def __init__(self, server: object) -> None: self.server: object = server self.block_manager: object = block_manager() self.command_manager: object = command_manager() self.item_manager: object = item_manager() self.plugin_manager: object = plugin_manager(server) self.generator_manager: object = generator_manager() self.provider_manager: object = provider_manager() self.world_manager: object = world_manager(server) self.register_defaults()
def register(self) -> None: for i in range(0, len(colors().types)): block_manager.register_block(block_manager(), wool(i))
def register(self) -> None: for i in range(0, len(types)): block_manager.register_block(block_manager(), stone(i))