)
        changed = Memory.setattr("B", "value2", 9, 1)
        self.assertEqual(changed, True)
        b6 = Memory.get("B", 1)
        self.assertEqual(b6.value1, 8)
        self.assertEqual(b6.value2, 9)

        # deleting b1
        Memory.delete("B", 1)
        bs = Memory.get_all("B")
        # so only b2 remaining
        self.assertEqual(len(bs), 1)
        # deleting b2
        Memory.delete("B", 2)
        bs = Memory.get_all("B")
        # so nobody left
        self.assertEqual(len(bs), 0)
        # 2 items have been deleted
        deleted = Memory.deleted_items()
        self.assertEqual(len(deleted), 2)
        # deleted has been purged
        deleted = Memory.deleted_items()
        self.assertEqual(len(deleted), 0)