from pokelife import Pokelife PL = Pokelife() DZICZ = 3 FIGHTER = 4 LEADERS = [4, 5, 6] NOOBS = [1, 2, 3] NAPOJE = 1 # 0 - wylaczone, 1 wlaczone while PL.pa > 10: for leader in LEADERS: if PL.is_hurt(leader): PL.heal(leader) for noob in NOOBS: if PL.is_hurt(noob) == 'dead': PL.backpack('czerwone_jagody', noob) PL.explore(DZICZ) if PL.battle: if PL.is_shiny: break else: PL.fight(FIGHTER) if PL.capture: PL.catch() PL.update() if NAPOJE and PL.pa < 10: PL.drink() PL.update()
from pokelife import Pokelife PL = Pokelife() DZICZ = 3 POKEMON = 4 while PL.pa > 10: if PL.is_hurt(): PL.heal() PL.explore(DZICZ) if PL.battle: if PL.is_shiny: break else: PL.fight(POKEMON) if PL.capture: PL.catch() PL.update()